Dungeon Crawl Stone Soup version 0.34-a0-725-gf7730aa224 (webtiles) character file. Game seed: 18240149427438440252 8 PANCY the Slasher (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Sept 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (126 turns). PANCY the Slasher (Demonspawn Gladiator) Turns: 126, Time: 00:00:11 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions d - 2 potions of mutation {unknown} Skills: + Level 2.0 Fighting + Level 2.9 Long Blades + Level 1.9 Throwing + Level 2.8 Dodging + Level 0.1 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History A rat comes into view. A rat is nearby! There is an open door here. The helpless rat fails to defend itself. You slash the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. A rat comes into view. A rat is nearby! There is an open door here. The helpless rat fails to defend itself. You slash the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! You open the door. A rat comes into view. A rat is nearby! A goblin comes into view. It is wielding a +0 club. The goblin shouts! The rat bites you but does no damage. There is an open door here. You slash the rat! You kill the rat! A bat comes into view. The bat barely misses you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........♣♣~♣♣ ........♣♣.P♣ # ....[......# #. ...........## ###.### #######.....# ....... #.#+#'###. ....... #####.#.'..... .......####.....#.###### ......g@........+....+ ...#+#+#'#'#'#..#.#+#### #†#.#†#..#.#..... #######..#'#..... #..).#..><. #+#+#+#..###..... .........#.+..... #........#.#+#### ########......#.. You could see a goblin. Vanquished Creatures A ball python (D:1) 4 bats (D:1) 2 goblins (D:1) A kobold (D:1) 4 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PANCY the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 126 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 126 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 126 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, serial_bayou, serial_bayou_pond_e, serial_bayou_lagoon_a, serial_bayou_lake_a, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_pond_c, hellmonk_ecumenical_altar_crossroads, minmay_rat_gold_closets Action || total ---------------------------++------- Attack: Normal || 19 Melee: Long sword || 19 Stab: Sleeping || 2 Armour: Leather armour || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 0 | 85 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 0 | 85 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts