Dungeon Crawl Stone Soup version 0.33.1 (console) character file. Game seed: 11912390940079226493 701 Pernach the Conjurer (level 7, -1/51 HPs) Began as a Gnoll Conjurer on July 9, 2025. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:09:49 (3151 turns). Pernach the Conjurer (Gnoll Conjurer) Turns: 3151, Time: 00:09:49 Health: -1/51 AC: 3 Str: 6 XL: 7 Next: 66% Magic: 11/15 EV: 12 Int: 19 God: Gold: 223 SH: 0 Dex: 11 Spells: 14/17 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . p - +0 pair of gloves SInv . (no boots) Will ..... h - amulet of magic regeneration Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.54/turn %: no passive effects @: lethally poisoned (-1 -> -7) A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 223 gold pieces. Inventory: Missiles w - a throwing net Armour a - a +0 robe (worn) p - a +0 pair of gloves (worn) Jewellery h - an amulet of magic regeneration (worn) Wands q - a wand of iceblast (5) Scrolls c - 3 scrolls of identify d - 2 scrolls of enchant weapon f - 4 scrolls of teleportation j - 2 scrolls of revelation {unknown} k - a scroll of blinking {unknown} m - a scroll of amnesia {unknown} n - a scroll of silence {unknown} r - 2 scrolls of poison {unknown} v - a scroll of immolation {unknown} Potions b - a potion of magic e - 5 potions of curing g - 3 potions of moonshine i - a potion of mutation {unknown} l - a potion of invisibility {unknown} o - a potion of ambrosia {unknown} s - 2 potions of enlightenment {unknown} t - a potion of resistance {unknown} u - a potion of heal wounds {unknown} Skills: + Level 2.7 Fighting + Level 2.7 Short Blades + Level 2.7 Long Blades + Level 2.7 Axes + Level 2.7 Maces & Flails + Level 2.7 Polearms + Level 2.7 Staves + Level 2.7 Ranged Weapons + Level 2.7 Throwing + Level 2.7 Armour + Level 5.3 Dodging + Level 5.0 Stealth + Level 2.7 Shields + Level 2.7 Unarmed Combat + Level 5.7 Spellcasting + Level 7.5 Conjurations + Level 2.2 Hexes + Level 2.2 Summonings + Level 2.2 Necromancy + Level 2.2 Translocations + Level 2.2 Forgecraft + Level 2.2 Fire Magic + Level 2.2 Ice Magic + Level 2.2 Air Magic + Level 2.2 Earth Magic + Level 2.2 Alchemy + Level 3.0 Invocations + Level 2.7 Evocations + Level 2.4 Shapeshifting You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 92% 2x1d8 1% 1 Apportation Tloc 26% N/A 4% 1 Jinxbite Hex 26% N/A 7% 2 Fulminant Prism Conj/Alch 11% 3d8 16% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 16% 4 Cigotuvi's Putrefaction Necr/Air 13% N/A 43% 4 Dispel Undead Necr 13% 3d9 43% 4 Martyr's Knell Necr/Summ 13% N/A 43% 4 Alistair's Intoxication Alch 8% N/A 78% 5 Starburst Conj/Fire 11% 6d5 94% 6 Plasma Beam Fire/Air 6% 2x1d17 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Qazlal Zin Shops: D:1 = D:4 ( Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is lightly wounded. The searing ray hits the scorpion. The scorpion is heavily wounded. A centaur comes into view. The scorpion stings you. The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion! The scorpion is almost dead. (Press . to maintain the ray.) You feel very sick. The centaur shoots an arrow. The arrow hits you! The scorpion misses you. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion! You kill the scorpion! You feel very sick. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your Invocations skill increases to level 3! You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading up here. You die... ..#. ..#.####### ..........c .......... .........# #...#.... ........######.. .>......@......# .....#.†.....### ... #.#.###.# . #.#.# # ..#.# ....<. .##.#.. .. .....