PEACE Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 3, D:1) a +0 buckler (2, 1, D:1) a +0 short sword (2, 8, D:1) a +2 short sword of speed a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (3, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 7, D:1) a jackal corpse (skeletalised by now) (5, 8, D:1) a bat corpse (skeletalised by now) (6, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -29, D:1) a +0 dagger (24, -36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, -32, D:1) a +0 dagger (24, 9, D:1) a +0 falchion (28, 3, D:1) a hobgoblin corpse (skeletalised by now) (31, -31, D:1) a bat corpse (skeletalised by now) (36, 12, D:1) a +0 dagger (41, -27, D:1) a +0 scale mail (47, -24, D:1) a +0 dagger (48, -32, D:1) a ball python corpse (skeletalised by now) (48, -30, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (5, -19, D:2) a +1 ring mail of willpower (12, 10, D:2) a +2 cloak (unseen) (12, 11, D:2) a +0 ring mail (12, 12, D:2) 10 gold pieces (13, 10, D:2) 14 gold pieces (13, 11, D:2) 8 gold pieces (13, 12, D:2) a scroll of amnesia (14, 10, D:2) a scroll of amnesia (14, 11, D:2) the +2 robe "Issef" {rPois SInv Archmagi} rPois: It protects you from poison. SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. (unseen) (14, 12, D:2) 5 stones (16, 9, D:2) a +0 ring mail (17, -15, D:2) a +0 sling (27, 17, D:2) a +0 dagger (29, -18, D:2) 7 stones (30, -16, D:2) a +0 club a +0 mace (31, -17, D:2) a +0 club (32, -17, D:2) a +0 club a +0 club a +2 whip of pain a +0 animal skin a +0 helmet a +0 club a goblin skeleton the hobgoblin skeleton of Robin (32, 16, D:2) a +0 robe (33, -17, D:2) a +0 club a +0 robe a goblin corpse (skeletalised by now) (34, -17, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (36, 0, D:2) a +0 club a goblin skeleton (39, -10, D:2) 3 stones (43, -8, D:2) a bat corpse (skeletalised by now) (47, -14, D:2) a frilled lizard skeleton (49, -7, D:2) a +0 leather armour (50, 2, D:2) a +0 ring mail (52, -15, D:2) a bat skeleton (54, -12, D:2) a bat skeleton (57, -25, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (13, 5, D:3) 4 boomerangs (14, 40, D:3) a +0 trident (15, 46, D:3) a +0 robe (18, 44, D:3) a quokka corpse (skeletalised by now) (36, 43, D:3) a ball python skeleton (37, -4, D:3) a rat corpse (skeletalised by now) (38, 47, D:3) 8 stones (39, -6, D:3) a +2 pair of gloves (49, 19, D:3) a bat skeleton (50, 58, D:3) a +0 dagger 3 stones (51, 30, D:3) a +0 dagger (52, 30, D:3) a +0 club (53, 15, D:3) a +0 hand axe (53, 16, D:3) 7 stones (53, 30, D:3) a +0 hand axe a +0 ring mail an orc corpse (54, 15, D:3) a +0 robe (55, 10, D:3) a +0 mace (55, 14, D:3) a +0 dagger (55, 24, D:3) a rat skeleton a ball python skeleton an iguana skeleton (57, 44, D:3) a +0 whip a +0 ring mail (59, 10, D:3) a bat skeleton (61, 27, D:3) a +0 scale mail (62, 5, D:3) a bat corpse (skeletalised by now) (64, 14, D:3) 5 stones (65, 22, D:3) a +0 spear a gnoll skeleton Level 4 of the Dungeon (0, 0, D:4) a beast talisman