Dungeon Crawl Stone Soup version 0.33-a0-2-g8817171229 (webtiles) character file. Game seed: 18049445052242377402 8 PBD the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Fighter on Aug 21, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (79 turns). PBD the Trooper(Demonspawn Fighter) Turns: 79, Time: 00:00:07 Health: 15/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 8 Int: 8 God: Gold: 23 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls f - a scroll of vulnerability {unknown} Potions d - 2 potions of might e - a potion of heal wounds {unknown} Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History The rat squeaks loudly. An endoplasm comes into view. The endoplasm quivers. There are monsters nearby! There are monsters nearby! An endoplasm comes into view. The endoplasm quivers. The rat bites you but does no damage. There are monsters nearby! You closely miss the rat. The rat bites you. There are monsters nearby! You slash the rat! You kill the rat! There are monsters nearby! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. The endoplasm freezes you. You are frozen. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You slash the endoplasm! You kill the endoplasm! You hit the endoplasm. The endoplasm barely misses you. The endoplasm hits you. Your Axes skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........##....... .........##....... ###....)'........ #.....#........ ########.....#........ #............#....#### #............#....+ #........#####....# ## #....@......##....###. ##...J......#......... #..........# .... #..........# .... #..........# .... #............ .... ............. .... #............ ... .. You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 4 bats (D:1) A goblin (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PBD the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 79 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 79 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 79 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, chequers_decorated_corner Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Melee: War axe || 23 Armour: Scale mail || 22 Dodge: Dodged || 14 Block: Buckler || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 33 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 33 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts