Plutonium Level 1 of the Dungeon [Shop] Poek's Jewellery Emporium a ring of positive energy (200 gold) a ring of protection from fire (250 gold) the ring of Hauhaw {rC+ EV+5} (500 gold) [ring of evasion] EV+5: It affects your evasion (+5). rC+: It protects you from cold. the ring of Pusadigyogh {rF+ Str+6 Int+3 SInv} (605 gold) [ring of strength] Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. SInv: It lets you see invisible. the maw talisman of Aphotiub {rN+ Int+3} (1035 gold) [maw talisman] Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. a ring of positive energy (200 gold) a ring of willpower (250 gold) a ring of protection from fire (250 gold) a ring of wizardry (300 gold) a ring of ice (250 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, 7, D:1) a frilled lizard corpse (skeletalised by now) (5, 30, D:1) a frilled lizard corpse (skeletalised by now) (6, 8, D:1) a +0 leather armour (10, 14, D:1) a +0 ring mail (12, 30, D:1) 7 stones (14, 21, D:1) a +0 short sword 4 stones (15, 21, D:1) a +0 club (25, 37, D:1) a +0 cloak (28, 5, D:1) 5 darts of dispersal (28, 8, D:1) a +0 ring mail (32, 17, D:1) a hobgoblin skeleton (43, 14, D:1) a +0 sling of flaming (43, 26, D:1) a bat skeleton (43, 27, D:1) a +0 quarterstaff (44, 8, D:1) a bat skeleton (44, 27, D:1) a +0 short sword (45, 17, D:1) a hobgoblin skeleton (46, 14, D:1) a +0 club a rat skeleton a jackal skeleton (47, 41, D:1) 3 stones (50, 28, D:1) a +0 pair of gloves (54, 3, D:1) a quokka corpse (skeletalised by now) (56, 21, D:1) 2 stones (58, 21, D:1) a maw talisman Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 22, D:2) a +0 dagger (6, 15, D:2) a +0 whip (12, 17, D:2) a bat skeleton (13, 39, D:2) a bat corpse (skeletalised by now) (15, 33, D:2) a +0 robe (23, -1, D:2) 3 stones (23, 32, D:2) a +0 whip (25, -5, D:2) a hobgoblin skeleton (26, 40, D:2) a hobgoblin corpse (skeletalised by now) (32, 30, D:2) a +0 flail (40, 13, D:2) an orb of light Level 3 of the Dungeon (0, 0, D:3) a +0 whip a gnoll corpse (skeletalised by now) (0, 1, D:3) a bat corpse (skeletalised by now) (0, 11, D:3) 2 stones (1, 5, D:3) a +0 whip a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 mace an orc corpse (1, 0, D:5) a +0 war axe a +0 leather armour a +0 dagger a boomerang an orc corpse (12, -5, D:5) a +0 war axe (28, -5, D:5) a +0 short sword a +0 leather armour a +0 whip a +0 leather armour an orc corpse (33, -21, D:5) a +2 trident of freezing (unseen) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (4, 2, D:6) a +0 club (8, 4, D:6) a +0 dagger a +0 robe (9, 4, D:6) a +0 dagger a +0 robe