PEACE Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 10, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (2, -10, D:1) a +0 whip a kobold skeleton (7, 13, D:1) a bat corpse (skeletalised by now) (13, 6, D:1) a +0 plate armour (25, -9, D:1) a hobgoblin skeleton (33, -2, D:1) a quokka corpse (skeletalised by now) (34, -5, D:1) a +0 spear (36, -2, D:1) 3 stones (37, 22, D:1) a bat corpse (skeletalised by now) (37, 28, D:1) 6 poisoned darts (41, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (11, 9, D:2) a bat skeleton (19, -8, D:2) a bat corpse (skeletalised by now) (22, 22, D:2) a +0 leather armour (26, -3, D:2) a +0 short sword (29, -13, D:2) a hobgoblin corpse (skeletalised by now) (29, 31, D:2) a +0 dagger a +0 sling a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (31, -10, D:2) a book of Burglary (31, 30, D:2) a +0 dagger (31, 31, D:2) a +0 dagger a +0 animal skin a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) (43, 33, D:2) a rat skeleton (51, -11, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold skeleton (4, -17, D:3) a jackal skeleton (5, -17, D:3) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, -7, D:3) a +0 robe (19, 17, D:3) a +0 dagger (22, 0, D:3) a +0 short sword (36, -4, D:3) a ball python skeleton (37, -17, D:3) a +0 club a +0 dagger a goblin skeleton a goblin skeleton a goblin skeleton (38, -17, D:3) a +0 whip 3 stones a kobold skeleton (38, 8, D:3) a jackal corpse (skeletalised by now) (39, -12, D:3) a +0 club (39, 9, D:3) a jackal corpse (skeletalised by now) (44, -35, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, -29, D:4) a ball python corpse (skeletalised by now) (11, -13, D:4) an adder corpse (skeletalised by now) (14, -21, D:4) 5 stones (17, -13, D:4) a +0 dagger a goblin skeleton (21, -20, D:4) a staff of cold (22, -30, D:4) a +0 dagger (29, -9, D:4) a +0 short sword a kobold corpse (skeletalised by now) (36, -18, D:4) a +0 spear (40, -19, D:4) a ball python skeleton (43, -29, D:4) 8 gold pieces (45, -33, D:4) 12 gold pieces (45, -32, D:4) an amulet of guardian spirit (45, -4, D:4) a +2 hand axe of freezing 4 stones a +0 leather armour (46, -32, D:4) 20 gold pieces (46, -3, D:4) a quokka corpse (skeletalised by now) (47, -32, D:4) 9 gold pieces (47, -27, D:4) a +0 short sword (48, -32, D:4) a scroll of amnesia (48, -31, D:4) a potion of heal wounds (49, -33, D:4) 11 gold pieces (49, -32, D:4) a +0 leather armour Level 5 of the Dungeon (13, -13, D:5) a hound skeleton (16, -10, D:5) a staff of earth (17, -26, D:5) 3 stones (24, -30, D:5) 2 stones (25, -12, D:5) a quokka skeleton (35, -2, D:5) 5 stones (38, -13, D:5) a +2 sling of freezing (38, -8, D:5) a +0 whip the +0 ring mail of the Camelopard {+Inv Str+2 Dex+3} +Inv: It lets you turn invisible. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (39, -10, D:5) a +0 club a +0 club (39, -8, D:5) a +0 club (41, -32, D:5) a +0 club (41, -4, D:5) a +0 whip a gnoll skeleton (41, -3, D:5) a +0 whip a +1 whip of electrocution a gnoll skeleton (43, -3, D:5) a +0 halberd (56, -37, D:5) 4 stones (57, -30, D:5) a +0 sling (60, -27, D:5) an adder skeleton (60, -11, D:5) a hound skeleton (61, -27, D:5) a +0 leather armour a +0 hand axe (62, -34, D:5) a +0 mace an orc corpse (skeletalised by now) (63, -43, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 club a +0 whip a +0 ring mail (0, 2, D:6) a +0 short sword (2, 9, D:6) a +0 club (11, 5, D:6) a +0 chain mail (14, 2, D:6) 4 stones (19, -16, D:6) a +0 dagger (24, -15, D:6) a +0 short sword (26, -2, D:6) 6 boomerangs (29, -5, D:6) a +0 plate armour (39, -12, D:6) a wand of digging (3) (39, -8, D:6) 20 gold pieces (41, -17, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 whip (1, 0, D:7) a +0 whip a +0 leather armour a +0 club (1, 50, D:7) a +0 whip a +0 ring mail (3, 15, D:7) a +0 ring mail (3, 38, D:7) a +0 spear (4, 13, D:7) a +0 whip a +0 chain mail (6, 56, D:7) a +0 spear (7, 34, D:7) a +0 whip (7, 35, D:7) a +0 whip a +0 leather armour a +0 spear (13, 4, D:7) 5 poisoned darts (13, 15, D:7) a +0 ring mail (13, 40, D:7) a +1 dagger of freezing a +0 robe a +0 dagger a +0 robe (14, 40, D:7) a +0 club (15, 14, D:7) a +0 ring mail (15, 40, D:7) a +0 flail a +0 leather armour (16, 11, D:7) 6 stones (17, 27, D:7) a +0 club a +0 spear (18, 27, D:7) a +0 halberd (20, 27, D:7) a +0 halberd (21, 25, D:7) a +0 club a +0 leather armour (22, 25, D:7) a +0 club a +0 spear (23, 22, D:7) a +0 club a +0 spear (23, 23, D:7) a +0 halberd (25, 40, D:7) a +1 dagger of protection a +0 flail a +0 leather armour a +0 dagger a +0 robe (25, 41, D:7) a +0 short sword 3 boomerangs a +0 ring mail a +0 dagger (34, 23, D:7) 3 potions of moonshine (37, 32, D:7) a +0 trident a +0 plate armour (39, 34, D:7) a +1 hand axe of flaming a +0 ring mail (40, 21, D:7) 3 stones (40, 28, D:7) a +0 dagger a +0 robe (40, 29, D:7) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (43, 62, D:7) 2 stones (45, 18, D:7) a +0 scale mail (47, 6, D:7) a +0 club (51, 36, D:7) a beast talisman (52, 17, D:7) a +0 robe (56, 23, D:7) 5 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (0, 1, D:8) a +0 club a +0 shortbow (8, 25, D:8) a +0 sling (10, 22, D:8) a +0 robe (12, -1, D:8) a +0 short sword a stone a +0 whip 3 poisoned darts (13, 0, D:8) a +0 dagger a +0 whip a +0 whip a +0 whip 8 stones a +0 short sword (14, 0, D:8) a +0 short sword 3 stones (22, 4, D:8) a +0 scale mail (22, 10, D:8) a +0 hand axe (22, 11, D:8) a +0 club (23, 12, D:8) a +0 leather armour a +0 short sword (25, 37, D:8) a +0 leather armour (26, 9, D:8) a +0 trident (27, 9, D:8) a +0 robe (32, 21, D:8) a beast talisman (34, 6, D:8) a +1 war axe of distortion (41, 25, D:8) 2 datura-tipped darts (43, 31, D:8) a stone Level 9 of the Dungeon [Shop] Ocsism's Assorted Antiques a +1 robe of cold resistance (393 gold) a +0 tin of tremorstones (2/2) (1240 gold) a +0 sack of spiders (1240 gold) a +0 sack of spiders (1240 gold) a staff of earth (775 gold) a +0 sack of spiders (1240 gold) a +1 robe (238 gold) a +1 pair of boots of rampaging (511 gold) (0, 0, D:9) a +0 rapier a +0 dagger of venom (0, 20, D:9) a +0 ring mail (1, -2, D:9) a +0 robe (6, 7, D:9) a +0 orcbow of freezing (9, 1, D:9) a +0 long sword (9, 12, D:9) a +5 heavy spear (10, 9, D:9) a +0 broad axe (11, -3, D:9) a +0 dagger a +0 robe a +0 dagger of freezing a +0 robe a +0 giant club a +0 giant club a +0 shortbow a +0 dagger a +0 robe a +1 morningstar of flaming a +0 short sword 2 boomerangs a +0 plate armour (11, 7, D:9) a +1 heavy arbalest a +0 leather armour (12, -13, D:9) a +0 club (12, -12, D:9) a +0 flail (12, -11, D:9) a +0 halberd (13, -13, D:9) a +0 spear a +0 scale mail (13, -2, D:9) a +0 mace (14, -13, D:9) a +0 whip (14, 12, D:9) a +0 trident (15, -5, D:9) 6 stones (17, -10, D:9) a +0 halberd (17, 15, D:9) a +0 robe (19, 7, D:9) a +6 trident of flaming a +0 scale mail a +0 buckler (19, 24, D:9) 7 stones (21, 23, D:9) a +0 scale mail (23, -5, D:9) a +6 ring of strength (24, -14, D:9) a +1 mace of protection (24, 12, D:9) a +0 chain mail (28, 1, D:9) a +0 plate armour (31, 31, D:9) a +0 orcbow (47, -9, D:9) a +0 rapier (49, -7, D:9) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (49, 18, D:9) a +0 quarterstaff a +0 sling a +0 leather armour (50, -7, D:9) a +0 dagger a +0 robe (51, -7, D:9) a +0 short sword (60, 1, D:9) a +0 short sword a +0 cloak the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (20, 36, Lair:1) 2 stones (25, 46, Lair:1) 2 potions of heal wounds Level 2 of the Lair of Beasts [Shop] Uniatos's Jewellery Boutique an amulet of regeneration (unknown) (450 gold) the amulet of Fagexuej {Spirit rF+ Str+4} (786 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. Str+4: It affects your strength (+4). a +4 ring of protection (unknown) (540 gold) a ring of ice (375 gold) the ring of Bicoh {rF+ Will+ rCorr Str-4 Dex+3} (637 gold) [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} (846 gold) [ring of magical power] HP+2: It affects your health (+2). MP+9: It affects your magic capacity (+9). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a ring of see invisible (unknown) (225 gold) the ring "Jueweuwn" {rPois rF+ rC- rN+ rCorr Dex-3 Fire} (595 gold) [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). Fire: It increases the power of your Fire spells. a ring of wizardry (unknown) (450 gold) an amulet of magic regeneration (unknown) (450 gold) (0, 0, Lair:2) 6 atropa-tipped darts (3, -26, Lair:2) a +6 ring of strength (8, -14, Lair:2) a potion of moonshine (23, -28, Lair:2) a +0 dagger (26, -30, Lair:2) 25 gold pieces (27, -30, Lair:2) 18 gold pieces (31, -43, Lair:2) 21 gold pieces a throwing net (42, -37, Lair:2) a +0 battleaxe (42, -20, Lair:2) a +0 leather armour (48, -23, Lair:2) 3 boomerangs (53, -22, Lair:2) 8 stones