Paranika Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (8, 4, D:1) a +0 dagger (9, -8, D:1) a rat skeleton (10, -10, D:1) a bat skeleton (16, 5, D:1) a +0 spear (18, 20, D:1) a +0 robe (20, -8, D:1) a rat skeleton (23, 5, D:1) a +0 chain mail (28, -19, D:1) a +0 club (28, 15, D:1) a +0 chain mail (28, 27, D:1) a rat corpse (skeletalised by now) (32, 36, D:1) a bat corpse (skeletalised by now) (44, 22, D:1) a +0 short sword (45, 10, D:1) a frilled lizard skeleton (49, 1, D:1) a hobgoblin skeleton (54, 13, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (64, -2, D:1) a +0 short sword (65, 13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 plate armour a goblin corpse (skeletalised by now) (3, 4, D:2) a ball python corpse (skeletalised by now) (4, 6, D:2) 2 boomerangs (8, 1, D:2) a bat corpse (skeletalised by now) (12, 29, D:2) a +1 dagger of venom a +0 dagger of venom a +0 club a +0 leather armour a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, 31, D:2) a +0 club a +0 sling (12, 32, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, 25, D:2) a +0 dagger (13, 26, D:2) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (15, 28, D:2) a +0 club (16, 27, D:2) a ball python corpse (skeletalised by now) (16, 35, D:2) a +0 club (21, 21, D:2) a bat corpse (skeletalised by now) (24, 27, D:2) a rat skeleton (27, 22, D:2) a ball python skeleton (27, 42, D:2) a +0 club a stone a +0 chain mail a kobold corpse (skeletalised by now) (30, 2, D:2) a +0 ring mail (31, 8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (33, 21, D:2) a +0 scythe a +0 robe (34, 1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (35, 2, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (7, -29, D:3) a hobgoblin skeleton (10, -29, D:3) a +0 spear (11, -46, D:3) a +0 whip (13, -11, D:3) a +0 dagger a +0 robe (18, -44, D:3) a rat skeleton (20, -33, D:3) a +0 club a goblin skeleton (25, -38, D:3) a ball python corpse (skeletalised by now) (31, -32, D:3) 4 stones a +0 short sword (32, -27, D:3) a frilled lizard skeleton (36, -28, D:3) a +0 whip (43, -17, D:3) a +0 ring mail (44, -31, D:3) a +0 flail a +0 leather armour (50, -35, D:3) a quill talisman Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (11, 52, D:4) a ball python corpse (skeletalised by now) (34, 3, D:4) a hobgoblin skeleton (40, 42, D:4) a +0 short sword 7 poisoned darts (41, 38, D:4) 4 poisoned darts (46, 6, D:4) a +3 ring mail of cold resistance (58, -4, D:4) a +0 leather armour (58, 12, D:4) a +0 scale mail (59, 24, D:4) a +0 quarterstaff (59, 46, D:4) a parchment of Magic Dart (59, 52, D:4) a +0 leather armour a +0 flail (62, 17, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (2, 25, D:5) a quokka corpse (skeletalised by now) (6, 34, D:5) a +0 giant club (7, -20, D:5) a +0 short sword (12, -17, D:5) a +0 giant club an ogre skeleton (21, -10, D:5) a +0 rapier (24, 19, D:5) a +0 robe (32, -15, D:5) a +0 hand axe (36, 17, D:5) a +0 robe (36, 20, D:5) a +0 halberd of flaming (41, 24, D:5) a +0 falchion (42, -21, D:5) a +0 rapier (44, 5, D:5) a +0 ring mail (48, 21, D:5) a human corpse (skeletalised by now) (49, 21, D:5) a +0 whip a +0 club 2 stones a +0 short sword a kobold corpse (skeletalised by now) (50, 21, D:5) a +0 whip a +0 short sword a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (51, -17, D:5) a +0 spear (51, 19, D:5) a +0 robe (51, 21, D:5) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 6 of the Dungeon (1, -16, D:6) a hound skeleton (3, -11, D:6) a +0 robe a +0 short sword of draining (4, -14, D:6) a +0 ring mail a +0 robe a +0 flail a +0 spear (14, -22, D:6) a +1 dagger of venom a +0 robe (16, -22, D:6) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (16, -16, D:6) a +0 robe (18, -22, D:6) a +0 club an orc corpse (skeletalised by now) (18, -6, D:6) an inkwell talisman (24, 3, D:6) an inkwell talisman (32, -34, D:6) a +0 orcbow (42, -34, D:6) the +1 plate armour of the Wheelwright {Harm *Corrode Dex+3 SInv} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (42, -30, D:6) an orb of stardust Level 7 of the Dungeon (0, 0, D:7) a howler monkey skeleton (0, 2, D:7) a howler monkey skeleton (2, -6, D:7) a +0 dagger (2, -5, D:7) a +0 robe (2, 4, D:7) a +0 hand axe a +0 scale mail an orc skeleton (5, -5, D:7) a +0 short sword a +0 scale mail (5, -4, D:7) a +0 dagger a +0 club a +0 chain mail an orc skeleton an orc skeleton (5, 3, D:7) a +0 falchion a +0 leather armour (5, 6, D:7) a +0 hand axe a +0 ring mail an orc skeleton (6, -4, D:7) a +0 short sword (8, -22, D:7) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (8, 17, D:7) a +0 club (8, 18, D:7) a bullfrog corpse (skeletalised by now) (9, -23, D:7) a +2 rapier of speed a +0 ring mail (13, -19, D:7) a +0 leather armour (23, 29, D:7) a +0 long sword (24, -15, D:7) a +0 club a +0 leather armour (28, -21, D:7) a +0 giant spiked club (28, -19, D:7) a +0 club a +0 leather armour (29, -20, D:7) a +0 mace a +0 leather armour (30, -20, D:7) a +0 war axe an orc skeleton (31, -14, D:7) a +0 flail (32, -12, D:7) a +0 dagger a +0 scale mail a +0 flail an orc skeleton (38, 19, D:7) a +0 trident (47, -5, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (7, 10, D:8) a bullfrog corpse (skeletalised by now) (16, 19, D:8) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (17, 23, D:8) a +0 club (18, 24, D:8) a +0 flail a gnoll corpse (skeletalised by now) (20, 23, D:8) a +0 club (21, 25, D:8) a +0 trident a +0 scale mail a gnoll corpse (skeletalised by now) (26, -17, D:8) a +3 trident of freezing a +0 robe of willpower (27, -17, D:8) a +0 battleaxe a +0 robe (28, -17, D:8) a +0 flail a +0 robe (29, -17, D:8) a +0 long sword a +0 robe (30, -17, D:8) a +0 long sword a +0 robe (39, -20, D:8) a +0 dagger (48, -7, D:8) a +3 trident of draining a +0 robe an orb of guile the barachi skeleton of Jeremiah (50, -22, D:8) a +0 orcbow (50, 19, D:8) a +0 robe (51, -11, D:8) a +0 orcbow a centaur skeleton (51, -4, D:8) +0 steam dragon scales a steam dragon skeleton (58, 21, D:8) a bullfrog corpse (skeletalised by now) (65, -32, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 leather armour a +0 trident a +0 sling a +0 chain mail an orc corpse (skeletalised by now) (1, 0, D:9) a +0 dagger a +0 shortbow a +0 robe (12, -4, D:9) a +0 short sword 5 stones a +0 short sword a +0 whip 4 poisoned darts a +0 whip a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (17, 18, D:9) a +0 helmet (19, 22, D:9) 3 flux baubles (20, 17, D:9) a howler monkey skeleton (31, 27, D:9) a yak skeleton (33, 27, D:9) a yak skeleton (35, 1, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 club (7, -21, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (11, -5, D:10) a +0 glaive (12, -25, D:10) a +0 falchion (15, -18, D:10) a komodo dragon skeleton (15, -7, D:10) a +0 troll leather armour a troll skeleton (26, 4, D:10) the +0 plate armour of Cloud Cover {+Inv rElec rF+++ rC-} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. It cannot be enchanted further. (34, -14, D:10) a +0 robe (34, -11, D:10) a +0 battleaxe (38, 13, D:10) a +0 rapier (45, -23, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (3, 11, D:11) a +0 rapier (5, -32, D:11) a yak skeleton (6, -8, D:11) a +6 ring of intelligence (44, -34, D:11) a howler monkey corpse (skeletalised by now) (56, -17, D:11) a +0 pair of gloves Level 12 of the Dungeon [Shop] Kozic's Magic Scroll Shoppe a scroll of brand weapon (142 gold) a scroll of vulnerability (60 gold) (0, 0, D:12) a +0 robe a +2 dagger of electrocution (0, 1, D:12) a +0 falchion (0, 2, D:12) a +0 short sword a +0 chain mail a +0 broad axe an orc skeleton (1, 0, D:12) a +0 flail (1, 1, D:12) a +0 robe a +0 dagger (2, 0, D:12) a +0 mace an orc skeleton (2, 1, D:12) 3 boomerangs a +0 flail a +0 mace an orc skeleton (5, 18, D:12) a +0 dagger a +0 robe a +0 dagger an orc skeleton (5, 19, D:12) a +0 club a +0 dagger an orc skeleton (6, 18, D:12) a +0 robe a +0 dagger (13, 25, D:12) a +0 giant spiked club a +0 giant club (22, 31, D:12) a +0 ring mail a +0 mace (23, 31, D:12) a +0 scale mail a +0 mace an orc skeleton (23, 32, D:12) a +0 robe a +0 dagger a +0 whip a +0 chain mail a +0 battleaxe an orc skeleton an orc skeleton (34, 34, D:12) a +0 dagger (36, 26, D:12) a +0 ring mail a +0 whip (36, 27, D:12) a +0 mace (36, 28, D:12) a +0 dagger a +0 robe (37, 27, D:12) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (38, 26, D:12) a +0 whip an orc skeleton (39, 34, D:12) a howler monkey skeleton (39, 35, D:12) a howler monkey skeleton (40, -3, D:12) a +0 dagger (41, 14, D:12) a +0 chain mail a +1 flail of protection an orc skeleton (42, 16, D:12) a +0 plate armour a +0 dire flail an orc skeleton (45, 14, D:12) a +0 short sword an orc skeleton (46, 2, D:12) a +0 giant club a +0 giant club a two-headed ogre skeleton (46, 13, D:12) a +0 scale mail a +0 whip a +0 short sword (49, 51, D:12) 4 large rocks (55, 49, D:12) a +0 trident an orc skeleton (58, 35, D:12) a ring of poison resistance (61, -2, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 rapier (0, 7, D:13) a +0 club (1, -2, D:13) a +0 dagger (4, -1, D:13) 4 poisoned darts (8, -6, D:13) 3 large rocks a cyclops skeleton (13, -14, D:13) a +0 hand axe (13, -1, D:13) an amulet of faith (13, 14, D:13) a +0 leather armour (18, 16, D:13) an ugly thing skeleton (19, 16, D:13) the +0 scale mail "Jyxkie" {rF- Int+3 Dex+4} rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (25, -11, D:13) a +0 robe a +0 spear (25, -10, D:13) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club Level 14 of the Dungeon [Shop] Vevaul's Assorted Antiques a tin of tremorstones (2/2) (1120 gold) a scroll of vulnerability (112 gold) a wand of mindburst (10) (392 gold) a +0 leather armour of poison resistance (168 gold) a potion of curing (84 gold) a lightning rod (4/4) (1120 gold) a box of beasts (1120 gold) (0, 0, D:14) a +0 chain mail (6, 19, D:14) 3 large rocks a +0 robe a +0 short sword a cyclops skeleton (9, 0, D:14) an ugly thing skeleton (9, 3, D:14) an ugly thing skeleton (15, 35, D:14) a +0 chain mail (17, 23, D:14) a basilisk skeleton (18, 28, D:14) the +0 robe "Leahulliq" {*Corrode Dex+3 Archmagi} *Corrode: It may corrode you when you take