PaleGreenWind Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (12, -15, D:1) a +0 dagger a kobold skeleton (12, 4, D:1) a bat skeleton (19, 16, D:1) a +0 sling (33, 8, D:1) a +0 chain mail (43, -7, D:1) a ball python skeleton (51, -19, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a parchment of Sigil of Binding (0, 1, D:2) 17 gold pieces (0, 2, D:2) a +0 scale mail (1, 0, D:2) a scroll of immolation (1, 1, D:2) a +0 club (1, 2, D:2) a scroll of identify (2, 0, D:2) a +0 spear (2, 1, D:2) a potion of ambrosia (2, 2, D:2) a +0 leather armour (7, 12, D:2) the +7 dagger of Duty {pain, +Blink rElec Will+ Dex+2} +Blink: It lets you blink. rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (15, 14, D:2) a hobgoblin skeleton (18, 5, D:2) a +2 pair of gloves of hurling (22, -6, D:2) a +0 leather armour (27, 35, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling (6, 10, D:3) a +0 leather armour (18, 24, D:3) a +0 club a +0 leather armour (18, 25, D:3) a +0 club (19, 26, D:3) a +0 dagger a +0 robe (22, 25, D:3) a +0 long sword (24, 12, D:3) 4 stones a +0 club (26, 8, D:3) a +0 whip (29, 0, D:3) a +0 club (39, 29, D:3) a +0 ring mail (40, 8, D:3) a +0 leather armour a +1 war axe of electrocution (43, 18, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (2, 18, D:4) 7 gold pieces a +0 club a potion of haste (10, 16, D:4) a +0 dagger (12, -16, D:4) a +0 ring mail (63, -17, D:4) a +1 cloak Level 5 of the Dungeon (1, 0, D:5) a +0 pair of gloves (16, -31, D:5) a +0 spear a +0 sling (19, -21, D:5) a +0 whip (19, -20, D:5) a +0 flail (19, 15, D:5) a scroll of fog (23, -41, D:5) a +0 club (29, -41, D:5) a +0 robe