Pinkiepie Level 1 of the Dungeon (15, -4, D:1) a frilled lizard skeleton (15, 6, D:1) a rat corpse (skeletalised by now) (18, 17, D:1) a +0 sling (35, -12, D:1) a rat skeleton (36, -11, D:1) a rat skeleton (42, 21, D:1) 2 poisoned darts (43, -11, D:1) a +0 leather armour (43, 21, D:1) a +0 club a goblin skeleton (44, -1, D:1) a ball python skeleton (45, -12, D:1) a hobgoblin skeleton (47, -8, D:1) a hobgoblin skeleton (47, -7, D:1) a jackal skeleton (48, -10, D:1) a +0 dagger (51, 21, D:1) a rat skeleton (52, 16, D:1) a +0 club Level 2 of the Dungeon [Shop] Innidoh's One-of-a-Kind Rings a +9 ring of strength (unknown) (1092 gold) a +10 ring of dexterity (unknown) (1274 gold) the ring "Maubeago" {^Drain rF+ Will+ Str+6} (700 gold) [ring of strength] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Will+: It increases your willpower. Str+6: It affects your strength (+6). a +2 ring of strength (unknown) (42 gold) the ring "Keav Vaxt" {rF+ rN++ Will- rCorr Int+6} (866 gold) [ring of intelligence] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). a +6 ring of evasion (unknown) (630 gold) the ring "Aluat" {rPois EV+5 Str+3 Dex+3 Stlth- Clar} (1013 gold) [ring of evasion] rPois: It protects you from poison. EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. Clar: It protects you from confusion, rage, mesmerisation and fear. (9, 7, D:2) a maw talisman (10, 10, D:2) a ball python corpse (skeletalised by now) (10, 22, D:2) a +0 whip (24, 13, D:2) a +0 dagger (25, 27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, 0, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (31, 17, D:2) 3 stones (37, 17, D:2) 6 javelins (42, 6, D:2) a hobgoblin corpse (skeletalised by now) (44, 27, D:2) a spore talisman (49, 7, D:2) a +0 robe (50, 10, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (0, 27, D:3) a +0 short sword a jackal corpse (skeletalised by now) (1, 10, D:3) a ball python corpse (skeletalised by now) (1, 26, D:3) a quokka corpse (skeletalised by now) (3, 8, D:3) a +0 dagger an orc corpse (skeletalised by now) (4, 27, D:3) a +0 robe (17, 52, D:3) a +0 dagger a stone (18, 52, D:3) a ball python corpse (skeletalised by now) (20, 36, D:3) a +0 club a kobold corpse (skeletalised by now) (22, 39, D:3) a quokka corpse (skeletalised by now) (26, 13, D:3) a quokka skeleton (32, 41, D:3) an adder skeleton (32, 45, D:3) a +0 long sword (36, 52, D:3) a +0 club (37, 14, D:3) a +0 rapier (42, 15, D:3) a rat corpse (skeletalised by now) (42, 32, D:3) an adder skeleton Level 4 of the Dungeon [Shop] Eshudagh's Distillery a potion of berserk rage (unknown) (55 gold) a potion of enlightenment (55 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of curing (33 gold) 2 potions of brilliance (88 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) [Shop] Likiumer's Assorted Antiques a phantom mirror (1000 gold) a +0 sling (37 gold) a Gell's gravitambourine (2/2) (1000 gold) [Shop] Atein's Antique Weapon Shoppe a +0 trident (84 gold) a +2 dagger of pain (408 gold) a +0 hand axe of flaming (177 gold) a +0 great sword of electrocution (648 gold) a +2 orcbow of electrocution (528 gold) a +0 spear (72 gold) a +0 long sword (84 gold) [Shop] Neh Zuskass's Antique Weapon Shoppe a +0 flail (66 gold) a +0 quarterstaff of speed (323 gold) a +0 falchion (57 gold) a +0 trident of venom (117 gold) a +0 falchion (57 gold) a +0 sling (28 gold) a +3 whip of venom (380 gold) a +0 morningstar (114 gold) a +3 broad axe of flaming (630 gold) (0, 0, D:4) a +0 club (8, -22, D:4) an iguana skeleton (10, -27, D:4) a +0 whip 4 stones (13, -36, D:4) 2 potions of moonshine (13, -27, D:4) a +0 dagger a +1 vampiric whip a +0 ring mail a kobold skeleton (28, -34, D:4) a hound corpse (skeletalised by now) (30, -4, D:4) a +0 falchion (33, 9, D:4) a +0 leather armour (41, 5, D:4) a +0 club a +0 ring mail an orc skeleton