Dungeon Crawl Stone Soup version 0.34-a0-1006-ga86d0c5963 (webtiles) character file. Game seed: 8530430918331507932 9 Omaro the Conjurer (level 2, 20/20 HPs) Began as a Draconian Conjurer on Oct 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (643 turns). Omaro the Conjurer (Draconian Conjurer) Turns: 643, Time: 00:00:37 Health: 20/20 AC: 4 Str: 9 XL: 2 Next: 6% Magic: 3/5 EV: 11 Int: 18 God: Gold: 5 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Magical Staves b - a staff of necromancy Jewellery a - a +6 ring of dexterity Scrolls c - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The bat is moderately wounded. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. The ball python is moderately wounded. The magic dart hits the ball python. You kill the ball python! Your Dodging skill increases to level 2! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. Found a stone staircase leading down. An endoplasm comes into view. You miscast Magic Dart. Nothing appears to happen. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! You now have 5 gold pieces. A bat comes into view. The bat misses you. Okay, then. The magic dart hits the bat. The bat is heavily wounded. The bat closely misses you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #>###.###.##......# #. #.###.## ####...## #. #......# ##.## #. #.###..# #.# #. #.# #..# #.. .. #.###..##.# #+## ## #.........# #####.##### #@# #...# ## #...... +. ##...### ## #..## #.## #. #. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) 4 bats (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) 2 goblins (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Omaro the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 566 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 643 | D:1 | Learned a level 2 spell: Searing Ray 643 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Cast: Magic Dart || 22 Armour: None || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 643 | 643 | 0 | 118 | 455 | 1 | 643.0 | Dungeon | 643 | 643 | 0 | 118 | 455 | 1 | 643.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 643 daAuts