PaleGreenWind Level 1 of the Dungeon (5, -22, D:1) 2 poisoned darts (6, -28, D:1) a +0 robe (6, -3, D:1) 3 boomerangs (7, 0, D:1) a ball python corpse (skeletalised by now) (8, 11, D:1) a +2 mace of draining (11, 6, D:1) a +0 club (23, -9, D:1) a +0 whip (24, -22, D:1) a +0 ring mail (24, -7, D:1) a +0 short sword a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (25, -6, D:1) a hobgoblin corpse (skeletalised by now) (30, -25, D:1) a +0 dagger a stone (34, -15, D:1) a +0 robe (37, -2, D:1) a rat skeleton (38, -25, D:1) a +0 war axe (38, 0, D:1) a ball python skeleton (39, -1, D:1) a hobgoblin skeleton (42, -1, D:1) a frilled lizard skeleton (43, -13, D:1) an inkwell talisman (47, -8, D:1) a +0 dagger a goblin skeleton (48, -15, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (4, 8, D:2) a +0 pair of boots (5, -25, D:2) a quill talisman (12, -16, D:2) the +3 sling "Xunn" {drain, +Blink Will++ Int-2 Stlth+} +Blink: It lets you blink. Will++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (16, -13, D:2) a +0 chain mail (21, 8, D:2) a +0 chain mail (23, 9, D:2) a +0 whip (27, 10, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (32, -23, D:2) a +0 leather armour (34, 9, D:2) a parchment of Volatile Blastmotes (38, 16, D:2) a +0 buckler (41, -3, D:2) a +0 chain mail (42, -15, D:2) a quokka skeleton (44, -3, D:2) a +2 flail of protection a +0 scale mail the human skeleton of Terence (44, 19, D:2) a +0 war axe (45, -23, D:2) a +0 plate armour (53, -13, D:2) a +0 sling (58, 15, D:2) 3 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe an orc corpse (skeletalised by now) (0, 1, D:3) a +0 short sword a +0 ring mail a +0 club (0, 3, D:3) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (1, 3, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (6, 0, D:3) a +0 pair of boots (19, 10, D:3) a parchment of Apportation (23, 2, D:3) a +0 robe (26, 3, D:3) a +0 helmet (30, 0, D:3) a +1 dagger of draining 4 stones a kobold corpse (skeletalised by now) (30, 22, D:3) a +0 long sword (32, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (32, 28, D:3) 3 poisoned darts (34, -13, D:3) a +2 whip of freezing (35, -11, D:3) a parchment of Poisonous Vapours (36, 23, D:3) 4 atropa-tipped darts (45, 11, D:3) a +0 short sword 2 poisoned darts (49, 4, D:3) a +0 pair of gloves (52, 28, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon (5, 19, D:4) a +0 flail a +0 dagger (5, 20, D:4) a +0 whip a +0 robe (6, 16, D:4) a +0 whip a +0 leather armour a +0 halberd a gnoll corpse (skeletalised by now) (7, 5, D:4) a +0 club (8, 21, D:4) a +0 flail (9, 15, D:4) a +0 scale mail (11, 23, D:4) a +0 flail (12, 5, D:4) a +0 ring mail (13, 23, D:4) a +0 spear (14, 14, D:4) a +0 scale mail (16, 26, D:4) a +0 morningstar a hobgoblin corpse (skeletalised by now) (27, -2, D:4) a +0 ring mail (29, 7, D:4) a +0 dagger the +3 ring mail of the Horehound {Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (31, 24, D:4) a +0 dagger a stone (32, 25, D:4) a ball python skeleton (34, 5, D:4) a +0 spear a gnoll corpse (34, 7, D:4) a +0 giant spiked club (35, 17, D:4) a +0 quarterstaff (36, 7, D:4) a +0 flail a gnoll corpse (38, 11, D:4) a +0 whip (38, 27, D:4) a ball python skeleton (40, 17, D:4) a +0 mace (41, 18, D:4) a +0 dagger (42, 22, D:4) a +0 flail a +0 scale mail a +0 dagger an orc corpse (skeletalised by now) Level 5 of the Dungeon (4, 8, D:5) a +0 spear