Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 5893183676548090159 4 Parararang the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on May 12, 2026. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (129 turns). Parararang the Conjurer (Deep Elf Conjurer) Turns: 129, Time: 00:00:13 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 3/6 EV: 11 Int: 22 God: Gold: 13 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Rending Blade Conj/Frge 13% 2d7 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5870 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a kobold. It is wielding a +0 dagger and quivering stones. A kobold is nearby! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a kobold. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! The magic dart hits the kobold. You kill the kobold! Autopickup is now off. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Saving game... please wait. Welcome back, Parararang the Deep Elf Conjurer. Press ? for a list of commands and other information. Magic restored. You encounter a gnoll. It is wielding a +0 flail. MP Full (6) A gnoll is nearby! A gnoll is nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. You lose 1MP, and have [5/6] MP Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You take 2 HP, and have [8/10] HP; You lose 1MP, and have [4/6] MP The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.######.# ... #........# #.# #........# #)# #..#.#..## #.# #..†>...# ## ##.# #..#.#..# .. ..# #..).....# ###.####j# #........# ....>...@# #.##..##.# ##......# #........# #####..######.######## #.........# ##.######## #.# #.# ..# ### You could see a gnoll. Vanquished Creatures A frilled lizard (D:1) 4 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Parararang the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 129 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_loops_ring, serial_shops, nicolae_shop_tiny_waterfront, st_stairs_14, minmay_small_reverse_x Action || total ---------------------------++------- Cast: Magic Dart || 11 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 0 | 109 | 1 | 129.0 | Dungeon | 129 | 129 | 0 | 0 | 109 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+