Pinkiepie Level 1 of the Dungeon (0, 0, D:1) 2 stones (13, -2, D:1) a +0 club a rat corpse (skeletalised by now) (17, 15, D:1) a rat skeleton (18, 15, D:1) a +0 club (36, 22, D:1) a rat corpse (skeletalised by now) (39, -5, D:1) a +0 short sword (49, 24, D:1) a +0 ring mail (50, 3, D:1) a bat corpse (skeletalised by now) (54, 9, D:1) a hobgoblin skeleton (57, 35, D:1) a staff of alchemy (64, 33, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, 13, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (4, 8, D:2) a hobgoblin corpse (skeletalised by now) (4, 14, D:2) a +0 mace (7, 30, D:2) a hobgoblin corpse (skeletalised by now) (8, 31, D:2) an adder corpse (skeletalised by now) (10, 36, D:2) a +0 dagger a +0 leather armour a +0 short sword a +0 flail a +0 ring mail a +0 whip a +0 leather armour a ball python corpse (skeletalised by now) (11, 38, D:2) a +0 mace an orc corpse (skeletalised by now) (11, 39, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (17, 14, D:2) a +0 war axe (20, 18, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (23, 47, D:2) a rat corpse (skeletalised by now) (23, 48, D:2) a bat corpse (skeletalised by now) (24, 34, D:2) a rat skeleton (26, 49, D:2) a +0 war axe (36, 42, D:2) a +1 short sword of venom 5 stones a kobold corpse (skeletalised by now) (37, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 6, D:2) a +0 scale mail (38, 18, D:2) a hobgoblin skeleton (41, 27, D:2) a +0 spear (43, 28, D:2) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (53, 25, D:2) a +0 club (60, 12, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (1, 0, D:3) an adder skeleton (2, 19, D:3) a +0 club a stone (2, 26, D:3) a +0 leather armour (8, 26, D:3) a hobgoblin skeleton (18, 29, D:3) a +0 hand axe (25, 14, D:3) a +0 ring mail (26, 16, D:3) 2 stones (26, 26, D:3) a +0 morningstar (27, -7, D:3) a +0 dagger (27, -5, D:3) a +0 flail an orc corpse (skeletalised by now) (28, -7, D:3) a +0 dagger (28, -6, D:3) a +0 long sword a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 23, D:3) a +0 club a goblin skeleton (41, 4, D:3) a human corpse (skeletalised by now) (42, 0, D:3) a +0 dagger (43, -13, D:3) a +0 ring mail (43, 11, D:3) an adder corpse (skeletalised by now) (45, -1, D:3) a +0 barding (47, -3, D:3) 7 stones (48, 21, D:3) a rat corpse (skeletalised by now) (56, 38, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a killer bee corpse (19, -21, D:4) a +0 short sword (29, -2, D:4) a hobgoblin corpse (skeletalised by now) (39, 7, D:4) a +0 leather armour (42, 11, D:4) an adder corpse (skeletalised by now) (44, 16, D:4) a +0 plate armour (52, 24, D:4) 2 scrolls of noise (62, -13, D:4) a ring of fire