PloteGriemel Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 2, D:1) a bat corpse (skeletalised by now) (1, 9, D:1) a +0 short sword (6, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (26, -22, D:1) a bat corpse (skeletalised by now) (32, 5, D:1) a ball python skeleton (33, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (34, -20, D:1) a kobold corpse (skeletalised by now) (37, 16, D:1) 5 stones (38, 11, D:1) a +0 dagger (43, -11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a flux talisman (5, 8, D:2) a +0 war axe (6, 23, D:2) a +0 club (7, 19, D:2) a +0 short sword (18, 11, D:2) a quokka skeleton (21, 12, D:2) a frilled lizard skeleton (27, 12, D:2) a hobgoblin skeleton (27, 14, D:2) a +0 club a jackal skeleton a goblin skeleton (28, 12, D:2) a jackal skeleton (30, 5, D:2) a +0 leather armour (32, 0, D:2) a ball python corpse (skeletalised by now) (34, -1, D:2) a +0 robe a hobgoblin corpse (skeletalised by now) (36, -3, D:2) a +0 robe (38, 27, D:2) a +0 flail (46, -4, D:2) a rat corpse (skeletalised by now) (46, -3, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (51, 28, D:2) a +0 club a goblin corpse (skeletalised by now) (53, 30, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (8, 4, D:3) a +0 club (18, 12, D:3) 2 stones (23, -10, D:3) 4 stones (29, -13, D:3) a +0 long sword