PANCY Level 1 of the Dungeon (9, 10, D:1) a ball python skeleton (13, 9, D:1) a +0 war axe (13, 12, D:1) a +0 short sword (14, 10, D:1) a +0 dagger (14, 11, D:1) a +0 spear a gnoll skeleton (21, 28, D:1) a +0 short sword a kobold corpse (skeletalised by now) (24, 43, D:1) a rat corpse (skeletalised by now) (27, 28, D:1) a parchment of Tukima's Dance (28, 24, D:1) a ball python corpse (skeletalised by now) (30, 12, D:1) a +0 club (31, 6, D:1) a +0 club (32, -6, D:1) a +1 dagger (33, 15, D:1) a ball python skeleton (33, 23, D:1) a +0 short sword (39, 27, D:1) 3 javelins (42, 20, D:1) a +0 ring mail (44, 2, D:1) a +1 whip of flaming (47, 21, D:1) a +0 dagger Level 2 of the Dungeon (18, -1, D:2) a bat skeleton (20, 3, D:2) a parchment of Tukima's Dance (25, -1, D:2) a quokka skeleton (26, 23, D:2) an adder corpse (skeletalised by now) (28, 5, D:2) a +0 robe (33, 0, D:2) a +0 spear (36, 18, D:2) a +0 dagger (43, 23, D:2) a +0 whip (47, 3, D:2) a +0 ring mail (48, 2, D:2) a hobgoblin corpse (skeletalised by now) (54, 4, D:2) a +0 flail (54, 9, D:2) a +0 short sword Level 3 of the Dungeon (11, -6, D:3) a rat skeleton (17, -8, D:3) a hobgoblin corpse (skeletalised by now) (31, 8, D:3) a +0 hand axe (32, 15, D:3) a +0 short sword of freezing 3 stones (38, -16, D:3) a staff of cold (38, -9, D:3) a bat skeleton (38, 2, D:3) a +0 hand axe an orc skeleton (41, -10, D:3) a +0 mace Level 4 of the Dungeon [Shop] Elom's Antique Armour Shoppe the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (1240 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. a +4 plate armour of cold resistance (1395 gold) a +0 chain mail (186 gold) an orb of energy (372 gold) a +0 leather armour (62 gold) a +2 robe of fire resistance (554 gold) a +0 leather armour (62 gold) [Shop] Etsal's Weapon Shop a +0 war axe (38 gold) a +0 mace (33 gold) the +7 whip "Ryasus" {drain, rPois rF- Str+4 SInv} (619 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). SInv: It lets you see invisible. a +0 mace (33 gold) 2 atropa-tipped darts (19 gold) a +0 sling (16 gold) a +0 short sword (33 gold) 5 poisoned darts (33 gold) the +9 falchion of the Sharp God {flame, rCorr Int+3} (762 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). a +0 war axe (38 gold) a +0 club (5 gold) 2 poisoned darts (13 gold) (0, 0, D:4) a +0 club (9, 39, D:4) a +0 dagger (10, 37, D:4) a ball python corpse (skeletalised by now) (15, 6, D:4) a +0 dagger (18, -3, D:4) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (19, -3, D:4) a +0 flail an orc corpse (skeletalised by now) (21, 32, D:4) a jackal corpse (skeletalised by now) (23, 29, D:4) a jackal skeleton (25, 23, D:4) a hobgoblin corpse (skeletalised by now) (27, 26, D:4) a +0 short sword (28, 26, D:4) a +0 dagger (29, 26, D:4) a +0 club a +0 hand axe a +0 dagger a +0 robe an orc skeleton an orc skeleton (30, 10, D:4) a ball python skeleton (30, 28, D:4) a +0 dagger a +0 leather armour (34, -8, D:4) a +0 club (37, 11, D:4) a parchment of Poisonous Vapours (44, 16, D:4) a +0 ring mail (45, 17, D:4) an adder corpse (skeletalised by now) (45, 20, D:4) an adder corpse (skeletalised by now) (45, 22, D:4) a water moccasin corpse (skeletalised by now) (47, 10, D:4) a quill talisman Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (4, 