damage. Dex+3: It affects your dexterity (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (20, 13, D:14) 4 large rocks (23, 19, D:14) a +0 quarterstaff (26, 31, D:14) a +0 shortbow (29, 23, D:14) a +0 scimitar of flaming (33, 18, D:14) a +0 quarterstaff (35, 8, D:14) a +0 short sword an ugly thing skeleton (35, 22, D:14) a ring of wizardry (36, 8, D:14) a +0 flail an ugly thing skeleton (37, 8, D:14) an ugly thing skeleton an ugly thing skeleton (38, 7, D:14) a parchment of Lesser Beckoning (38, 8, D:14) a +0 short sword a +0 dagger a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 long sword a +0 robe (19, -15, D:15) a +0 great sword a +0 arbalest a +0 leather armour a tengu skeleton (24, 13, D:15) a +0 dagger a +0 robe a human corpse (skeletalised by now) (27, -31, D:15) a +0 spear (35, 3, D:15) a +0 buckler (36, 3, D:15) a +0 dire flail a +0 heavy dire flail an ettin corpse (skeletalised by now) (37, -28, D:15) a +0 arbalest (37, -11, D:15) a +0 heavy orcbow a centaur corpse (skeletalised by now) (38, -12, D:15) a +0 robe (42, -4, D:15) a +0 buckler a tengu skeleton (46, -20, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +1 flail of protection (0, 1, Orc:1) a +0 halberd a +0 plate armour (1, 1, Orc:1) a +0 dagger a +0 robe an orc skeleton (1, 10, Orc:1) a +0 short sword a +0 chain mail an orc skeleton (2, 1, Orc:1) a +0 mace an orc skeleton (2, 10, Orc:1) a +0 club (3, -1, Orc:1) a +0 dagger (3, 8, Orc:1) a +0 club (4, 7, Orc:1) a +0 flail 3 boomerangs a +0 ring mail an orc skeleton (4, 8, Orc:1) a +0 hand axe a +0 chain mail (5, 7, Orc:1) a +0 orcbow a +0 halberd a +0 chain mail an orc skeleton (5, 8, Orc:1) a +0 dagger an orc skeleton (5, 12, Orc:1) a +0 chain mail (6, -11, Orc:1) a warg skeleton (7, 6, Orc:1) a +0 flail a +0 ring mail (8, 6, Orc:1) a +0 great mace a +0 plate armour an orc skeleton (8, 7, Orc:1) a +0 war axe a +0 plate armour (9, 3, Orc:1) a +0 plate armour a +0 great mace an orc skeleton (9, 7, Orc:1) a +0 short sword a +0 chain mail a +0 war axe a +0 plate armour an orc skeleton an orc skeleton (9, 12, Orc:1) a +0 chain mail (10, 7, Orc:1) a +0 war axe 3 boomerangs a +0 chain mail (10, 8, Orc:1) a +0 partisan a +0 orcbow a +0 chain mail (11, 9, Orc:1) a +0 hand axe a +0 dagger an orc skeleton (13, -17, Orc:1) a +0 arbalest (13, 9, Orc:1) a +0 glaive a +0 plate armour (14, -17, Orc:1) a warg skeleton (16, -12, Orc:1) a +0 club an orc skeleton (17, -19, Orc:1) a +0 arbalest (17, -14, Orc:1) a +0 club a +0 ring mail a +0 flail an orc skeleton (18, -14, Orc:1) a +0 short sword a +0 chain mail (18, -1, Orc:1) a +0 robe a +0 dagger (24, 9, Orc:1) a +0 dagger (25, 8, Orc:1) a +0 ring mail a +0 falchion an orc skeleton (26, 10, Orc:1) 3 large rocks (28, 9, Orc:1) 2 boomerangs a +0 club an orc skeleton (29, 9, Orc:1) a +0 hand axe (29, 10, Orc:1) a +0 giant club a +0 plate armour a +0 mace a +0 plate armour a +0 hand axe (29, 11, Orc:1) a +0 robe a +0 dagger a +0 ring mail a +0 falchion an orc skeleton (30, 11, Orc:1) a +0 leather armour a +0 hand axe a +0 chain mail a +3 short sword an orc skeleton (30, 13, Orc:1) a +0 club an orc skeleton (31, 7, Orc:1) a +0 giant club (46, 23, Orc:1) a warg corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Adeoral's Antique Armour Boutique a +0 leather armour (68 gold) a +0 cloak of air (731 gold) a +1 helmet of sniping (561 gold) the +0 helmet of Conscience {*Silence Str+4} (486 gold) *Silence: It may silence you when you take damage. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 ring mail (136 gold) a +0 chain mail (204 gold) a +0 pair of boots of rampaging (391 gold) a +2 buckler of cold resistance (731 gold) [Shop] Lenta's Antique Armour Emporium a +0 scale mail (112 gold) a +0 ring mail (112 gold) a +0 chain mail (168 gold) a +1 leather armour of fire resistance (392 gold) the +3 steam dragon scales of Aloruyj {rF+ Str+2} (2049 gold) rF+: It protects you from fire. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 robe (25 gold) a +0 robe of willpower (221 gold) a +0 ring mail (112 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (1120 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. [Shop] Cuostreush's Distillery 2 potions of attraction (108 gold) a potion of moonshine (18 gold) [Shop] Keegrawi's Assorted Antiques a scroll of identify (58 gold) a +2 flail of concussion (449 gold) a box of beasts (1160 gold) a box of beasts (1160 gold) a wand of iceblast (4) (278 gold) a +0 orcbow (116 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (1, -3, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 robe an orc skeleton (1, -1, Orc:2) a +0 arbalest (1, 7, Orc:2) a +0 arbalest a kobold skeleton (2, -2, Orc:2) a +0 broad axe a +0 plate armour a +0 dagger a +0 ring mail an orc skeleton (2, 7, Orc:2) a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +0 hand axe a +0 morningstar a +0 robe a +0 club a +0 scale mail a +0 dagger a +2 robe of resistance an orc skeleton an orc skeleton an orc skeleton (3, -2, Orc:2) a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 dagger a +0 robe an orc skeleton an orc