# There were no monsters in sight! Vanquished Creatures A black bear (D:4) A crocodile (Sewer) 2 kobold brigands (Sewer) A brain worm (Sewer) 2 scorpions 9 adders 2 river rats (Sewer) A shadow imp (D:4) 3 training dummies (D:4) 10 dart slugs 2 ribbon worms (D:3) 2 orcs 6 endoplasms 3 giant cockroaches (D:1) 4 hobgoblins 3 jackals (Sewer) A quokka (D:2) 4 ball pythons 5 bats 2 frilled lizards 5 goblins 10 kobolds 5 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Pernach the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 187 | D:1 | Found Ciddatwo's Jewellery Shop. 342 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 345 | D:1 | Learned a level 2 spell: Searing Ray 797 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/9 798 | D:2 | Reached skill level 5 in Spellcasting 938 | D:2 | Found a faded altar of an unknown god. 1197 | D:3 | Reached skill level 1 in Invocations 1243 | D:3 | Found a glowing drain. 1256 | Sewer | Entered a sewer 1269 | Sewer | Reached skill level 1 in Fighting 1269 | Sewer | Reached skill level 1 in Short Blades 1269 | Sewer | Reached skill level 1 in Long Blades 1269 | Sewer | Reached skill level 1 in Axes 1269 | Sewer | Reached skill level 1 in Maces & Flails 1269 | Sewer | Reached skill level 1 in Polearms 1269 | Sewer | Reached skill level 1 in Staves 1269 | Sewer | Reached skill level 1 in Ranged Weapons 1269 | Sewer | Reached skill level 1 in Throwing 1269 | Sewer | Reached skill level 1 in Armour 1269 | Sewer | Reached skill level 1 in Shields 1269 | Sewer | Reached skill level 1 in Unarmed Combat 1269 | Sewer | Reached skill level 1 in Evocations 1292 | Sewer | Noticed a kobold brigand 1309 | Sewer | Killed a kobold brigand 1310 | Sewer | Reached skill level 1 in Hexes 1310 | Sewer | Reached skill level 1 in Summonings 1310 | Sewer | Reached skill level 1 in Necromancy 1310 | Sewer | Reached skill level 1 in Translocations 1310 | Sewer | Reached skill level 1 in Forgecraft 1310 | Sewer | Reached skill level 1 in Fire Magic 1310 | Sewer | Reached skill level 1 in Ice Magic 1310 | Sewer | Reached skill level 1 in Air Magic 1310 | Sewer | Reached skill level 1 in Earth Magic 1310 | Sewer | Reached skill level 1 in Alchemy 1310 | Sewer | Reached skill level 1 in Shapeshifting 1310 | Sewer | Reached XP level 4. HP: 13/32 MP: 4/11 1310 | Sewer | Reached XP level 5. HP: 15/37 MP: 4/12 1492 | Sewer | Noticed a crocodile 1502 | Sewer | Killed a crocodile 1503 | Sewer | Reached XP level 6. HP: 34/44 MP: 5/13 1546 | Sewer | Reached skill level 5 in Dodging 2374 | D:3 | Reached XP level 7. HP: 50/50 MP: 12/15 2618 | D:4 | Found a glowing silver altar of Zin. 2735 | D:4 | Found Codwe's Firing Range. 3007 | D:4 | Found a stormy altar of Qazlal. 3058 | D:4 | Reached skill level 5 in Stealth 3141 | D:5 | Entered Level 5 of the Dungeon 3149 | D:5 | HP: 1/51 [centaur/arrow (9)] 3151 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, serial_shops, nicolae_diamond_shop D:2: layout_basic, angelslayer_ecumenical_altar_simple_liquid, minmay_heptomino_o4 D:3: kennysheep_slugbush, layout_rooms, cheibrodos_sewer_entry_bend D:4: layout_rooms, mainiacjoe_overflow_catch_the_wave, hangedman_decor_opposing, nicolae_shop_firing_range D:5: layout_basic, nicolae_ru_the_path_less_chosen, mainiacjoe_overflow_two_lobes, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.7 Invocations | 1 2 3 | 3.0 Fighting | 1 2 | 2.7 Short Blades | 1 2 | 2.7 Long Blades | 1 2 | 2.7 Axes | 1 2 | 2.7 Maces & Flails | 1 2 | 2.7 Polearms | 1 2 | 2.7 Staves | 1 2 | 2.7 Ranged Weapons | 1 2 | 2.7 Throwing | 1 2 | 2.7 Armour | 1 2 | 2.7 Shields | 1 2 | 2.7 Unarmed Combat | 1 2 | 2.7 Evocations | 1 2 | 2.7 Hexes | 1 2 | 2.2 Summonings | 1 2 | 2.2 Necromancy | 1 2 | 2.2 Translocations | 1 2 | 2.2 Forgecraft | 1 2 | 2.2 Fire Magic | 1 2 | 2.2 Ice Magic | 1 2 | 2.2 Air Magic | 1 2 | 2.2 Earth Magic | 1 2 | 2.2 Alchemy | 1 2 | 2.2 Shapeshifting | 1 2 | 2.4 Dodging | 5 | 5.3 Stealth | 5 | 5.0 Conjurations | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | 2 || 3 Cast: Magic Dart | 40 | 55 | 20 || 115 Searing Ray | 11 | 14 | 11 || 36 Use: Scroll | | 4 | || 4 Armour: Robe | 4 | 8 | 7 || 19 Dodge: Dodged | 5 | 12 | 8 || 25