Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 7025964358779868298 1528 Plutonium the Thaumaturge (level 8, -2/46 HPs) Began as an Octopode Conjurer on Sept 5, 2024. Slain by a water moccasin (9 damage) ... on level 6 of the Dungeon. The game lasted 00:08:46 (5572 turns). Plutonium the Thaumaturge (Octopode Conjurer) Turns: 5572, Time: 00:08:46 Health: -2/46 AC: 1 Str: 8 XL: 8 Next: 85% Magic: 13/20 EV: 12 Int: 26 God: Gold: 225 SH: 0 Dex: 12 Spells: 20/23 levels left rFire . . . q - +8 quarterstaff "Jorang" {freeze, Str+2 Int+3 Dex+2} rCold . . . (shield currently unavailable) rNeg . . . (helmet currently unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: no passive effects @: beast-form A: beast (slay +0), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 6 of the Dungeon. You were a hulking beast. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 225 gold pieces. Inventory: Hand Weapons q - the +8 quarterstaff "Jorang" (weapon) {freeze, Str+2 Int+3 Dex+2} (You found it on level 4 of the Dungeon) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Magical Staves f - a staff of air Jewellery h - a +5 ring of evasion Talismans t - a beast talisman (active) Wands i - a wand of paralysis (11) Scrolls e - 3 scrolls of identify {unknown} g - a scroll of fog {unknown} j - a scroll of poison {unknown} k - a scroll of enchant weapon {unknown} l - 2 scrolls of teleportation p - 3 scrolls of enchant armour {unknown} s - a scroll of vulnerability {unknown} Potions a - 2 potions of magic b - a potion of resistance {unknown} c - 3 potions of attraction {unknown} d - 4 potions of curing m - 2 potions of might {unknown} n - a potion of haste {unknown} o - a potion of heal wounds {unknown} r - a potion of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 8.0 Spellcasting + Level 7.8 Conjurations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 20% N/A 9% 2 Call Imp Summ 20% N/A 9% 2 Jinxbite Hex 20% N/A 9% 2 Fulminant Prism Conj/Alch 15% 3d10 11% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 11% 4 Yara's Violent Unravell Hex/Alch 5% 3d4 83% 5 Enfeeble Hex 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Elyvilon Kikubaaqudgha Nemelex Xobeh Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Zin Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +0) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The black bear is severely wounded. The black bear closely misses you. The black bear misses you. The black bear claws you. Unknown command. The searing ray hits the black bear! The black bear is almost dead. You finish channelling your searing ray. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The black bear goes berserk! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, berserk, 87% to hit) The searing ray hits the black bear. You kill the black bear! (Press . to maintain the ray.) You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Your Spellcasting skill increases to level 8! Unknown command. It was a potion of curing. You feel better. The water moccasin barely misses you. Unknown command. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (chance to affect: 49%) The water moccasin resists with some effort. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... ##. [...# .......# #......# ..> ..#...# # ..# .....#.# ... ..... #+#.# #S†# #.#.# #h.# #####.#.# #####..# ......#.# #......# ####....###.###.## #...............# ...##...########## ##.## ######.# .......