Dungeon Crawl Stone Soup version 0.32-a0-2077-gc9a0f24d00 (webtiles) character file. Game seed: 2615767175400154745 9 PBD the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Aug 10, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (105 turns). PBD the Trooper(Demonspawn Fighter) Turns: 105, Time: 00:00:17 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of blinking {unknown} f - 3 scrolls of identify {unknown} Potions d - a potion of might Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. You hit the jackal but do no damage. You block the jackal's attack. You hit the jackal. The jackal barely misses you. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! You hit the goblin. The goblin is heavily wounded. You block the goblin's attack. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! There is an open door, spattered with blood here. Items here: ) †††. HP restored. 2 jackals come into view. Found a stone staircase leading down. The jackal barks! The jackal moves out of view. A jackal is nearby! A jackal is nearby! The jackal bites you but does no damage. x2 You slash the jackal! You kill the jackal! You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##'#######)## #...##......# #...##......# ....##......# ######......# ## #......## .. #.......##### .#### #...........#...... #......####@.....# ######## ##h.##.# ..... #....# ....# .#.>.. ####. You could see a jackal. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PBD the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 105 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 105 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 105 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Melee: War axe || 16 Armour: Scale mail || 17 Dodge: Dodged || 9 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 113 | 113 | 0 | 0 | 77 | 1 | 113.0 | Dungeon | 113 | 113 | 0 | 0 | 77 | 1 | 113.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 113 daAuts