OniMo Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (7, 21, D:1) a frilled lizard corpse (skeletalised by now) (12, -20, D:1) a +1 hand axe of flaming (13, 12, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (17, -21, D:1) a quokka corpse (skeletalised by now) (18, 5, D:1) a quokka corpse (skeletalised by now) (23, 0, D:1) a +0 short sword (25, -9, D:1) a +0 club 3 stones (26, -6, D:1) a hobgoblin skeleton (27, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, -12, D:1) a jackal skeleton (30, -3, D:1) a ball python skeleton (33, 18, D:1) a bat corpse (skeletalised by now) (34, 18, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (57, -11, D:1) an inkwell talisman (unseen) (60, -13, D:1) a +0 flail (61, -13, D:1) 14 gold pieces (61, -12, D:1) 5 gold pieces (62, -13, D:1) a scroll of vulnerability (62, -12, D:1) a scroll of teleportation (62, -11, D:1) 10 gold pieces Level 2 of the Dungeon [Shop] Suceumio's Book Emporium a parchment of Nazja's Percussive Tempering (184 gold) a parchment of Eringya's Surprising Crocodile (130 gold) a parchment of Foxfire (40 gold) a parchment of Animate Dead (130 gold) a parchment of Frozen Ramparts (88 gold) a parchment of Forge Lightning Spire (130 gold) a parchment of Poisonous Vapours (40 gold) (0, 0, D:2) a +0 scale mail (7, -21, D:2) a bat corpse (skeletalised by now) (10, 19, D:2) a +0 dagger 3 stones (12, -2, D:2) a bat corpse (skeletalised by now) (16, 0, D:2) a +0 chain mail (16, 4, D:2) a +0 long sword (37, -24, D:2) a +0 club (38, 6, D:2) a +0 dagger (38, 9, D:2) a +0 club a +0 club a goblin skeleton a frilled lizard skeleton (39, -4, D:2) an adder skeleton (39, -3, D:2) a rat corpse (skeletalised by now) (46, -12, D:2) a frilled lizard skeleton (46, 7, D:2) a hobgoblin corpse (skeletalised by now) (46, 9, D:2) the +0 robe "Lotromul" {-Tele Fly Dex+5} -Tele: It prevents most forms of teleportation. Fly: It grants you flight. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (54, -8, D:2) a +0 spear (54, 11, D:2) a +0 sling a +0 dagger (55, -20, D:2) 3 large rocks (56, -2, D:2) a +0 club (58, -12, D:2) an adder corpse (skeletalised by now) (59, -12, D:2) a quokka corpse (skeletalised by now) (62, 7, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 26, D:3) a hobgoblin corpse (1, -1, D:3) a +0 war axe an orc corpse (1, 23, D:3) a quokka corpse (skeletalised by now) (2, -3, D:3) a +0 dagger an orc corpse (7, 0, D:3) a parchment of Maxwell's Portable Piledriver (17, -9, D:3) a +0 dagger (22, -10, D:3) a scorpion corpse (25, 17, D:3) a +0 dagger a kobold corpse