PaleGreenWind Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -11, D:1) a +0 ring mail (13, 12, D:1) a bat corpse (skeletalised by now) (17, -10, D:1) a +0 leather armour (17, -3, D:1) a jackal skeleton (19, -3, D:1) a +0 club a ball python skeleton a goblin skeleton (20, 33, D:1) a +0 falchion (21, 27, D:1) a rat corpse (skeletalised by now) (27, -13, D:1) a bat corpse (skeletalised by now) (27, 34, D:1) a ball python corpse (skeletalised by now) (29, 23, D:1) the inkwell talisman of the Little Devil {Str+2 Int+2} [inkwell talisman] Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (31, -1, D:1) a +0 dagger (35, 18, D:1) a +0 whip 5 stones a kobold skeleton (35, 19, D:1) a +0 dagger (40, 21, D:1) a +0 club (40, 36, D:1) a +0 whip (46, 25, D:1) a +0 dagger (50, -15, D:1) a +0 flail a gnoll corpse (skeletalised by now) (54, 23, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (57, 31, D:1) a +0 club (64, 30, D:1) a +0 robe Level 2 of the Dungeon [Shop] Lasas's Weapon Shoppe a +5 great sword of venom (429 gold) a +0 flail (38 gold) the +3 battleaxe "Sarcophage" {reap, rF- rCorr Int+2 Dex+6} (521 gold) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 trident (38 gold) a +0 club (5 gold) a +0 trident (38 gold) a +0 scimitar of protection (101 gold) a +1 heavy hand axe (136 gold) (9, -5, D:2) a ribbon worm corpse (20, -5, D:2) a +0 flail (20, 3, D:2) a +0 short sword (23, 4, D:2) a +0 dagger (28, 9, D:2) a ball python corpse (28, 13, D:2) a bat corpse (31, 26, D:2) a +0 ring mail (33, 25, D:2) a +0 leather armour (36, 2, D:2) a +0 dagger a +0 sling a goblin skeleton (37, 17, D:2) a +0 dagger (41, 19, D:2) an adder skeleton (44, 15, D:2) a +0 plate armour (56, 21, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant armour