Dungeon Crawl Stone Soup version 0.35-a0-982-gd11ab44c70 (webtiles) character file. Game seed: 4867179140943971683 116 PRIDE the Chopper (level 4, -2/41 HPs) Began as a Draconian Monk on Sept 4, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:07:02 (2669 turns). PRIDE the Chopper (Draconian Monk) Turns: 2669, Time: 00:07:03 Health: -2/41 AC: 5 Str: 15 XL: 4 Next: 70% Magic: 4/4 EV: 11 Int: 10 God: Gold: 165 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) d - orb {Mesmerism} rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will +.... c - ring of willpower Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -13), on mesmerism cooldown A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - an orb of light d - an orb of mesmerism (worn) Jewellery c - a ring of willpower (worn) Wands e - a wand of paralysis (9) Scrolls c - a scroll of butterflies {unknown} h - 6 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of vulnerability {unknown} l - 2 scrolls of enchant weapon {unknown} m - a scroll of poison {unknown} q - a scroll of amnesia {unknown} u - a scroll of noise {unknown} v - a scroll of revelation {unknown} Potions a - a potion of ambrosia e - 2 potions of enlightenment d - 3 potions of might {unknown} f - a potion of berserk rage {unknown} n - a potion of haste {unknown} o - a potion of heal wounds {unknown} Skills: + Level 4.3 Fighting + Level 4.7 Axes - Level 2.6 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 36% 1 Grave Claw Necr 0% 2d7 50% 2 Scorch Fire 0% 2d5 50% 2 Searing Ray Conj 0% 2d4 50% 2 Frozen Ramparts Ice 0% 1d1 75% 3 Gloom Hex/Necr 0% N/A 75% 3 Hailstorm Conj/Ice 0% 3d5 75% 3 Sigil of Binding Hex 0% N/A 75% 3 Rending Blade Conj/Frge 0% 2d6 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Nemelex Xobeh Xom Shops: D:2 [ Annotations: D:2 Sigmund D:3 2 runed translucent doors D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You feel sick. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. Your tail-slap misses the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is almost dead. You feel sick. You are no longer poisoned. The water moccasin bites you but does no damage. You closely miss the water moccasin. Your tail-slap misses the water moccasin. The water moccasin is almost dead. The water moccasin barely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. As you read the scroll labelled LIT DEOBOILIUHUIC, it crumbles to dust. You assume a fearsome visage. The water moccasin looks frightened! It was a scroll of fear. You die... #...........# ##..<##.....# #+####.....# .##.....## .......†.# ........#####+#### ........#....<.... ........#......... ........'.@....... ####....#>S....... ######......... #......... #......... #......... #......... #......... You could see a water moccasin (fleeing). Vanquished Creatures A sleepcap (D:4) 3 adders 2 dart slugs 9 endoplasms 6 hobgoblins 9 jackals 3 quokkas 5 ball pythons 8 bats 4 frilled lizards 7 goblins 5 kobolds 3 rats (D:1) 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PRIDE the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 96 | D:1 | Reached XP level 2. HP: 18/27 MP: 2/2 662 | D:2 | Reached XP level 3. HP: 27/33 MP: 3/3 744 | D:2 | Found a faded altar of an unknown god. 848 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 865 | D:2 | Found Cogunnom's Armour Shoppe. 1065 | D:2 | Encountered Sigmund 1182 | D:3 | Found a shimmering altar of Xom. 1458 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1774 | D:3 | Identified the +10 dagger of a Labyrinth {chaos, *Rage | rPois Dex+2} 2198 | D:4 | Reached XP level 4. HP: 37/40 MP: 4/4 2550 | D:4 | Encountered Dowan 2552 | D:4 | Encountered Duvessa 2560 | D:5 | Entered Level 5 of the Dungeon 2649 | D:5 | Encountered a water moccasin 2668 | D:5 | HP: 1/41 [poisoned by a water moccasin] 2669 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_rooms, st_stairs_7 D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_flowoftime, serial_shops, shop_fountains, reono_crystal_passage, chequers_serial_rivers_micro_a, uniq_sigmund D:3: due_chaos_kobolds, layout_loops_ring, nemelex_goblin_sharper_dolorous D:4: layout_loops_ring, uniq_duvessa D:5: layout_gridville, serial_park_tiny_2 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.3 Axes | 4 | 4.7 Dodging | | 2.6 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 133 | 65 || 198 Melee: Hand axe | 174 | 76 || 250 Tailslap | 16 | 6 || 22 Read: Fear | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: None | 91 | 46 || 137 Dodge: Dodged | 86 | 39 || 125 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2694 | 2527 | 167 | 100 | 1751 | 5 | 538.8 | Dungeon | 2694 | 2527 | 167 | 100 | 1751 | 5 | 538.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1080 daAuts D:1: 651 daAuts D:2: 465 daAuts D:4: 387 daAuts D:5: 111 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+