9, D:5) a water moccasin corpse (skeletalised by now) (7, 11, D:5) 10 gold pieces (7, 12, D:5) the +4 kite shield of the Nkala {Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (7, 13, D:5) a potion of invisibility (7, 14, D:5) 27 gold pieces (7, 15, D:5) a ring of flight (16, -3, D:5) a +0 flail of holy wrath a +0 ring mail the human corpse of Edmund (skeletalised by now) (21, 10, D:5) a jackal skeleton (22, 4, D:5) a +0 rapier (26, 22, D:5) a +0 short sword (27, 34, D:5) a +0 robe (29, 7, D:5) a +0 orcbow (32, 29, D:5) a hound corpse (skeletalised by now) (42, 39, D:5) a +0 whip (43, 16, D:5) a +0 spear (44, 18, D:5) a +0 scythe the human skeleton of Sigmund (44, 39, D:5) the +1 hand axe of Zewaf {elec, *Rage ^Fragile +Blink Dex+6} *Rage: It berserks you when you make melee attacks (+20% chance). ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. Dex+6: It affects your dexterity (+6). (54, 49, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Cage's Information Kiosk a scroll of identify (26 gold) 2 scrolls of identify (52 gold) 2 scrolls of revelation (195 gold) (0, 0, D:6) a +0 whip (5, 7, D:6) a +0 spear (8, -30, D:6) a ring of see invisible (10, -12, D:6) a +0 spear a gnoll skeleton (11, -4, D:6) a +0 ring mail (12, -11, D:6) a +0 robe a +0 whip (13, -12, D:6) a +0 halberd (14, -11, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (21, 18, D:6) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (22, 18, D:6) a +0 morningstar a +0 leather armour an orc corpse (skeletalised by now) (24, 19, D:6) a +0 hand axe a +0 ring mail (26, -5, D:6) a black bear skeleton (30, -7, D:6) a +0 dagger a +0 chain mail an orc skeleton (37, -10, D:6) a hound skeleton (41, -12, D:6) a water moccasin skeleton (47, 12, D:6) a howler monkey corpse (skeletalised by now) (57, -19, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +1 scale mail of poison resistance a +0 spear (5, -13, D:7) a +0 giant spiked club (10, 3, D:7) a +0 cloak a +0 short sword (13, 0, D:7) a +2 trident of flaming a +0 leather armour (16, 1, D:7) a +0 spear (18, 0, D:7) a +0 whip (19, -2, D:7) the +1 hand axe of Subterfuge {vamp, *Corrode rPois Str+6} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+6: It affects your strength (+6). (25, -15, D:7) a +0 spear (41, -26, D:7) a parchment of Soul Splinter (42, -26, D:7) a +0 dagger a +0 robe (42, -24, D:7) a +0 short sword (48, -20, D:7) a +0 robe (49, -22, D:7) a +5 battleaxe a +4 dagger a +0 robe (49, -21, D:7) a +2 trident a +0 robe a +0 robe (50, -22, D:7) a +0 short sword (54, -22, D:7) a +0 robe (54, -21, D:7) a +0 broad axe (55, -10, D:7) a +0 dagger a +0 robe (56, -12, D:7) a +0 dagger a +0 robe (56, -10, D:7) a +0 dagger a +0 robe (57, -11, D:7) a +0 spear (57, -10, D:7) a +0 mace a +0 plate armour (63, -19, D:7) a +0 spear (63, -9, D:7) a +0 leather armour (69, 0, D:7) a +0 war axe a +0 whip a +0 dagger a +0 leather armour a +1 dagger of speed a +0 robe Level 8 of the Dungeon (1, 0, D:8) a +0 plate armour a +0 scimitar (7, -5, D:8) a +0 spear (7, -4, D:8) a +0 spear (7, -3, D:8) a +0 spear (7, -2, D:8) a +0 spear a +0 spear (7, 32, D:8) a parchment of Summon Small Mammal (14, 32, D:8) a +0 leather armour (17, 34, D:8) a +0 ring mail (30, 20, D:8) a parchment of Soul Splinter (40, 45, D:8) a