# You could see a water moccasin. Vanquished Creatures Grinder (D:4) Sigmund (D:3) A water moccasin (D:4) A black bear (D:6) An ogre (D:4) 4 scorpions A marrowcuda (D:5) 3 bombardier beetles An orc priest (D:3) A jelly (D:4) A hound (D:4) Ijyb (D:3) 5 iguanas 3 gnolls (D:2) 9 adders A shadow imp (D:5) 4 ufetubi (D:4) A dart slug (D:4) 10 orcs 9 endoplasms 5 giant cockroaches 15 goblins 6 hobgoblins 10 jackals 6 quokkas 10 ball pythons 3 bats 5 frilled lizards 8 kobolds 4 rats 131 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Plutonium the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 246 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 544 | D:1 | Reached skill level 3 in Spellcasting 677 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 1343 | D:1 | Learned a level 2 spell: Searing Ray 1374 | D:2 | Identified the +3 bardiche of Veaj {freeze, Stlth+} 1420 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/9 1566 | D:2 | Reached skill level 4 in Spellcasting 1974 | D:2 | Reached XP level 5. HP: 31/31 MP: 8/12 2096 | D:2 | Found a faded altar of an unknown god. 2333 | D:3 | Reached skill level 5 in Spellcasting 2490 | D:3 | Noticed Sigmund 2547 | D:3 | Noticed Ijyb 2549 | D:3 | Paralysed by Ijyb for 4 turns 2560 | D:3 | Paralysed by Ijyb for 3 turns 2567 | D:3 | Killed Ijyb 2685 | D:3 | Reached XP level 6. HP: 36/36 MP: 8/14 2944 | D:3 | Killed Sigmund 2945 | D:3 | Reached skill level 5 in Conjurations 3223 | D:3 | Reached XP level 7. HP: 18/41 MP: 9/15 3390 | D:3 | Found a sacrificial altar of Ru. 3702 | D:4 | Reached skill level 6 in Spellcasting 3808 | D:4 | Identified the +8 quarterstaff "Jorang" {freeze, Str+2 | Int+3 Dex+2} 3975 | D:4 | Noticed Grinder 3976 | D:4 | Paralysed by Grinder for 5 turns 3988 | D:4 | Paralysed by Grinder for 5 turns 3996 | D:4 | Killed Grinder 3997 | D:4 | Reached skill level 7 in Spellcasting 3997 | D:4 | Reached XP level 8. HP: 37/46 MP: 8/18 4344 | D:4 | Found a shimmering altar of Xom. 4521 | D:4 | Found a broken altar of Ashenzari. 4718 | D:5 | Entered Level 5 of the Dungeon 4822 | D:5 | Found a staircase to the Ecumenical Temple. 4838 | Temple | Entered the Ecumenical Temple 5346 | D:5 | Found a glowing silver altar of Zin. 5347 | D:5 | Found a radiant altar of Vehumet. 5348 | D:5 | Found a stormy altar of Qazlal. 5348 | D:5 | Found a hide-covered altar of Uskayaw. 5570 | D:6 | HP: 1/46 [water moccasin (7)] 5571 | D:6 | Reached skill level 8 in Spellcasting 5572 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_loops_ring, kennysheep_nondescript D:2: minmay_spotlight, layout_basic, shapermc_ecumenical_altar_starsandcircs, corexii_item_surrounded_by_moat, grunt_ministairs_2 D:3: layout_basic, nicolae_ru_path_of_blood, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_broadway_b, co_window_broadway_c, co_window_broadway_a, glass_columns_a, uniq_sigmund, uniq_ijyb D:4: layout_loops_ring, mainiacjoe_overflow_paths, dk_vineyard_1, minmay_ruined_shrine, uniq_grinder D:5: layout_basic, mainiacjoe_overflow_alcove_3, minmay_temple_entry_gardened_gates D:6: layout_loops_corners, amcnicky_mini_corridor_feature, minmay_stone_trees_medium Temple: hellmonk_temple_beads Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 7 8 | 8.0 Conjurations | 5 6 7 | 7.8 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 17 | | || 17 Constrict | 7 | 12 | 10 || 29 Tentacles | 6 | 9 | 7 || 22 Bardiche | 5 | 26 | 4 || 35 Quarterstaff | | | 32 || 32 Cast: Magic Dart | 53 | 50 | 44 || 147 Searing Ray | | 10 | 11 || 21 Evoke: Wand | | | 1 || 1 Use: Scroll | | | 1 || 1 Potion | | | 1 || 1 Stab: Sleeping | 1 | 2 | 4 || 7 Armour: Skin | 10 | 17 | 28 || 55 Dodge: Dodged | 12 | 28 | 37 || 77 Form: Beast | | | 2 || 2 | | | 1 || 1