skeleton (3, 7, Orc:2) a +0 flail a +3 flail of concussion a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (4, 6, Orc:2) a +3 great mace of protection a +0 chain mail an orc skeleton (5, 6, Orc:2) a +0 dagger a +0 robe of fire resistance (6, 5, Orc:2) a +0 giant club an ogre skeleton (8, -31, Orc:2) a +0 ring mail a +0 whip a +0 club an orc skeleton (9, -31, Orc:2) a +0 robe a +0 dagger an orc skeleton (9, -30, Orc:2) a +0 flail (10, -31, Orc:2) a +0 leather armour 2 boomerangs a +0 mace (10, -30, Orc:2) a +0 robe a +4 dagger a +0 robe a +0 dagger an orc skeleton (11, -30, Orc:2) a +0 morningstar (13, -33, Orc:2) a +0 robe a +0 dagger an orc skeleton (13, -2, Orc:2) a +0 dagger a +2 robe (14, -31, Orc:2) a +0 robe a +0 dagger an orc skeleton (14, -25, Orc:2) a +0 morningstar (15, -24, Orc:2) a +0 giant spiked club an ogre skeleton (15, -23, Orc:2) a +0 troll leather armour a +0 robe a +0 dagger a +0 plate armour 3 boomerangs a +2 long sword of electrocution a troll skeleton an orc skeleton (16, -30, Orc:2) a +0 chain mail a +0 mace (16, -26, Orc:2) a +0 leather armour a +0 whip (16, -25, Orc:2) a +0 ring mail a +0 flail an orc skeleton (17, -31, Orc:2) a +0 leather armour a +0 whip an orc skeleton (17, -30, Orc:2) a +0 giant club a +0 giant club (17, -29, Orc:2) a +0 scale mail a +0 whip a +2 mace of draining an orc skeleton (17, -28, Orc:2) a +4 chain mail a +0 war axe an orc skeleton (18, -31, Orc:2) a +0 robe a +0 dagger (18, -29, Orc:2) a +0 plate armour a +0 broad axe an orc skeleton (18, -27, Orc:2) a +0 scale mail a +0 club an orc skeleton (18, -26, Orc:2) a +0 flail an orc skeleton (19, -29, Orc:2) a +0 chain mail a +0 club an orc skeleton (19, -28, Orc:2) a +0 leather armour a +0 mace (20, -30, Orc:2) a +0 robe a +0 dagger a +0 mace an orc skeleton (20, -29, Orc:2) a +0 chain mail a +0 short sword (24, -1, Orc:2) a +2 dagger of venom a +2 robe an orc skeleton Level 1 of the Elven Halls [Shop] Gutaciso's Book Shop a parchment of Mephitic Cloud (144 gold) a parchment of Sphinx Sisters (564 gold) a parchment of Hoarfrost Cannonade (312 gold) a parchment of Dimensional Bullseye (217 gold) a parchment of Vhi's Electric Charge (217 gold) a parchment of Dragon's Call (900 gold) a parchment of Scorch (91 gold) a parchment of Metabolic Englaciation (312 gold) a parchment of Static Discharge (91 gold) a parchment of Fireball (312 gold) a parchment of Hellfire Mortar (564 gold) a parchment of Haunt (564 gold) (0, 0, Elf:1) a +2 mace of protection (8, 2, Elf:1) a +0 short sword of protection a +0 robe an elf corpse (skeletalised by now) (13, 0, Elf:1) a +0 leather armour (30, -1, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (35, -3, Elf:1) the +2 leather armour of Starshine {rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 dagger (38, 0, Elf:1) a +2 dire flail of holy wrath (43, -1, Elf:1) a +0 ring mail a +0 rapier an elf skeleton (46, -5, Elf:1) a shapeshifter skeleton (55, -16, Elf:1) a +0 leather armour a +0 short sword a +0 robe a +0 short sword an elf skeleton (57, -16, Elf:1) a +0 robe a +0 short sword a +0 robe a +0 short sword an elf skeleton (58, -15, Elf:1) a +0 leather armour a +0 dagger a +0 longbow a +0 robe a +0 long sword a +0 shortbow an elf skeleton (59, -14, Elf:1) a +0 robe a +1 long sword of venom a +0 robe a +0 rapier a +0 ring mail a +0 short sword a +0 robe a +0 short sword a +0 robe a +1 vampiric short sword a +3 leather armour a +0 short sword a +0 longbow a +0 leather armour a +0 dagger a +0 robe a +0 longbow a +0 leather armour a +0 short sword a +0 shortbow an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton Level 2 of the Elven Halls (0, 0, Elf:2) a +0 flail (5, 0, Elf:2) a +0 shortbow (7, -3, Elf:2) a +0 dagger a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (22, 0, Elf:2) a scroll of immolation Level 3 of the Elven Halls [Shop] Oshuim's Book Shoppe (Shop contents are unknown) [Shop] Zaong's Jewellery Boutique an amulet of chemistry (unknown) (480 gold) the scarab talisman "Pyuraf" {Harm *Corrode rElec rC+} (622 gold) [scarab talisman] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. a ring of flight (280 gold) an amulet of faith (640 gold) the ring of Effo {rPois rF+ MP+5 Stlth-} (724 gold) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. MP+5: It affects your magic capacity (+5). Stlth-: It makes you less stealthy. a ring of flight (280 gold) a ring of wizardry (480 gold) a +4 ring of slaying (576 gold) a ring of magical power (320 gold) a +6 ring of intelligence (576 gold) (0, 0, Elf:3) a ring of poison resistance (8, -18, Elf:3) a +0 ring mail a +0 long sword (11, -34, Elf:3) a +0 robe a +0 dagger a +0 robe a +0 short sword an elf skeleton an elf skeleton (11, -27, Elf:3) a +0 robe a +0 long sword an elf skeleton (12, -34, Elf:3) a +0 robe a +0 short sword an elf skeleton (12, -32, Elf:3) a +0 robe a +0 short sword an elf skeleton (12, -30, Elf:3) a +0 robe a +0 long sword a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour a +0 short sword a +0 shortbow an elf skeleton an elf skeleton (12, -28, Elf:3) a +0 robe a +2 rapier of electrocution (13, -36, Elf:3) a +0 robe a +0 rapier (13, -34, Elf:3) a +0 robe a +0 long sword an elf skeleton (15, -37, Elf:3) a ring of magical power (21, 3, Elf:3) a parchment of Blink (22, -22, Elf:3) a +0 ring mail a +0 dagger (23, -16, Elf:3) a +0 leather armour a +0 dagger a +0 longbow an elf skeleton (23, -13, Elf:3) a +0 leather armour a +0 long sword a +0 shortbow (24, -31, Elf:3) a +2 whip of electrocution (24, -28, Elf:3) a +0 ring mail a +0 dagger an elf skeleton (25, -31, Elf:3) a +0 scale mail a +0 long sword an elf skeleton (29, -36, Elf:3) a +0 long sword a +0 ring mail a +0 scimitar a +0 shortbow a +0 robe an elf skeleton an elf skeleton (29, -35, Elf:3) a +0 long sword a +0 robe (29, -22, Elf:3) a +0 great mace (30, -23, Elf:3) a +0 leather armour a +0 short sword a +0 longbow (31, -25, Elf:3) a +0 leather armour a +0 dagger (32, -24, Elf:3) a +0 leather armour a +0 long sword an elf skeleton (32, -2, Elf:3) a +0 short sword (32, -1, Elf:3) a +0 robe (33, -2, Elf:3) a +1 antimagic spear (33, 0, Elf:3) a +0 robe (34, -3, Elf:3) a staff of air (34, -1, Elf:3) a +1 pair of gloves of infusion (35, -2, Elf:3) a staff of air (36, -1, Elf:3) a +7 giant club (37, -2, Elf:3) a +1 chain mail of cold resistance (38, -2, Elf:3) a +0 short sword (39, -12, Elf:3) a scroll of amnesia (39, -2, Elf:3) the earth staff of the Harvest {rElec rPois Dex+3 Hexes Earth} [staff of earth] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. (40, -1, Elf:3) a +0 dagger (41, -18, Elf:3) a +0 robe a +0 rapier a +0 leather armour a +0 short sword a +0 shortbow an elf skeleton (41, -2, Elf:3) a +0 rapier (41, 0, Elf:3) a +0 robe (42, -3, Elf:3) a staff of earth (42, -2, Elf:3) a +1 devious short sword (42, -1, Elf:3) a parchment of Yara's Violent Unravelling (42, 13, Elf:3) a +0 mace of holy wrath a +0 robe (43, -6, Elf:3) a +0 rapier a +0 robe a +1 orcbow of draining a +0 shortbow a +0 leather armour a +4 dagger of protection a +0 robe an elf skeleton an elf skeleton an elf skeleton (43, -2, Elf:3) a +0 short sword of venom (43, -1, Elf:3) a +4 ring mail of cold resistance (44, -7, Elf:3) the amulet "Gerph" {Wildshape -Tele rN+ Dex+3} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). a +0 long sword a +0 leather armour (44, 6, Elf:3) a +0 long sword a +0 sling a +0 robe an elf skeleton (46, -9, Elf:3) a +0 rapier a +0 rapier the +11 plate armour of Meatballs {rElec rN+ Str+2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. a +4 shortbow a +0 scimitar of electrocution a +1 plate armour of poison resistance a +0 scimitar +1 steam dragon scales a +2 buckler a +0 war axe a +0 robe a ring of magical power a +0 rapier a +0 orcbow of flaming the +3 robe of the Apprentice {rElec rF+++ Dex-5 SInv} rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 rapier a +0 robe a +0 long sword a +0 robe the +7 sceptre of Torment {pain, torment} It cannot be enchanted further. a +5 shortbow a +0 leather armour a +1 broad axe of distortion the +2 robe of the Sneaky Realms {*Corrode rC++ Dex+5 Stlth-} *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 buckler a +0 battleaxe of electrocution 4 darts of disjunction a +0 leather armour a +0 short sword a +0 robe a +1 trident of freezing a +0 long sword a +0 ring mail a +2 rapier of venom a +0 leather armour a +0 long sword of protection a +0 ring mail a +2 spectral quarterstaff a +3 hand cannon of electrocution a +0 robe a +0 dagger a +0 ring mail a +0 shortbow a +0 dagger a +0 leather armour a +0 long sword a +0 ring mail a +0 long sword a +0 robe a +0 flail a +0 ring mail a +0 scimitar a +0 robe a +0 rapier a +0 ring mail a +0 leather armour a +0 long sword an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton (46, 2, Elf:3) a +0 long sword a +0 ring mail a +0 long sword a +0 leather armour an elf skeleton an elf skeleton (47, -8, Elf:3) a +6 ring of intelligence a +0 robe a +0 long sword an elf skeleton (47, 2, Elf:3) a +0 mace of draining a +0 scale mail an elf skeleton (47, 3, Elf:3) a +2 flail of draining a +0 shortbow a +0 leather armour (48, -7, Elf:3) a +2 antimagic long sword a +0 scale mail an elf skeleton (48, -2, Elf:3) a +0 dagger (49, -6, Elf:3) a +0 leather armour a +0 short sword a +0 longbow an elf skeleton (49, -1, Elf:3) a +0 robe (49, 0, Elf:3) a +0 short sword (51, -2, Elf:3) a +4 chain mail of willpower (52, 10, Elf:3) a +0 robe (53, -3, Elf:3) a +0 club (53, -2, Elf:3) a staff of fire (54, -1, Elf:3) a +0 dagger (54, 0, Elf:3) a +0 short sword (55, -1, Elf:3) a +0 short sword (56, -2, Elf:3) a +0 robe (57, -1, Elf:3) the air staff "Onitrux" {rElec rF+ Forge Air} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. (57, 0, Elf:3) a +0 giant club (58, 0, Elf:3) a +0 club (59, -2, Elf:3) a +2 plate armour of command (59, -1, Elf:3) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (1, -11, Lair:1) a +0 dagger (3, -3, Lair:1) a quill talisman (3, 14, Lair:1) a wolf skeleton (4, 15, Lair:1) a wyvern skeleton (5, -10, Lair:1) a yak corpse (skeletalised by now) (7, -10, Lair:1) a yak corpse (skeletalised by now) (8, 13, Lair:1) a wolf skeleton (10, 5, Lair:1) an elephant skeleton (10, 6, Lair:1) an elephant skeleton (10, 13, Lair:1) a water moccasin skeleton (11, 6, Lair:1) an elephant skeleton an elephant skeleton an elephant skeleton (13, 6, Lair:1) a bullfrog skeleton (14, 5, Lair:1) a komodo dragon skeleton (15, 2, Lair:1) a +0 robe (17, 19, Lair:1) the +7 scale mail "Tiqagi Woodgh" {Str+2 Stlth+} Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (20, 19, Lair:1) a yak skeleton a yak skeleton (21, 19, Lair:1) a raven skeleton a yak skeleton a yak skeleton (25, -5, Lair:1) a yak skeleton (26, -8, Lair:1) a +4 short sword (27, -6, Lair:1) a yak skeleton (44, 19, Lair:1) a bullfrog skeleton (49, 21, Lair:1) a wyvern skeleton (55, 1, Lair:1) a +0 barding of fire resistance (56, 1, Lair:1) a +0 pair of boots Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (3, 29, Lair:2) a bullfrog corpse (skeletalised by now) (4, 40, Lair:2) a +0 leather armour (6, 32, Lair:2) a +0 sling (22, 26, Lair:2) a +0 robe (24, 4, Lair:2) a +0 ring mail (30, 41, Lair:2) a +0 dagger (35, 15, Lair:2) a +0 robe (38, 36, Lair:2) a +0 robe (39, 22, Lair:2) a +3 flail (39, 32, Lair:2) the quill talisman "Eqisaw" {rC+ Str+3 Dex+2} [quill talisman] rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (42, 25, Lair:2) a +0 ring mail (44, 12, Lair:2) a blink frog skeleton (44, 13, Lair:2) a blink frog skeleton (45, 11, Lair:2) a cane toad skeleton (46, 11, Lair:2) a blink frog skeleton (54, 48, Lair:2) a +0 falchion (55, -4, Lair:2) a +0 long sword (56, -1, Lair:2) a +0 spear a merfolk skeleton (57, 19, Lair:2) a yak skeleton (57, 21, Lair:2) a yak skeleton (59, 20, Lair:2) a +1 dagger of venom (62, 14, Lair:2) a black mamba skeleton (63, 48, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a parchment of Blink (2, 9, Lair:3) a wyvern corpse (skeletalised by now) (2, 10, Lair:3) a polar bear corpse (skeletalised by now) (3, 5, Lair:3) a basilisk corpse (skeletalised by now) (20, 1, Lair:3) a cane toad corpse (skeletalised by now) (25, -18, Lair:3) the +10 battleaxe of Ambiguity {venom, *Slow Str+6} *Slow: It may slow you when you take damage. Str+6: It affects your strength (+6). It cannot be enchanted further. (26, -17, Lair:3) a +0 chain mail (28, -10, Lair:3) a cane toad skeleton (29, -10, Lair:3) a yak skeleton a yak skeleton (29, 27, Lair:3) a +0 ring mail (36, -1, Lair:3) a steam dragon skeleton a basilisk skeleton (36, 0, Lair:3) a hell rat skeleton a wyvern skeleton a wolf skeleton (44, 9, Lair:3) a +0 helmet (44, 25, Lair:3) a +2 dagger of venom (46, -15, Lair:3) a parchment of Teleport Other (47, 16, Lair:3) a yak skeleton (47, 17, Lair:3) a yak skeleton (47, 23, Lair:3) a bullfrog skeleton (47, 25, Lair:3) a bullfrog skeleton (48, 17, Lair:3) a yak skeleton a yak skeleton (49, 23, Lair:3) a wyvern skeleton (51, 24, Lair:3) a +0 scale mail 7 javelins a +1 heavy great mace Level 4 of the Lair of Beasts (7, 22, Lair:4) a water moccasin skeleton (11, -9, Lair:4) an elephant skeleton (11, -8, Lair:4) an elephant skeleton (11, -7, Lair:4) an elephant skeleton (12, -9, Lair:4) an elephant skeleton (12, -8, Lair:4) an elephant skeleton (23, 19, Lair:4) a komodo dragon skeleton (24, 8, Lair:4) a +0 ring mail (26, 8, Lair:4) a yak skeleton (27, 9, Lair:4) a yak skeleton (34, 31, Lair:4) a potion of moonshine (35, 33, Lair:4) a +0 arbalest (38, -8, Lair:4) an elephant skeleton (39, -10, Lair:4) an elephant skeleton (39, -9, Lair:4) an elephant skeleton an elephant skeleton an elephant skeleton (39, -3, Lair:4) a spore talisman (39, 20, Lair:4) a bullfrog skeleton (42, 9, Lair:4) a komodo dragon skeleton (48, 8, Lair:4) a +0 trident (54, 4, Lair:4) a +0 spear a spriggan corpse (skeletalised by now) (54, 7, Lair:4) a cane toad corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 8, Lair:5) a +0 hand axe (1, -5, Lair:5) a water moccasin corpse (skeletalised by now) (3, 7, Lair:5) a +0 war axe a yak skeleton (4, 7, Lair:5) a yak skeleton (4, 44, Lair:5) a +0 ring mail (13, -7, Lair:5) a water moccasin skeleton (19, 31, Lair:5) an elephant skeleton (20, 23, Lair:5) a wolf skeleton (20, 25, Lair:5) a catoblepas skeleton (20, 30, Lair:5) an elephant skeleton (23, 3, Lair:5) a water moccasin corpse (skeletalised by now) (24, 28, Lair:5) a manticore skeleton (24, 29, Lair:5) a hydra skeleton (26, 27, Lair:5) a cane toad skeleton (30, 27, Lair:5) the +1 pair of gloves "Uzish" {Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (30, 35, Lair:5) a +0 pair of gloves (31, -2, Lair:5) an electric eel skeleton (38, 28, Lair:5) a black mamba skeleton a dream sheep skeleton (40, 24, Lair:5) a +0 dagger (42, 24, Lair:5) a parchment of Lehudib's Crystal Spear (42, 30, Lair:5) a dire elephant skeleton (44, 26, Lair:5) a cane toad skeleton (44, 28, Lair:5) a black mamba skeleton (45, 0, Lair:5) a +0 leather armour (50, 25, Lair:5) 3 poisoned darts (52, 23, Lair:5) a +0 falchion (53, 36, Lair:5) a hydra skeleton (54, 36, Lair:5) a dream sheep skeleton (55, 36, Lair:5) a dream sheep skeleton (55, 37, Lair:5) a dream sheep skeleton (55, 38, Lair:5) a dream sheep skeleton