Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 16384212809109159729 126 P0PO the Grave Robber (level 4, -1/31 HPs) Began as a Demonspawn Necromancer on Oct 5, 2025. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:12:11 (2254 turns). P0PO the Grave Robber (Demonspawn Necromancer) Turns: 2254, Time: 00:12:12 Health: -1/31 AC: 5 Str: 9 XL: 4 Next: 84% Magic: 13/17 EV: 10 Int: 17 God: Gold: 116 SH: 3 Dex: 13 Spells: 1/9 levels left rFire . . . g - +0 spear rCold . . . q - +0 buckler rNeg . . . b - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . k - +1 pair of gloves "Numnoeq" {rPois SInv} SInv + i - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of poison resistance HPRegen 0.25/turn j - ring of magical power MPRegen 0.15/turn %: no passive effects @: lethally poisoned (-1 -> -4), wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 spear (weapon) Missiles n - 7 poisoned darts (quivered) Armour b - a +0 robe (worn) i - a +0 pair of boots (worn) k - the +1 pair of gloves "Numnoeq" (worn) {rPois SInv} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. SInv: It lets you see invisible. q - a +0 buckler (worn) Jewellery d - a ring of poison resistance (worn) j - a ring of magical power (worn) l - an amulet of regeneration Scrolls e - a scroll of amnesia f - a scroll of blinking {unknown} h - a scroll of identify {unknown} m - a scroll of acquirement {unknown} o - a scroll of teleportation {unknown} p - a scroll of immolation {unknown} Potions c - 2 potions of magic r - a potion of moonshine {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Polearms + Level 0.3 Throwing + Level 2.0 Dodging + Level 1.8 Stealth + Level 3.0 Spellcasting + Level 5.8 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 2% 1 b - Vampiric Draining Necr 22% 2d7 8% 3 c - Animate Dead Necr 22% N/A 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 3% 2 Curse of Agony Necr 22% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Shops: D:3 ( Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Your soul wisp touches the water moccasin. You block the water moccasin's attack. x2 Your soul wisp completely misses the water moccasin. Reach: g) +0 spear Press: ? - help, Dir - move target Aim: a water moccasin (severely wounded, weak, ally target, soul-splintered, umbra, 40% to hit) You barely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. Your soul wisp completely misses the water moccasin. Reach: g) +0 spear Press: ? - help, Dir - move target Aim: a water moccasin (severely wounded, weak, ally target, soul-splintered, umbra, 40% to hit) You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin closely misses you. Your soul wisp barely misses the water moccasin. You block the water moccasin's attack. Reach: g) +0 spear Press: ? - help, Dir - move target Aim: a water moccasin (severely wounded, weak, ally target, soul-splintered, umbra, 40% to hit) You hit the water moccasin but do no damage. The water moccasin is severely wounded. You feel sick. Your soul wisp returns to where it belongs. The water moccasin is no longer weakened. You block the water moccasin's attack. Reach: g) +0 spear Press: ? - help, Dir - move target Aim: a water moccasin (severely wounded, umbra, 40% to hit) Okay, then. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, umbra, chance to affect: 50%) The water moccasin resists with some effort. You feel sick. The water moccasin bites you! You die... ############### #...Z.........# #.#####.#####.# #.# ###.#####.#### #.# .............. #.# .##.#####.###. #@##.##.### #.# #. #.S..=..... ..# #. ####.########## #. .# #. .# #. .# ######## ## #....... S.# #.....#. #.# #....... You could see a water moccasin. Vanquished Creatures 2 adders A shadow imp (D:3) An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins 3 jackals A quokka (D:2) 3 ball pythons 3 bats A goblin (D:1) 2 kobolds (D:2) 2 rats (D:1) 23 creatures vanquished. Vanquished Creatures (collateral kills) A bombardier beetle (D:2) 3 adders 4 endoplasms (D:1) A hobgoblin (D:2) 3 jackals 3 ball pythons 3 bats 2 giant cockroaches 3 kobolds 4 rats 27 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | P0PO the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 271 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 271 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 842 | D:2 | Identified the +1 pair of gloves "Numnoeq" {rPois SInv} 865 | D:2 | Reached skill level 5 in Necromancy 882 | D:2 | Found a radiant altar of Vehumet. 1184 | D:2 | Reached XP level 3. HP: 25/25 MP: 7/7 1248 | D:2 | Reached XP level 4. HP: 31/31 MP: 8/8 1252 | D:2 | Learned a level 3 spell: Vampiric Draining 1257 | D:2 | Learned a level 4 spell: Animate Dead 2023 | D:3 | Found Ycog's Antique Weapon Emporium. 2165 | D:3 | Noticed a water moccasin 2254 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_rooms D:2: layout_loops_ring, basic_altar, palyth_stone_intersect, minmay_tetromino_l2 D:3: layout_loops_cross, serial_shops, shop, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Necromancy | 5 | 5.8 Dodging | 2 | 2.0 Spellcasting | 3 | 3.0 Fighting | | 0.4 Polearms | | 0.4 Throwing | | 0.3 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 15 | || 15 Spear | 43 | 65 || 108 Throw: Dart | 10 | 1 || 11 Cast: Soul Splinter | 37 | 23 || 60 Animate Dead | | 5 || 5 Use: Scroll | | 1 || 1 Armour: Robe | 24 | 24 || 48 Dodge: Dodged | 49 | 29 || 78 Block: Buckler | | 9 || 9