Omaro Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (8, 1, D:1) a quill talisman (9, -20, D:1) a +0 leather armour (11, -17, D:1) a +0 dagger (26, -23, D:1) a +0 spear (26, -14, D:1) a +0 club a goblin skeleton (27, -15, D:1) a +0 club a goblin skeleton (27, -14, D:1) a bat skeleton (28, -18, D:1) a rat corpse (skeletalised by now) (35, 5, D:1) a +0 whip (48, -5, D:1) a +0 club Level 2 of the Dungeon (1, -7, D:2) an adder corpse (skeletalised by now) (6, -33, D:2) 15 gold pieces (11, -9, D:2) a +0 whip (16, -12, D:2) a rat skeleton (17, -38, D:2) a ball python corpse (skeletalised by now) (17, -15, D:2) a +0 spear a gnoll corpse (20, -14, D:2) a +0 club (32, -12, D:2) 5 poisoned darts (37, -12, D:2) a +0 short sword of venom (still there?) a throwing net (still there?) a kobold corpse (still there?)