Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 17700036319451672970 1046 Plutonium the Magician (level 8, 0/46 HPs) Began as an Octopode Conjurer on Sept 8, 2024. Was an Initiate of Gozag. Slain by a sky beast (6 damage) ... on level 6 of the Dungeon. The game lasted 00:06:03 (5224 turns). Plutonium the Magician (Octopode Conjurer) Turns: 5224, Time: 00:06:04 Health: 0/46 AC: 1 Str: 9 XL: 8 Next: 25% Magic: 8/18 EV: 12 Int: 22 God: Gozag Gold: 584 SH: 0 Dex: 11 Spells: 16/20 levels left rFire . . . i - +3 dagger of Efutelas {flame, rN+ rCorr Str+3} rCold . . . (no shield) rNeg + . . (helmet restricted) rPois . (no amulet) rElec . g - ring of willpower rCorr + (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 6 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 671 gold pieces. You paid 87 gold pieces to Gozag. Inventory: Hand Weapons i - the +3 dagger of Efutelas (weapon) {flame, rN+ rCorr Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Missiles u - a throwing net Armour t - a +0 buckler Magical Staves q - a staff of conjuration Jewellery g - a ring of willpower (left tentacle) Scrolls b - 3 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - 2 scrolls of revelation {unknown} j - 2 scrolls of enchant armour {unknown} k - a scroll of fog {unknown} m - a scroll of fear {unknown} o - a scroll of teleportation {unknown} s - a scroll of poison {unknown} Potions a - a potion of magic c - 3 potions of lignification {unknown} d - 2 potions of brilliance {unknown} f - a potion of mutation {unknown} l - 2 potions of curing {unknown} n - 2 potions of heal wounds {unknown} p - a potion of cancellation {unknown} r - 2 potions of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 6.9 Spellcasting - Level 5.0 Conjurations + Level 4.9 Fire Magic You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Starburst Conj/Fire 14% 6d6 86% 6 Summon Forest Summ/Tloc 3% N/A 93% 5 Summon Mana Viper Hex/Summ 7% N/A 93% 5 Plasma Beam Fire/Air 9% 2x1d19 99% 6 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you. Something shocks you. Something hits you. Something shocks you. The searing ray hits something! Something hits you. Something shocks you. You finish channelling your searing ray. Something hits you. Something shocks you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... Your body crumbles into a pile of gold. #.. ##.## . ... ... .# .... .ß. #.# <.... ... ...# .....##.##..# ............# ............# .[.....@v...# ...$...v....# ...........## ...##.....## .# ####### There were no monsters in sight! Vanquished Creatures A black bear (D:5) An ice beast (D:5) An ogre (D:5) 2 centaurs (D:5) A scorpion (D:3) 3 jellies 3 hounds A bombardier beetle (D:3) An orc priest (D:5) 2 sleepcaps An orc wizard (D:5) 4 gnolls (D:5) 9 adders 2 ufetubi (D:5) 2 dart slugs 3 ribbon worms 12 orcs 5 ball pythons (D:1) 7 bats 9 endoplasms 3 giant cockroaches 4 goblins 10 hobgoblins 4 jackals (D:1) 6 quokkas 2 frilled lizards (D:3) 10 kobolds 8 rats 117 creatures vanquished. Vanquished Creatures (others) 34 foxfires (D:5) 34 creatures vanquished. Grand Total: 151 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Plutonium the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 183 | D:1 | Found a faded altar of an unknown god. 201 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 556 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 954 | D:2 | Reached skill level 3 in Spellcasting 956 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/8 1174 | D:2 | Found a basalt altar of Yredelemnul. 1176 | D:2 | Identified the +3 dagger of Efutelas {flame, rN+ rCorr | Str+3} 1678 | D:3 | Reached skill level 5 in Conjurations 1679 | D:3 | Noticed a scorpion 1687 | D:3 | Killed a scorpion 1688 | D:3 | Reached skill level 4 in Spellcasting 1688 | D:3 | Reached XP level 5. HP: 30/31 MP: 6/11 2975 | D:4 | Found a staircase to the Ecumenical Temple. 2987 | Temple | Entered the Ecumenical Temple 2995 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 3005 | Temple | Learned a level 1 spell: Foxfire 3049 | D:4 | Reached XP level 6. HP: 36/36 MP: 6/13 3179 | D:4 | Reached skill level 5 in Spellcasting 3249 | D:4 | Reached skill level 1 in Fire Magic 3808 | D:5 | Entered Level 5 of the Dungeon 3983 | D:5 | Reached XP level 7. HP: 41/41 MP: 8/15 4045 | D:5 | Reached skill level 6 in Spellcasting 4483 | D:5 | Reached XP level 8. HP: 32/46 MP: 14/17 5214 | D:5 | Learned a level 2 spell: Searing Ray 5224 | D:6 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_rooms, ebering_ecumenical_altar_webs D:2: layout_basic, basic_altar D:3: layout_basic, hex_large D:4: layout_basic, temple_pool_b, minmay_misc_feat_columns, chequers_hall_statues_y, amcnicky_mini_pool_small D:5: layout_basic, grunt_tough_drop D:6: kb_forest_paths, layout_rooms, elyvilon_altar_1, ashenzari_conservatory_becter Temple: nicolae_temple_two_arcs Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.9 Conjurations | 5 | 5.0 Fire Magic | 2 4 | 4.9 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 20 | 1 | || 21 Constrict | 9 | 9 | 5 || 23 Tentacles | 6 | 6 | 5 || 17 Dagger | | 25 | 12 || 37 Cast: Magic Dart | 56 | 128 | 45 || 229 Foxfire | | | 31 || 31 Searing Ray | | | 2 || 2 Stab: Sleeping | 1 | 1 | || 2 Armour: Skin | 15 | 16 | 25 || 56 Dodge: Dodged | 23 | 22 | 27 || 72