Dungeon Crawl Stone Soup version 0.32-a0-2022-gcc84cd3215 (webtiles) character file. Game seed: 11042877290096107359 10 PBD the Trooper (level 2, 16/24 HPs) Began as a Demonspawn Fighter on Aug 6, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (26 turns). PBD the Trooper(Demonspawn Fighter) Turns: 26, Time: 00:00:04 Health: 16/24 AC: 6 Str: 16 XL: 2 Next: 10% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery f - a ring of see invisible Potions d - a potion of might e - a potion of lignification {unknown} Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Press ? for a list of commands and other information. Found a cyan potion and a runed sapphire ring. Found a staircase leading out of the dungeon. There's nothing to close nearby. Unknown command. e - a cyan potion You enter the shallow water. Moving in this stuff is going to be slow. f - a ring of see invisible A gnoll comes into view. It is wielding a +4 flail of protection. The gnoll shouts! Found a stone staircase leading down. The gnoll closely misses you. You hit the gnoll but do no damage. You block the gnoll's attack. x2 You closely miss the gnoll. The gnoll hits you with a +4 flail of protection. You slash the gnoll! The gnoll is heavily wounded. The gnoll hits you with a +4 flail of protection. The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the gnoll. The gnoll is heavily wounded. You block the gnoll's attack. You slash the gnoll! You kill the gnoll! Your Axes skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..ß......ß.~~~≈≈# ##...........~~~≈≈# #...............~≈# #+ ###.............~~~≈# ...#................~~≈# ...................~.~≈# ...............###.~≈≈≈# ............#### ###### ..>...)@..### .............# ....$######.## .... ## ... #+ There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PBD the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 26 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 26 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 26 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_corners, hellmonk_ecumenical_altar_run_dry Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Melee: War axe || 5 Armour: Scale mail || 2 Dodge: Dodged || 2 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 15 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 15 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts