Dungeon Crawl Stone Soup version 0.32-a0-2125-g9333e8e020 (webtiles) character file. Game seed: 13301949176693635041 8 PBD the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Aug 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (90 turns). PBD the Trooper(Demonspawn Fighter) Turns: 90, Time: 00:00:07 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of vulnerability {unknown} f - a scroll of enchant armour {unknown} Potions d - a potion of might Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History Found 7 stones. No target in view! f - a scroll labelled VUV WUSTRURHEM No target in view! Found a stone staircase leading down. No target in view! A bat comes into view. An endoplasm comes into view. The endoplasm quivers. The bat hits you but does no damage. There are monsters nearby! You hit the bat. The bat is moderately wounded. The bat hits you. The bat barely misses you. There are monsters nearby! The bat hits you but does no damage. There are monsters nearby! The bat barely misses you. There are monsters nearby! The bat hits you but does no damage. The bat barely misses you. The endoplasm closely misses you. There are monsters nearby! You hit the endoplasm. You kill the endoplasm! You block the bat's attack. A bat is nearby! You block the bat's attack. A bat is nearby! The bat hits you but does no damage. You hit the bat. You kill the bat! Your Axes skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. 2 endoplasms come into view. Found a stone staircase leading down. The endoplasm quivers. x2 The endoplasm moves out of view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##########........... ...........##...###. #.######.......###. #.........###+###.. . ###.....##..#ß...ß#.. ..ß#......####.##.#.##.# >...# #....##..#ß.#.ß#.. ..J...#........##.#.##.. #..@########ß...ß### #...# ß#ß#ß#...#ß#ß #..#.# ............. ......+ ###...<...## ......#.# ............. ..... #.# ß#ß#ß#...#ß#ß ..... ..# # ##ß...ß### .... ... ##.#.## #ß.#.ß You could see an endoplasm. Vanquished Creatures A ball python (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PBD the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 70 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 70 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 90 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_rooms, st_stairs_6, grunt_decor_resistance Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Melee: War axe || 12 Armour: Scale mail || 26 Dodge: Dodged || 10 Block: Buckler || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 0 | 49 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 0 | 49 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts