Dungeon Crawl Stone Soup version 0.35-a0-719-g0b11e0dbc8 (webtiles) character file. Game seed: 5781436002912840130 62997 OniMo the Phalangite (level 15, -11/122 HPs) Began as a Merfolk Fighter on July 18, 2026. Was the Champion of Yredelemnul. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Orcish Mines. The game lasted 00:54:34 (17692 turns). OniMo the Phalangite (Merfolk Fighter) Turns: 17692, Time: 00:54:35 Health: -11/122 AC: 10 Str: 27 XL: 15 Next: 8% Magic: 0/21 EV: 17 Int: 10 God: Yredelemnul [******] Gold: 587 SH: 0 Dex: 17 Spells: 14/14 levels left rFire + . . (50%) u - +7 bardiche of the Grinning Pariah {speed, *Noise rPois Will+ rCorr} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) k - +3 scale mail {rF+} rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr + (50%) s - +0 pair of gloves SInv . (no boots) Will +++.. x - amulet of guardian spirit Stlth d - +4 ring of slaying HPRegen 0.40/turn o - ring "Jaschim" {Will+ Str+6 Dex+3} MPRegen 0.17/turn r - medusa talisman %: guardian spirit @: medusa-form, on lithotoxin cooldown, wreathed by umbra, lit torch A: stinger hair, lithotoxin, (nimble swimmer 2), mertail a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (0%), Hurl Torchlight (0%), Bind Soul (1%), Fathomless Shackles (28%) You were on level 2 of the Orcish Mines. You worshipped Yredelemnul. Yredelemnul was exalted by your worship. You had a mane of long, stinging tendrils on your head. You visited 4 branches of the dungeon, and saw 20 of its levels. You collected 1521 gold pieces. You spent 934 gold pieces at shops. Inventory: Hand Weapons a - a +0 trident u - the +7 bardiche of the Grinning Pariah (weapon) {speed, *Noise rPois Will+ rCorr} (You found it on level 11 of the Dungeon) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Missiles e - 19 boomerangs (quivered) g - 2 throwing nets m - 6 datura-tipped darts n - 10 javelins p - 4 curare-tipped darts q - 19 poisoned darts z - 5 darts of disjunction Armour c - a +0 buckler k - a +3 scale mail of fire resistance (worn) s - a +0 pair of gloves (worn) t - a +0 cloak of corrosion resistance y - the +3 leather armour of Idealism {rF++ Int+2} (You found it on level 5 of the Lair of Beasts) rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Jewellery b - a ring of resist corrosion d - a +4 ring of slaying (worn) f - a +4 ring of protection i - a +6 ring of intelligence j - a ring of protection from fire l - a ring of willpower o - the ring "Jaschim" (worn) {Will+ Str+6 Dex+3} (You found it on level 6 of the Dungeon) [ring of strength] Will+: It increases your willpower. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). v - a ring of magical power w - an amulet of magic regeneration x - an amulet of guardian spirit (worn) Talismans h - a quill talisman r - a medusa talisman (worn) Wands d - a wand of digging (3) a - a wand of flame (56) e - a wand of paralysis (19) b - a wand of light (9) f - a wand of mindburst (12) Scrolls T - 4 scrolls of torment x - 3 scrolls of amnesia p - 3 scrolls of poison w - 5 scrolls of enchant weapon a - 4 scrolls of enchant armour t - 15 scrolls of teleportation V - 5 scrolls of vulnerability N - a scroll of noise I - 3 scrolls of immolation f - 4 scrolls of fear r - 2 scrolls of revelation g - 3 scrolls of fog S - a scroll of silence b - 2 scrolls of blinking i - a scroll of identify Potions m - 6 potions of might w - 4 potions of heal wounds i - 2 potions of invisibility M - 3 potions of mutation c - 5 potions of curing p - 6 potions of lignification {unknown} d - 5 potions of moonshine h - 3 potions of haste b - a potion of brilliance A - 3 potions of attraction l - 3 potions of enlightenment {unknown} n - a potion of magic {unknown} o - a potion of ambrosia {unknown} Miscellaneous g - a +0 lightning rod (4/4) Skills: + Level 12.8 Fighting * Level 21.8 Polearms - Level 2.1 Armour + Level 14.4 Dodging - Level 4.0 Shields + Level 8.5 Invocations + Level 13.4 Shapeshifting You had 14 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 65% 1 Poisonous Vapours Alch/Air 0% 1d1 65% 1 Slow Hex 0% N/A 65% 1 Soul Splinter Necr 0% N/A 65% 1 Summon Small Mammal Summ 0% N/A 65% 1 Call Imp Summ 0% N/A 78% 2 Jinxbite Hex 0% 2d2 78% 2 Lesser Beckoning Tloc 0% N/A 78% 2 Mercury Arrow Conj/Alch 0% 2d5 78% 2 Searing Ray Conj 0% 2d4 78% 2 Static Discharge Conj/Air 0% 3-3/arc 78% 2 Sublimation of Blood Necr 0% N/A 78% 2 Frozen Ramparts Ice 0% 1d1 95% 3 Hailstorm Conj/Ice 0% 3d5 95% 3 Summon Ice Beast Ice/Summ 0% N/A 95% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 95% 3 Anguish Hex/Necr 0% N/A 100% 4 Cause Fear Hex 0% N/A 100% 4 Flame Wave Conj/Fire 0% 2d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Fireball Conj/Fire 0% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Borgnjor's Revivificati Necr 0% N/A 100% 8 Ignition Fire 0% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:7 Lair (5/5) D:11 Shoals (0/4) Lair:2 Snake (0/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf: Orc:2 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:4 [ D:5 [?= D:6 * D:7 ? Orc:1 :* Annotations: D:4 exclusion: staircase Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your helmet and cloak are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The soul eater draws from the surrounding life force! * * * LOW HITPOINT WARNING * * * Reach: u) +7 bardiche of the Grinning Pariah {speed, *Noise rPois Will+ rCorr} Press: ? - help, Dir - move target Aim: an orc knight, wielding a +1 glaive of venom and wearing a +0 chain mail (heavily wounded, strong, extremely poisoned, ally target, umbra, 73% to hit) You fail to reach past Sonja. Your orc warrior zombie hits the orc knight but does no damage. Sonja closely misses the orc knight. Sonja hits the orc knight with a +0 short sword of distortion. Sonja drains the orc knight. Sonja hits the orc knight with a +0 short sword of distortion. Space warps around the orc knight. The orc high priest hits your orc warrior zombie with a +0 flail! Your orc warrior zombie is destroyed! The orc knight closely misses you. The orc knight roars a battlecry! The orcs go into a battle-frenzy! The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc sorcerer misses Sonja. You swap places with your warg zombie. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Sonja hits the orc knight but does no damage. Sonja misses the orc knight. Sonja hits the orc knight with a +0 short sword of distortion. Sonja drains the orc knight. The orc knight blinks! The soul eater draws from the surrounding life force! * * * LOW HITPOINT WARNING * * * Your orc warlord zombie hits the orc knight!! The orc knight dies! Its soul becomes fuel for the torch. The dead are walking! Your warg zombie barely misses the soul eater. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... Your body rises from the dead as a mindless zombie. .oooo### ooooooo# ooo.o# # o)oo## ##. #44o# ### #.oo#oZ### #.## #).ZZZ###..## ##o3ZZZ##...# ## . ####JZZZ...######.# .. #ZZZ......#.#.. #. ... ###ZZ).........# ... ....###.