Level 1 of the Shoals (0, 0, Shoals:1) a +0 hand axe (2, 6, Shoals:1) a +0 chain mail (6, -1, Shoals:1) a +0 spear a +0 sling (7, 0, Shoals:1) a +0 quarterstaff a +3 sling a +0 club a +0 sling a faun skeleton a faun skeleton (10, 18, Shoals:1) a +0 spear a +1 antimagic sling (11, 15, Shoals:1) a +0 battleaxe (13, 0, Shoals:1) a +0 pair of gloves (14, 14, Shoals:1) a +0 leather armour 2 silver javelins a +0 spear a merfolk skeleton (15, 1, Shoals:1) a +0 spear a silver javelin a +0 leather armour a merfolk corpse (skeletalised by now) (15, 29, Shoals:1) a manticore corpse (skeletalised by now) (17, 9, Shoals:1) a harpy skeleton (18, 10, Shoals:1) a harpy skeleton (18, 16, Shoals:1) a snapping turtle skeleton (18, 18, Shoals:1) a +0 robe a +0 hand axe a +2 arbalest of freezing (19, 4, Shoals:1) a +0 war axe a +0 robe (19, 8, Shoals:1) a manticore skeleton (19, 16, Shoals:1) a +0 spear a +0 sling a faun skeleton (20, 31, Shoals:1) an elephant corpse (skeletalised by now) (21, 20, Shoals:1) a +0 quarterstaff a +0 longbow a +0 spear a +0 sling a faun skeleton a satyr skeleton (21, 33, Shoals:1) a sea snake corpse (skeletalised by now) (22, 0, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (22, 4, Shoals:1) a sea snake corpse (skeletalised by now) (22, 13, Shoals:1) a +0 club (24, 13, Shoals:1) a +0 club a +0 sling a faun corpse (skeletalised by now) (26, 15, Shoals:1) a +0 halberd (28, 16, Shoals:1) a +1 rapier of electrocution a +0 robe a water nymph corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (39, 28, Shoals:1) a +0 quarterstaff a +0 sling a faun corpse (skeletalised by now) (39, 29, Shoals:1) a +0 sling a +0 heavy spear a +0 spear a +0 sling a faun corpse (skeletalised by now) (39, 30, Shoals:1) a +0 spear a +0 sling (42, -9, Shoals:1) a harpy corpse (skeletalised by now) (43, -9, Shoals:1) a harpy corpse (skeletalised by now) (55, -3, Shoals:1) a +0 ring mail Level 2 of the Shoals [Shop] Olaw's Antique Weapon Emporium a +0 spear (78 gold) a +0 flail (91 gold) a +0 falchion (78 gold) a +0 dagger (52 gold) a +0 great sword (260 gold) a +0 whip of venom (130 gold) a +4 heavy partisan (899 gold) [Shop] Fyogg's Book Emporium a parchment of Vhi's Electric Charge (217 gold) a parchment of Confusing Touch (144 gold) a parchment of Nazja's Percussive Tempering (312 gold) a parchment of Disjunction (721 gold) a parchment of Dragon's Call (900 gold) a parchment of Brom's Barrelling Boulder (217 gold) a parchment of Manifold Assault (564 gold) a parchment of Launch Clockwork Bee (144 gold) a parchment of Orb of Destruction (564 gold) a parchment of Summon Cactus Giant (427 gold) a parchment of Forge Phalanx Beetle (427 gold) a parchment of Kiss of Death (60 gold) a parchment of Borgnjor's Revivification (721 gold) a parchment of Leda's Liquefaction (217 gold) (0, 21, Shoals:2) a ring of positive energy (6, 0, Shoals:2) a +0 rapier (12, 27, Shoals:2) a +0 trident (15, -6, Shoals:2) a +0 trident (15, 35, Shoals:2) a +0 robe (16, 22, Shoals:2) a +0 glaive 3 boomerangs a merfolk corpse (skeletalised by now) (17, 22, Shoals:2) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (18, 22, Shoals:2) a +4 trident a +0 robe a merfolk corpse (skeletalised by now) (18, 23, Shoals:2) a +1 spear of venom (19, 22, Shoals:2) a +0 halberd a merfolk corpse (skeletalised by now) (19, 25, Shoals:2) a +0 trident a merfolk corpse (skeletalised by now) (21, 41, Shoals:2) a +0 ring mail (25, 40, Shoals:2) a parchment of Detonation Catalyst (28, 1, Shoals:2) a snapping turtle corpse (skeletalised by now) (38, 31, Shoals:2) the quill talisman of the Slorg {*Corrode rElec Will+++ Dex-2} [quill talisman] *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). (41, 34, Shoals:2) 2 atropa-tipped darts (44, 30, Shoals:2) a manticore skeleton Level 3 of the Shoals (2, 4, Shoals:3) a +0 trident (3, -1, Shoals:3) a +0 robe Level 4 of the Shoals (0, 0, Shoals:4) 3 large rocks a +0 rapier a +0 robe a cyclops corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (0, 1, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (1, -1, Shoals:4) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (2, 1, Shoals:4) a +2 trident of freezing a +0 robe (4, -11, Shoals:4) the scarab talisman of Efustus {Int+3} [scarab talisman] Int+3: It affects your intelligence (+3). (4, 0, Shoals:4) a +2 long sword of flaming a +0 sling a +0 robe a +2 buckler (6, -3, Shoals:4) 6 silver javelins (6, -2, Shoals:4) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (6, -1, Shoals:4) a +1 whip of holy wrath a +0 robe (6, 0, Shoals:4) a +2 trident of freezing a +0 robe (8, -11, Shoals:4) a staff of fire (8, 8, Shoals:4) a water nymph corpse (skeletalised by now) (15, -3, Shoals:4) a death yak skeleton (16, -5, Shoals:4) a +0 chain mail (16, 19, Shoals:4) a dream sheep corpse (skeletalised by now) (17, 19, Shoals:4) a dream sheep corpse (skeletalised by now) (19, -5, Shoals:4) a +4 trident of flaming a +0 robe (19, -4, Shoals:4) a +0 trident (19, 18, Shoals:4) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (20, -6, Shoals:4) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (20, 15, Shoals:4) a +0 trident (20, 18, Shoals:4) a +1 antimagic spear (still there?) 