Dungeon Crawl Stone Soup version 0.32-a0-2096-g3ec762b4b6 (webtiles) character file. Game seed: 12788702014735000903 9 PBD the Trooper (level 2, 16/24 HPs) Began as a Demonspawn Fighter on Aug 14, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (99 turns). PBD the Trooper(Demonspawn Fighter) Turns: 99, Time: 00:00:08 Health: 16/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 47 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of teleportation {unknown} Potions d - a potion of might Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History An endoplasm is nearby! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. You slash the endoplasm! You kill the endoplasm! A ball python comes into view. The ball python hisses angrily. A ball python is nearby! You are too injured to fight recklessly! A ball python is nearby! You are too injured to fight recklessly! A ball python is nearby! You are too injured to fight recklessly! A ball python is nearby! You are too injured to fight recklessly! Found an escape hatch in the floor. You barely miss the ball python. You block the ball python's attack. x2 The ball python barely misses you. You slash the ball python! You kill the ball python! Your Axes skill increases to level 2! A goblin comes into view. It is wielding a +0 club. The goblin shouts! You see here a ball python corpse. A rat comes into view. The rat squeaks loudly. The goblin hits you but does no damage. You barely miss the goblin. The goblin barely misses you. x2 You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ##.# #... #..# #.># ## #..####### ..# ##.r....... #.. #..@....... ..# #.......... ##..### #........$. ..# ..# #..†....... <.##.. #........(. ##..# #.......... ##..### ##......... ..##..# #######.####### .)##..# #.......# You could see a rat. Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PBD the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 99 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 99 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 99 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, serial_curves, eino_curves_01, eino_curves_04 Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Melee: War axe || 16 Armour: Scale mail || 6 Dodge: Dodged || 8 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 106 | 106 | 0 | 0 | 56 | 1 | 106.0 | Dungeon | 106 | 106 | 0 | 0 | 56 | 1 | 106.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 106 daAuts