OpSh Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -2, D:1) a +0 club (4, -14, D:1) a +0 club 4 stones (5, -5, D:1) a +0 chain mail (11, -13, D:1) a +0 club (13, -10, D:1) a frilled lizard corpse (skeletalised by now) (22, -13, D:1) a quokka skeleton (30, 0, D:1) a +0 ring mail (41, 28, D:1) a +0 ring mail (44, 7, D:1) a jackal skeleton (45, 7, D:1) a jackal skeleton (55, 14, D:1) a +0 dagger (62, 6, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (1, 2, D:2) a quokka skeleton (8, -5, D:2) a rat skeleton (8, -3, D:2) a jackal skeleton a jackal skeleton (10, 0, D:2) a +0 leather armour (12, -1, D:2) a +0 leather armour (14, -13, D:2) a +0 pair of gloves (26, -14, D:2) a ball python corpse (skeletalised by now) (28, 11, D:2) a +0 dagger (36, -22, D:2) a +0 robe (36, 24, D:2) a +0 pair of boots (40, -2, D:2) a quokka skeleton (45, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (1, 0, D:3) a +0 flail (7, 6, D:3) a bat corpse (8, 1, D:3) a wand of roots (8) (12, 10, D:3) a +0 club a throwing net a +0 spear a +0 leather armour