Dungeon Crawl Stone Soup version 0.34-a0-1108-gcd5996bbb5 (webtiles) character file. Game seed: 3958641098333068489 58 Omaro the Conjurer (level 3, -1/28 HPs) Began as a Draconian Conjurer on Nov 6, 2025. Succumbed to Ijyb's poison ... on level 3 of the Dungeon. The game lasted 00:02:57 (1843 turns). Omaro the Conjurer (Draconian Conjurer) Turns: 1843, Time: 00:02:57 Health: -1/28 AC: -1 Str: 9 XL: 3 Next: 76% Magic: 0/6 EV: 11 Int: 20 God: Gold: 143 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) b - +3 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... a - ring of wizardry Stlth ++ c - ring of wizardry HPRegen 0.24/turn d - quill talisman MPRegen 0.10/turn %: wizardry (x2) @: lethally poisoned (-1 -> -7), quill-form, corroded A: quills, AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons b - a +3 dagger of electrocution (weapon) Jewellery a - a ring of wizardry (worn) c - a ring of wizardry (worn) Talismans d - a quill talisman (worn) Scrolls g - 2 scrolls of fog c - 2 scrolls of blinking {unknown} d - a scroll of enchant armour {unknown} t - 2 scrolls of teleportation e - a scroll of immolation {unknown} Potions g - 2 potions of magic c - a potion of curing f - a potion of brilliance {unknown} j - a potion of resistance {unknown} Skills: + Level 1.3 Fighting + Level 2.2 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations + Level 1.4 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Searing Ray Conj 38% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 4% 1 Kinetic Grapnel Frge 8% 1d4 4% 1 Call Canine Familiar Summ 2% N/A 12% 3 Fulminant Prism Conj/Alch 5% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 16% 4 Animate Dead Necr 2% N/A 36% 4 Forge Lightning Spire Air/Frge 2% 3d4 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Shops: D:1 ( D:2 ( Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Found 5 silver javelins. Ijyb hits you with a +0 dagger of venom. You are poisoned. You hit Ijyb but do no damage. You tail-slap Ijyb, but do no damage. You feel very sick. Ijyb closely misses you. You hit Ijyb. Your tail-slap misses Ijyb. Ijyb is lightly wounded. You feel sick. Ijyb barely misses you. Ijyb is nearby! Ijyb is nearby! The magic dart hits Ijyb. Ijyb is moderately wounded. You feel sick. Ijyb misses you. The magic dart hits Ijyb. Ijyb is heavily wounded. You feel sick. Ijyb hits you with a +0 dagger of venom. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger of venom, wearing a +0 leather armour and carrying a wand of acid (heavily wounded, 72% to hit) You focus your ray upon Ijyb. The searing ray misses Ijyb. (Press . to maintain the ray.) You feel sick. Ijyb zaps a wand. The bolt of acid hits you! * * * LOW HITPOINT WARNING * * * The acid corrodes you! The searing ray misses Ijyb. You feel sick. Ijyb hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The searing ray hits Ijyb! Ijyb is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. Ijyb barely misses you. You barely miss Ijyb. You tail-slap Ijyb, but do no damage. Ijyb is almost dead. You stop channelling your searing ray. You die... .......................# .......................# ............?..........# .......................# .......................# .......†...!............ ................)....... ........................ ................@....... ................g....... .......................# ........................ .......................# ........................ ............(........... ........................ ......... You could see Ijyb. Vanquished Creatures 2 adders A dart slug (D:1) A ribbon worm (D:3) A hobgoblin (D:1) 4 jackals (D:1) 2 quokkas 3 ball pythons 2 bats 7 endoplasms 6 frilled lizards 6 goblins 6 kobolds 2 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Omaro the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 234 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 237 | D:1 | Learned a level 2 spell: Searing Ray 425 | D:1 | Found Iwaar's Weapon Shop. 656 | D:1 | Reached skill level 1 in Fighting 656 | D:1 | Reached skill level 1 in Invocations 1035 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/6 1473 | D:2 | Found a basalt altar of Yredelemnul. 1473 | D:2 | Found Puviteisol's Weapon Shoppe. 1831 | D:3 | Noticed Ijyb 1842 | D:3 | HP: 1/28 [poisoned by Ijyb] 1843 | D:3 | Succumbed to Ijyb's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_rooms, serial_shops, nicolae_shop_rolling_square D:2: layout_loops_cross, serial_shops, nicolae_diamond_shop, basic_altar, hangedman_decor_growths D:3: layout_basic, gammafunk_temple_overflow_claw, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Fighting | 1 | 1.3 Invocations | 1 | 1.4 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 46 Melee: Unarmed || 34 Tailslap || 6 Punch || 1 Dagger || 12 Cast: Magic Dart || 67 Searing Ray || 3 Drink: Curing || 1 Enlightenment || 1 Read: Identify || 1 Enchant weapon || 1 Torment || 1 Fog || 1 Armour: None || 45 Dodge: Dodged || 46 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1841 | 1796 | 45 | 2 | 1519 | 3 | 613.7 | Dungeon | 1841 | 1796 | 45 | 2 | 1519 | 3 | 613.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 895 daAuts D:2: 733 daAuts D:3: 212 daAuts