PEACE Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 17, D:1) a +0 animal skin (3, 20, D:1) a rat corpse (skeletalised by now) (10, 27, D:1) a +0 short sword (14, 5, D:1) a +0 club (18, -2, D:1) a +0 pair of boots (19, -1, D:1) a +0 short sword a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, 0, D:1) a jackal corpse (skeletalised by now) (26, 4, D:1) a +0 leather armour (27, 30, D:1) 4 poisoned darts (30, 16, D:1) a +0 hand axe (35, 7, D:1) a jackal skeleton (41, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 9 stones a +0 ring mail (2, -16, D:2) the +0 whip "Musats" {protect, rF+ Dex+4 SInv} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (4, -12, D:2) a rat skeleton (11, 13, D:2) a flux talisman (25, -9, D:2) a jackal skeleton (26, -9, D:2) a +0 dagger (28, -19, D:2) a +0 falchion (38, -13, D:2) a +0 whip (52, -28, D:2) a +0 short sword a stone (53, -23, D:2) a +0 spear (54, -23, D:2) a +0 spear (55, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (13, -7, D:3) a scroll of fog (13, -6, D:3) 4 gold pieces