2 silver javelins (still there?) a +0 leather armour (still there?) (20, 30, Shoals:4) a +4 triple crossbow of draining (21, 22, Shoals:4) a +0 trident (22, -8, Shoals:4) a +0 trident (22, -6, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (22, 19, Shoals:4) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (22, 20, Shoals:4) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (22, 21, Shoals:4) a +0 rapier a +0 robe a merfolk skeleton (22, 22, Shoals:4) a +2 falchion of flaming a +0 longbow a +0 robe a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (22, 23, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (22, 31, Shoals:4) a staff of necromancy (23, 0, Shoals:4) a +0 trident a merfolk skeleton (23, 22, Shoals:4) 2 silver javelins a sea snake corpse (skeletalised by now) (23, 23, Shoals:4) a +1 vampiric trident (unseen) (24, 23, Shoals:4) a +1 trident of flaming (still there?) a +0 robe (still there?) (24, 30, Shoals:4) a +1 short sword of speed (unseen) (26, 6, Shoals:4) a manticore skeleton (27, 19, Shoals:4) a +0 trident a merfolk skeleton (36, -11, Shoals:4) a +2 great sword of freezing (36, -5, Shoals:4) a +0 trishula of holy wrath a +0 robe (36, -4, Shoals:4) a +4 falchion of flaming a +0 shortbow a +0 robe (36, -3, Shoals:4) the serpent talisman of Light {rCorr Dex+2} [serpent talisman] rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). the guardian serpent skeleton of Aizul (37, -4, Shoals:4) a sea snake skeleton (38, -12, Shoals:4) the conjuration staff of Fewnadghi {+Blink rC- Dex+6 Conj} [staff of conjuration] +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). Conj: It increases the power of your Conjurations spells. (38, -4, Shoals:4) 2 silver javelins a merfolk skeleton (39, -5, Shoals:4) a +0 trident of flaming a +0 robe a merfolk skeleton (39, -4, Shoals:4) 6 silver javelins (39, -3, Shoals:4) a +5 trident of protection a +0 robe (40, -11, Shoals:4) a +2 crystal plate armour (40, -4, Shoals:4) a +2 trident of freezing (still there?) a +0 robe (still there?) (40, -3, Shoals:4) a +0 spear a +0 longbow a satyr skeleton Level 1 of the Spider Nest (11, -9, Spider:1) a +0 robe (18, -5, Spider:1) a +0 buckler (40, 12, Spider:1) a +0 ring mail (47, -9, Spider:1) a +2 pair of boots of stealth (48, -10, Spider:1) a +0 flail Level 2 of the Spider Nest (0, 0, Spider:2) a +0 shortbow (11, 0, Spider:2) a potion of haste (14, 0, Spider:2) a +0 plate armour (15, 0, Spider:2) a +0 ring mail (17, -12, Spider:2) a +0 robe (26, 25, Spider:2) a parchment of Petrify (37, 5, Spider:2) a +0 hand axe (56, 5, Spider:2) a +0 cloak of corrosion resistance (57, -1, Spider:2) a +0 robe Level 3 of the Spider Nest (2, -3, Spider:3) a blade talisman (7, -9, Spider:3) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves of parrying the human corpse of Nikola (skeletalised by now) (7, -8, Spider:3) a +0 hand axe a +0 leather armour (7, -2, Spider:3) a +0 shortbow (8, 0, Spider:3) a +0 chain mail (9, -13, Spider:3) a jorogumo corpse (skeletalised by now) (17, -25, Spider:3) a potion of haste (20, -39, Spider:3) a parchment of Summon Cactus Giant (32, -22, Spider:3) a +0 sling (36, -25, Spider:3) a +0 hand axe a +0 robe (44, -9, Spider:3) a +0 leather armour (53, -30, Spider:3) a +0 hand axe a +0 ring mail (59, -1, Spider:3) a potion of moonshine (60, -55, Spider:3) a +0 scale mail (65, -40, Spider:3) a +0 war axe a +0 robe (65, -38, Spider:3) a +0 hand axe a +0 leather armour (67, -39, Spider:3) a +0 broad axe a +0 leather armour (69, -15, Spider:3) a +0 chain mail Level 4 of the Spider Nest (10, 29, Spider:4) a +0 leather armour (15, 11, Spider:4) a +0 hand axe a +0 plate armour (17, 8, Spider:4) a +0 hand axe a +0 scale mail an orb of attunement (17, 9, Spider:4) a +0 broad axe a +0 leather armour (21, 59, Spider:4) a potion of haste (22, 58, Spider:4) a +0 pair of boots of stealth (26, 49, Spider:4) a +0 robe (35, 46, Spider:4) a +0 ring mail (49, 11, Spider:4) a +0 heavy hand axe a +0 robe (50, 11, Spider:4) a +0 war axe a +0 leather armour a +0 war axe a +0 robe Level 1 of the Vaults (0, 0, Vaults:1) 7 gold pieces (still there?) a +0 dire flail (still there?) a +2 ring mail of fire resistance (still there?) a +2 great mace of protection (still there?) a +0 scale mail (still there?) (0, 1, Vaults:1) a +0 scale mail (0, 2, Vaults:1) a +0 arbalest a yaktaur corpse (3, 2, Vaults:1) a +0 dire flail a +0 plate armour a human corpse (5, 2, Vaults:1) a +0 ring mail a human corpse (5, 3, Vaults:1) a +0 morningstar a +0 ring mail (5, 28, Vaults:1) a +0 arbalest (5, 29, Vaults:1) a +3 arbalest (6, 27, Vaults:1) a +0 arbalest a +0 ring mail a human corpse (skeletalised by now) (6, 28, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (10, 35, Vaults:1) a lindwurm corpse (skeletalised by now) (14, 0, Vaults:1) 3 datura-tipped darts (15, 25, Vaults:1) a +0 plate armour (16, 2, Vaults:1) a +0 ring mail (17, 28, Vaults:1) 4 poisoned darts (19, 31, Vaults:1) a +0 dire flail a +0 scale mail