parchment of Ensorcelled Hibernation (51, 48, D:8) a potion of invisibility (51, 49, D:8) a parchment of Swiftness (51, 50, D:8) 11 gold pieces (52, 48, D:8) 8 gold pieces (52, 49, D:8) a potion of mutation (52, 50, D:8) a parchment of Blink (53, 48, D:8) a parchment of Call Canine Familiar (53, 49, D:8) a potion of haste (53, 50, D:8) 2 potions of curing (55, -1, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Qihaeloe's Weapon Emporium a +0 whip of draining (110 gold) a +1 heavy hand axe (210 gold) 6 silver javelins (918 gold) the +2 mace of the Unseen Realm {freeze, Fly rElec Int-4 Stlth+} (440 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. a +5 heavy quarterstaff (612 gold) 5 atropa-tipped darts (76 gold) (0, 0, D:9) a +0 scale mail (2, 17, D:9) a +0 leather armour (3, 36, D:9) a +0 dagger (4, 34, D:9) a +0 short sword a +0 ring mail (4, 36, D:9) a +0 hand axe (5, 23, D:9) a +0 club (6, 32, D:9) a +0 falchion a +0 leather armour of cold resistance (6, 34, D:9) a +0 glaive a +0 arbalest a +0 plate armour (16, -10, D:9) a +0 whip (18, -9, D:9) a +0 leather armour a +0 hand axe (19, -10, D:9) a +3 hand axe (39, 22, D:9) the scarab talisman "Coeqiz" {rPois rN+} [scarab talisman] rPois: It protects you from poison. rN+: It protects you from negative energy. (41, 30, D:9) a +0 club a +0 leather armour (42, 22, D:9) a +0 dagger (42, 30, D:9) a +0 whip a +0 spear (43, 21, D:9) a +0 dagger of venom a +0 robe a +0 dagger of electrocution (43, 30, D:9) a +0 flail (44, 3, D:9) a +0 club (44, 4, D:9) 2 stones a +0 short sword (44, 5, D:9) a +0 whip 4 stones a +0 short sword a curare-tipped dart a +0 short sword (44, 18, D:9) a +0 club (44, 20, D:9) a +0 chain mail a boomerang a +0 dagger a +0 ring mail a +0 dagger a +0 leather armour a +1 dagger of protection a +0 battleaxe a +0 ring mail a +2 dagger of freezing a +0 scale mail a +0 club (44, 21, D:9) a +1 hand axe of freezing (45, 2, D:9) a +2 pair of gloves a +1 robe (45, 3, D:9) a +0 dagger (45, 5, D:9) 4 stones a +0 club (45, 18, D:9) a +0 scale mail a +0 short sword a +0 club (45, 21, D:9) a +0 ring mail a +0 hand axe (46, -1, D:9) a +0 giant spiked club a +0 giant club (46, 17, D:9) a +0 robe (47, 17, D:9) a +0 hand axe a +0 chain mail a +0 flail a +0 club (61, -12, D:9) a scarab talisman (61, -10, D:9) a +0 club Level 10 of the Dungeon [Shop] Duiff's Armour Shop a +3 scale mail (294 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 robe (12 gold) a +0 leather armour of poison resistance (84 gold) a +0 robe (12 gold) a +0 scale mail (56 gold) a +0 robe (12 gold) (0, 0, D:10) a +0 robe (1, 32, D:10) a +0 hand axe (5, 27, D:10) a +6 ring of strength (8, 2, D:10) a +0 helmet (9, -13, D:10) a +0 battleaxe a +0 scale mail (11, -1, D:10) a +0 robe (12, -1, D:10) a +0 shortbow (17, -4, D:10) a +0 spear (22, -13, D:10) a +0 short sword (25, -12, D:10) a +0 dagger a curare-tipped dart (26, -12, D:10) a +1 short sword of venom (27, -11, D:10) 2 stones a +0 dagger (28, -13, D:10) a +0 short sword (28, -11, D:10) 4 stones a +0 dagger of holy wrath (32, -13, D:10) a parchment of Passwall (32, 13, D:10) a +0 club a +0 leather armour a +0 flail (33, -8, D:10) a +0 ring mail (33, 13, D:10) a +0 battleaxe a +0 plate armour (48, 20, D:10) a +0 robe a +5 spear a +0 robe (48, 21, D:10) a +3 halberd a +0 hand axe a +0 robe (51, 1, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a +0 robe (8, -14, D:11) a +0 giant club (12, 27, D:11) a +0 quarterstaff (16, -7, D:11) a +2 robe of fire resistance a +0 dagger (16, -4, D:11) a +0 giant club (29, -11, D:11) a +0 spear (33, 5, D:11) a +0 shortbow (37, 7, D:11) 4 large rocks (39, -2, D:11) a parchment of Apportation (42, -12, D:11) a +0 giant club (43, -12, D:11) a +0 giant club (44, -11, D:11) a +0 giant club (49, -13, D:11) a +1 pair of gloves (52, 25, D:11) a +0 leather armour (53, -14, D:11) a +0 ring mail (53, 15, D:11) the +7 mace of Wadofas {speed, *Rage Int+6} *Rage: It berserks you when you make melee attacks (+20% chance). Int+6: It affects your intelligence (+6). (56, -14, D:11) a maw talisman (57, -12, D:11) a +0 giant spiked club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (1, -30, D:12) a +0 long sword a +0 ring mail (6, -26, D:12) a +0 long sword a +0 robe (6, -15, D:12) a +0 cloak (9, -14, D:12) a +0 cloak (12, -11, D:12) a maw talisman (15, -25, D:12) a +0 dagger a +0 robe (20, -6, D:12) a +0 shortbow (31, 0, D:12) a +0 shortbow (42, -18, D:12) a parchment of Detonation Catalyst (45, -22, D:12) a +0 robe a +0 rapier (47, -25, D:12) a +0 robe a +0 dagger (52, -24, D:12) a +0 robe a +0 dagger (59, -31, D:12) a +0 long sword (63, -22, D:12) a +0 robe a +2 dagger of venom (67, -7, D:12) a +0 robe Level 13 of the Dungeon [Shop] Yzxo Down's Antique Armour Emporium a +1 leather armour of fire resistance (308 gold) +1 ice dragon scales (1254 gold) a +2 plate armour of positive energy (704 gold) the +3 chain mail of Tadwim {Dex+2} (708 gold) Dex+2: It affects your dexterity (+2). (0, 0, D:13) a +0 shortbow (1, 0, D:13) an amulet of regeneration a ring of poison resistance a +1 hat of stealth a +1 leather armour of cold resistance a +3 leather armour of poison resistance a +1 troll leather armour the +2 pair of gloves of Wedoc {Harm Rampage} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. a +2 cloak a +0 animal skin a +0 dire flail a +0 plate armour a +0 great mace (7, 46, D:13) a +0 trident (9, 32, D:13) a +0 long sword a +0 orcbow (26, 17, D:13) a +3 war axe a +0 ring mail a +0 kite shield (27, 39, D:13) a +0 giant club a +0 giant spiked club (28, 37, D:13) a +1 dagger of holy wrath a +0 robe (28, 38, D:13) a +0 mace (30, 41, D:13) 4 large rocks (46, 43, D:13) a +0 halberd a +0 arbalest a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (4, 25, D:14) a +1 heavy shortbow (5, 27, D:14) a +0 orcbow (7, 27, D:14) a +0 robe (8, 6, D:14) a +0 hand axe (22, 15, D:14) a +0 bardiche (22, 26, D:14) a +0 short sword a +0 leather armour (23, 22, D:14) a +0 dagger a +0 robe (23, 25, D:14) a +0 war axe a +0 robe (23, 26, D:14) the +0 whip of Meehe {flame, rElec rPois Int+3} rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). a +0 leather armour (25, 15, D:14) a +0 kite shield (27, 24, D:14) a +0 war axe a +0 robe (40, 2, D:14) 6 large rocks (50, 15, D:14) a parchment of Lesser Beckoning Level 15 of the Dungeon (0, 0, D:15) a +0 giant spiked club a +0 giant club (0, 2, D:15) a +0 giant spiked club a +0 giant club (1, 2, D:15) a +0 giant club a +0 giant club (1, 5, D:15) a +0 giant spiked club (1, 13, D:15) a +0 robe (2, 2, D:15) a +0 robe a +0 flail (3, 2, D:15) a +0 long sword (4, -44, D:15) a +1 great sword of flaming a +2 ring mail of poison resistance (5, 2, D:15) a +0 giant club (7, -32, D:15) 2 large rocks (9, 9, D:15) a +0 shortbow (10, -30, D:15) a +0 rapier (11, -21, D:15) a +0 dagger a +0 robe (11, -17, D:15) a +3 scimitar of flaming (11, -15, D:15) a +0 robe a +0 dagger (11, 8, D:15) a +0 shortbow (11, 9, D:15) a +0 orcbow (12, 11, D:15) a +0 shortbow (14, -28, D:15) a +0 robe a +2 long sword of electrocution (19, -36, D:15) a +0 shortbow (19, -32, D:15) a +0 hand axe (23, -29, D:15) a +0 great sword of flaming (23, -28, D:15) a +2 dagger of venom (24, 3, D:15) a +0 dagger (43, 15, D:15) a +0 arbalest (47, -31, D:15) a +0 shortbow (54, -32, D:15) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Hycac's Assorted Antiques a +2 robe of cold resistance (340 gold) a potion of enlightenment (95 gold) a phantom mirror (760 gold) a Gell's gravitambourine (2/2) (760 gold) a potion of enlightenment (95 gold) the +7 battleaxe "Towuyfuo" {flame, +Blink rN+} (1352 gold) +Blink: It lets you blink. rN+: It protects you from negative energy. a wand of charming (7) (319 gold) (0, 0, Lair:1) the rimehorn talisman of Oily Beauty {Str+2 Dex+5} [rimehorn talisman] Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). (3, 6, Lair:1) a +0 quarterstaff of freezing (13, -20, Lair:1) a +0 dagger (13, -14, Lair:1) a +0 ring mail (27, -13, Lair:1) the medusa talisman of the Iron Devil {rF+ SInv} [medusa talisman] rF+: It protects you from fire. SInv: It lets you see invisible. (27, -12, Lair:1) a +0 bardiche (35, -9, Lair:1) a +0 scale mail (37, -9, Lair:1) a wand of roots (3) (39, -10, Lair:1) a +0 club (48, -15, Lair:1) a +0 ring mail (49, 38, Lair:1) a +0 robe (54, 38, Lair:1) a +0 flail (58, -5, Lair:1) a +0 dagger (58, 31, Lair:1) a +0 dagger (59, -3, Lair:1) a +0 scale mail (65, 4, Lair:1) a +0 robe Level 2 of the Lair of Beasts (12, -14, Lair:2) a +0 flail (30, -2, Lair:2) a +0 heavy broad axe (36, -26, Lair:2) a +0 dagger (37, 4, Lair:2) a +0 hand axe (39, 5, Lair:2) a +0 hand axe (39, 12, Lair:2) a +0 battleaxe a +0 robe (40, -19, Lair:2) a +0 robe (43, -13, Lair:2) a ring of ice a +1 robe of cold resistance a +0 robe of willpower a +1 dagger of freezing (53, -26, Lair:2) the +1 war axe "Jellybane" {freeze, Int-4 Dex+2 SInv} Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (9, -22, Lair:3) a human skeleton (14, -10, Lair:3) a +0 cloak (34, -10, Lair:3) a stone (36, -26, Lair:3) a +0 scale mail (37, -5, Lair:3) a stone (39, -10, Lair:3) a stone (40, -7, Lair:3) a stone (48, -3, Lair:3) a +0 battleaxe of pain Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (5, 3, Lair:4) a +0 long sword (15, -14, Lair:4) a +0 falchion (46, 25, Lair:4) a +0 ring mail (46, 34, Lair:4) a parchment of Fireball (52, 19, Lair:4) a +0 rapier (64, 26, Lair:4) a +0 flail (64, 32, Lair:4) a ring of see invisible an amulet of guardian spirit (66, 4, Lair:4) a +0 shortbow Level 5 of the Lair of Beasts (8, 3, Lair:5) a +0 scale mail (10, -16, Lair:5) a parchment of Scorch (13, -9, Lair:5) a +0 plate armour (17, -8, Lair:5) a ring of resist corrosion (17, 41, Lair:5) the maw talisman "Lujiffif" {*Corrode +Inv rElec Str+5} [maw talisman] *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). (28, 22, Lair:5) a +0 leather armour (31, 43, Lair:5) a +0 club (33, 3, Lair:5) a +0 flail (50, 44, Lair:5) a +0 dagger a +0 robe (52, 12, Lair:5) a rimehorn talisman (52, 38, Lair:5) a +2 demon trident of venom (53, 30, Lair:5) a +0 ring mail (62, 42, Lair:5) the +1 ring mail of Zin's Favour {rElec rN+ Regen+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a +0 battleaxe of freezing Level 1 of the Shoals [Shop] Duimaha's Book Boutique a parchment of Spellspark Servitor (345 gold) a parchment of Momentum Strike (129 gold) a parchment of Cigotuvi's Putrefaction (216 gold) a parchment of Swiftness (172 gold) a parchment of Sphinx Sisters (345 gold) a parchment of Stone Arrow (172 gold) a parchment of Petrify (216 gold) a parchment of Fulminant Prism (216 gold) a parchment of Passage of Golubria (216 gold) a parchment of Vhi's Electric Charge (216 gold) a parchment of Summon Horrible Things (388 gold) a parchment of Forge Lightning Spire (216 gold) a parchment of Conjure Ball Lightning (302 gold) [Shop] Wyopot's Weapon Shoppe a +2 hand axe of freezing (330 gold) a +0 hand axe (57 gold) a +0 shortbow (57 gold) 2 silver javelins (342 gold) a +3 rapier (427 gold) a +0 quarterstaff (95 gold) a +0 glaive (190 gold) (0, 0, Shoals:1) a +0 dagger (6, 17, Shoals:1) an amulet of magic regeneration (37, 6, Shoals:1) a +0 ring mail (45, 9, Shoals:1) a +0 robe (51, -2, Shoals:1) a +0 quarterstaff a +0 sling (58, 1, Shoals:1) a +0 chain mail Level 2 of the Shoals (0, 0, Shoals:2) a +3 spear of venom (1, 1, Shoals:2) a +0 halberd (1, 3, Shoals:2) a +0 war axe a boomerang (1, 8, Shoals:2) 6 gold pieces a +0 quarterstaff a +0 sling (2, 0, Shoals:2) a +0 trident the +8 scale mail "Haneweg" {Dex+3} Dex+3: It affects your dexterity (+3). (2, 8, Shoals:2) 7 gold pieces a +0 spear a +0 sling (4, 14, Shoals:2) a wand of mindburst (4) (8, 13, Shoals:2) a +0 spear (9, 12, Shoals:2) a +0 spear a +0 robe a +0 spear (14, 3, Shoals:2) a riddle talisman (19, 5, Shoals:2) a +0 trident (24, 15, Shoals:2) a +0 trident (26, 20, Shoals:2) 2 boomerangs a +0 trident (27, 25, Shoals:2) a +0 club a +0 sling (29, 22, Shoals:2) a +1 rapier of electrocution a +1 cloak of willpower a +0 pair of gloves (29, 23, Shoals:2) a +2 robe of willpower a +2 rapier of speed (34, 12, Shoals:2) a +0 flail (41, 22, Shoals:2) a +0 trident 3 boomerangs (45, 20, Shoals:2) a +1 trident of venom a +0 leather armour Level 3 of the Shoals (0, 0, Shoals:3) a +0 hand axe (2, -19, Shoals:3) a +0 robe (3, -13, Shoals:3) a ring of fire (6, -26, Shoals:3) a +0 trident (7, -11, Shoals:3) a +0 sling (8, 2, Shoals:3) a +0 scale mail (8, 12, Shoals:3) a +0 spear (9, -12, Shoals:3) a +0 whip (9, -6, Shoals:3) a +0 glaive (10, -4, Shoals:3) 3 boomerangs a +2 halberd of venom (11, -15, Shoals:3) a +0 robe (17, -6, Shoals:3) a medusa talisman (18, 20, Shoals:3) 4 boomerangs a +0 trident of protection a +0 trident (25, 5, Shoals:3) a +0 trident (26, 24, Shoals:3) a +0 leather armour (27, 6, Shoals:3) a +0 spear (28, 25, Shoals:3) a +2 spear of venom 2 silver javelins a +0 leather armour (30, -1, Shoals:3) a +0 trident (30, 8, Shoals:3) a +0 trident (34, 2, Shoals:3) a +0 robe a +0 rapier (35, 2, Shoals:3) a +2 trident of freezing (36, 3, Shoals:3) a +0 trident