Pinkiepie Level 1 of the Dungeon (1, -29, D:1) a hobgoblin corpse (skeletalised by now) (2, -2, D:1) a bat corpse (skeletalised by now) (3, -6, D:1) a bat corpse (skeletalised by now) (3, -1, D:1) a +0 sling (5, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -11, D:1) a +0 club (15, -13, D:1) a ball python corpse (skeletalised by now) (19, -27, D:1) a quokka skeleton (20, -4, D:1) a staff of cold (22, -21, D:1) a +0 ring mail (24, 3, D:1) a +0 ring mail (24, 7, D:1) a +0 whip (26, 11, D:1) a rat corpse (skeletalised by now) (27, -26, D:1) a rat corpse (skeletalised by now) (28, -25, D:1) a +0 club a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (34, -19, D:1) a +0 cloak (36, 11, D:1) a +0 hand axe (37, -17, D:1) a bat skeleton (42, -6, D:1) a +0 cloak (47, -14, D:1) a rat corpse (skeletalised by now) (49, -15, D:1) a rat corpse (skeletalised by now) (55, 15, D:1) a rat corpse (skeletalised by now) (55, 17, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, 5, D:2) the +1 ring mail of Zalag {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (10, 12, D:2) a +0 scythe a +0 robe (10, 27, D:2) a bat corpse (skeletalised by now) (11, 26, D:2) a +0 robe (16, 14, D:2) a bat corpse (skeletalised by now) (17, -15, D:2) a +0 dagger (19, 0, D:2) a quokka skeleton (19, 13, D:2) a +0 sling (19, 41, D:2) a +0 club a goblin corpse (skeletalised by now) (24, -3, D:2) the -1 cloak of Mir Reum {rN++ Dex-4} rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (25, -4, D:2) a +2 dagger of venom a goblin corpse (skeletalised by now) (26, 22, D:2) a hobgoblin skeleton (36, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (39, 12, D:2) a +0 club (50, 20, D:2) a ball python skeleton (63, 24, D:2) a +0 ring mail (66, 23, D:2) a +0 rapier Level 3 of the Dungeon (13, 15, D:3) a +0 robe (14, 2, D:3) a +0 ring mail (22, -4, D:3) a +0 whip a +0 ring mail a +0 dagger of holy wrath a +0 whip an orc skeleton an orc skeleton an orc skeleton (34, -6, D:3) a rat skeleton (38, 10, D:3) a bat skeleton (40, 8, D:3) a +0 robe a +0 dagger a +0 dagger an orc skeleton (41, 7, D:3) a quokka skeleton (42, 7, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (43, 5, D:3) a bat skeleton (44, 9, D:3) a +0 short sword (45, 4, D:3) a +0 club a goblin skeleton (48, 12, D:3) a +0 dagger a kobold skeleton Level 4 of the Dungeon (8, 12, D:4) a +0 mace (14, -5, D:4) a +0 chain mail (16, 17, D:4) a +0 helmet (27, 2, D:4) a +0 robe (30, 6, D:4) a jackal skeleton (30, 7, D:4) a jackal skeleton (31, 5, D:4) a jackal skeleton (31, 28, D:4) a +0 short sword (38, 23, D:4) a +0 helmet (39, 24, D:4) a +0 whip (40, -3, D:4) a parchment of Jinxbite (40, 23, D:4) a +0 whip (42, 5, D:4) a +0 sling (42, 27, D:4) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (50, -5, D:4) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (51, 20, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Bapn's Armour Shop a +3 chain mail of fire resistance (364 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) the +12 chain mail of Atheism {Slay+3} (1112 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 robe (11 gold) a +0 robe (11 gold) (0, 11, D:5) a hound corpse (skeletalised by now) (1, -19, D:5) a +0 giant club an ogre corpse (skeletalised by now) (6, -15, D:5) a +0 hand axe (13, -12, D:5) a +0 hand axe a +0 leather armour a +0 dagger an orc skeleton (14, -12, D:5) a +0 falchion (15, -25, D:5) a +0 trident (16, -19, D:5) a +0 pair of gloves (18, -25, D:5) 2 poisoned darts (29, -5, D:5) a +0 ring mail (40, -40, D:5) a stone (40, -13, D:5) a +0 whip (41, -38, D:5) a stone (42, -35, D:5) a +0 short sword (43, -37, D:5) a large rock (43, -35, D:5) a +0 partisan a gnoll corpse (skeletalised by now) (44, -36, D:5) a +0 war axe a +0 long sword a kobold skeleton (45, -37, D:5) a stone (45, -35, D:5) a +0 partisan (48, -40, D:5) a stone Level 6 of the Dungeon (2, 1, D:6) a +0 robe (3, 1, D:6) a +0 battleaxe a +0 robe (4, 0, D:6) a +0 robe a +0 falchion (4, 7, D:6) a +0 flail (12, -17, D:6) a +0 short sword a +0 robe (13, -10, D:6) a +0 leather armour (17, 8, D:6) a +0 ring mail (27, 12, D:6) a +0 sling (29, -23, D:6) a parchment of Swiftness (39, -17, D:6) a +0 helmet (44, -12, D:6) a +0 club (49, 3, D:6) a +0 whip a +0 leather armour (50, -13, D:6) the +0 ring mail of Henotheism {Harm Rampage rN+} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. It cannot be enchanted further. Cheibriados disapproves of the use of such an item. (52, -11, D:6) a +0 great sword Level 7 of the Dungeon (4, -5, D:7) a +0 rapier a +3 ring mail of poison resistance (4, -4, D:7) a +0 dagger a +0 robe (21, -24, D:7) a +0 quarterstaff a +2 antimagic sling a +0 leather armour the human skeleton of Joseph (22, -9, D:7) a +0 trident (33, -12, D:7) 4 poisoned darts the Ecumenical Temple