Level 5 of the Dungeon [Shop] Duij's Weapon Shop a +0 dagger (28 gold) a +0 falchion (42 gold) a +0 war axe (49 gold) a +0 falchion (42 gold) a +0 long sword (49 gold) a +0 short sword (42 gold) a +0 battleaxe (140 gold) a +2 heavy falchion (243 gold) a +0 trident (49 gold) (7, -1, D:5) a +0 rapier (14, 20, D:5) a +0 quarterstaff (15, -6, D:5) a +0 chain mail (16, -4, D:5) a +0 dagger a +0 robe an orc skeleton (17, -5, D:5) a +0 club a +0 chain mail a +0 flail an orc skeleton (19, -5, D:5) an iguana skeleton (20, -5, D:5) a +0 club an orc skeleton (22, 24, D:5) a +0 shortbow (23, -19, D:5) a +1 quarterstaff of holy wrath (23, 21, D:5) a parchment of Jinxbite (28, 5, D:5) a +0 leather armour (31, 17, D:5) a +0 falchion (33, 7, D:5) a +0 club a +0 flail a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (34, 7, D:5) a +0 whip the +0 ring mail of Mirumey {rC+ Str+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (35, 7, D:5) a +1 spear of flaming a gnoll corpse (skeletalised by now) (36, 7, D:5) a +0 club (40, -2, D:5) an iguana skeleton (41, -2, D:5) a hound skeleton (50, -5, D:5) 3 poisoned darts Level 6 of the Dungeon (2, 25, D:6) a +0 leather armour (4, 13, D:6) a black bear corpse (skeletalised by now) (13, -1, D:6) a +0 whip a +0 scale mail an orc skeleton (15, 0, D:6) a +0 dagger a +0 robe an orc skeleton (16, 0, D:6) a +0 hand axe (16, 25, D:6) a +0 club (26, 0, D:6) a +0 ring mail (29, -12, D:6) a +0 leather armour (42, -4, D:6) a +0 ring mail (49, 4, D:6) a +0 dagger (49, 9, D:6) 3 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, 16, D:7) a +0 club a gnoll corpse (skeletalised by now) (4, 16, D:7) a +1 vampiric spear a +0 ring mail a gnoll corpse (skeletalised by now) (5, 4, D:7) a +0 halberd (6, 16, D:7) a +0 club (7, 16, D:7) a +0 halberd (15, 16, D:7) 3 poisoned darts (18, -3, D:7) a water moccasin skeleton (21, 30, D:7) a howler monkey skeleton (26, 24, D:7) a bullfrog skeleton (28, 21, D:7) a +0 falchion (32, -7, D:7) an orb of mayhem (47, 45, D:7) a +0 halberd (50, 42, D:7) a +0 shortbow a centaur skeleton (52, 25, D:7) a potion of moonshine (52, 41, D:7) a +0 spear a gnoll corpse (skeletalised by now) (53, 41, D:7) a +0 spear a gnoll corpse (skeletalised by now) (56, 39, D:7) a +0 halberd a gnoll corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (2, 0, D:8) a +0 orcbow a centaur skeleton (7, 4, D:8) a +0 broad axe a +0 plate armour a +0 flail a boomerang a +0 ring mail an orc skeleton (8, 4, D:8) a +0 dagger a +0 robe (8, 5, D:8) a +0 club an orc skeleton (11, 10, D:8) a +0 giant club a +0 giant club (16, -11, D:8) a +0 ring mail (19, 11, D:8) a +0 short sword (23, -6, D:8) a komodo dragon corpse (skeletalised by now) (23, -2, D:8) a +0 spear a +0 scale mail (24, -1, D:8) a black bear skeleton (39, 10, D:8) a human corpse (skeletalised by now) (39, 11, D:8) a +1 hat of willpower (unseen) (40, -1, D:8) a +0 leather armour (53, 5, D:8) a +0 club (54, 3, D:8) a +0 spear a +0 spear Level 1 of the Lair of Beasts (2, -10, Lair:1) a maw talisman (10, -9, Lair:1) a komodo dragon skeleton (15, -9, Lair:1) a death yak skeleton (22, -31, Lair:1) a +0 robe (23, -34, Lair:1) a komodo dragon skeleton (24, -15, Lair:1) a death yak corpse (skeletalised by now) (28, -32, Lair:1) a parchment of Death Channel (28, -30, Lair:1) a +0 flail (31, 14, Lair:1) a +0 club (48, -13, Lair:1) a death yak skeleton (51, -5, Lair:1) a bullfrog skeleton (52, -6, Lair:1) a death yak corpse (skeletalised by now) (62, -10, Lair:1) 2 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a wolf corpse (8, -2, Lair:2) a +3 plate armour of fire resistance the +3 scale mail of Yjurchas {rF++ rC+ rCorr MP-7} rF++: It greatly protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP-7: It affects your magic capacity (-7). It cannot be enchanted further. a +0 robe (16, 1, Lair:2) a wand of roots (3)