Omaro Level 1 of the Dungeon (4, 29, D:1) a +0 whip a kobold skeleton (4, 45, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 30, D:1) a +0 short sword (21, 44, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, 46, D:1) a hobgoblin corpse (skeletalised by now) (23, 44, D:1) a frilled lizard corpse (skeletalised by now) (32, 16, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (34, 12, D:1) a quill talisman (36, 12, D:1) a rat corpse (skeletalised by now) (39, 24, D:1) a rat corpse (skeletalised by now) (41, 36, D:1) a +0 short sword 5 stones (50, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (55, 43, D:1) a rat corpse (skeletalised by now) (56, 35, D:1) a bat corpse (skeletalised by now) (59, 37, D:1) a bat corpse (skeletalised by now) (60, 35, D:1) a +0 leather armour Level 2 of the Dungeon (8, -25, D:2) a bat corpse (11, -23, D:2) a +0 dagger (11, -3, D:2) a dart slug corpse (14, -25, D:2) 14 gold pieces (32, -15, D:2) a rat corpse (36, -5, D:2) a staff of earth