Dungeon Crawl Stone Soup version 0.34-a0-925-g2c4840ae45 (webtiles) character file. Game seed: 1056677943834835734 73 Omaro the Chiller (level 4, 0/28 (32) HPs) Began as a Merfolk Ice Elementalist on Oct 10, 2025. Slain by a crocodile zombie (3 damage) ... in an ossuary. The game lasted 00:07:04 (1798 turns). Omaro the Chiller (Merfolk Ice Elementalist) Turns: 1798, Time: 00:07:04 HP: 0/28 (32) AC: 2 Str: 10 XL: 4 Next: 27% MP: 16/16 EV: 12 Int: 20 God: Gold: 33 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . (100%) d - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.24/turn c - +6 ring of intelligence MPRegen 0.15/turn %: no passive effects @: freezing walls, drained A: (nimble swimmer 2), mertail a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Ossuary. You collected 33 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of magical power (worn) c - a +6 ring of intelligence (worn) Scrolls I - a scroll of immolation p - a scroll of poison t - a scroll of teleportation T - a scroll of torment Potions f - a potion of heal wounds {unknown} j - a potion of ambrosia {unknown} l - 2 potions of might {unknown} n - a potion of attraction {unknown} o - a potion of moonshine {unknown} Skills: + Level 1.4 Fighting + Level 2.1 Polearms + Level 3.2 Dodging + Level 2.8 Stealth + Level 2.3 Spellcasting + Level 4.6 Ice Magic + Level 1.0 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 2% 1 b - Frozen Ramparts Ice 40% 1d7 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 20% N/A 7% 3 Summon Ice Beast Ice/Summ 11% N/A 19% 3 Vhi's Electric Charge Tloc/Air 4% N/A 83% 4 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Hepliaklqana Vehumet Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (lightly damaged, 100% to hit) You freeze the crocodile zombie. The crocodile zombie resists. The crocodile zombie is lightly damaged. The crocodile zombie completely resists. The wall freezes the crocodile zombie but does no damage. The crocodile zombie misses you. The wall freezes the spectral rat but does no damage. The spectral rat completely resists. The wall freezes the spectral rat but does no damage. Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (lightly damaged, 100% to hit) You freeze the crocodile zombie. The crocodile zombie resists. The crocodile zombie is lightly damaged. The spectral rat completely resists. The wall freezes the spectral rat but does no damage. The crocodile zombie completely resists. The wall freezes the crocodile zombie but does no damage. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The spectral rat resists. The wall freezes the spectral rat. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (lightly damaged, 100% to hit) You freeze the crocodile zombie. The crocodile zombie resists. The crocodile zombie is lightly damaged. The spectral rat resists. The wall freezes the spectral rat. The spectral rat completely resists. The wall freezes the spectral rat but does no damage. Magic courses through your body. The crocodile zombie completely resists. The wall freezes the crocodile zombie but does no damage. The crocodile zombie bites you. You die... ##+ #.. #+# +.) #### #..# #.. +..## +..# ##' ##..# #..#### #. ##@+ #.....##) ##Z## ##'##.).. #ZZ.+ ##...##..# +...!!+ +.....'.## ##!!?## ##...#### ##+## ##'## #.# ### You could see 2 spectral rats and a crocodile zombie. Vanquished Creatures 2 mummies (Ossuary) An adder (D:2) A gnoll zombie (Ossuary) A ribbon worm (D:2) 5 endoplasms 3 hobgoblins (D:1) 4 jackals (D:1) An orc (D:4) 2 quokkas 2 bats (D:1) A frilled lizard (D:2) A goblin (D:1) 3 kobold draugrs (Ossuary) 5 rats 8 spectral rats (Ossuary) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Omaro the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 495 | D:1 | Reached XP level 2. HP: 19/20 MP: 5/5 496 | D:1 | Reached skill level 1 in Polearms 1008 | D:2 | Reached skill level 1 in Fighting 1008 | D:2 | Reached XP level 3. HP: 25/26 MP: 6/6 1299 | D:2 | You fall into a shaft and drop 2 floors! 1303 | D:4 | Found a hazy altar of Hepliaklqana. 1304 | D:4 | Found a radiant altar of Vehumet. 1322 | D:4 | Found a sand-covered staircase. 1341 | Ossuary | Entered an ossuary 1429 | Ossuary | Learned a level 3 spell: Frozen Ramparts 1640 | Ossuary | Reached skill level 1 in Invocations 1640 | Ossuary | Reached XP level 4. HP: 4/32 MP: 7/7 1798 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_loops_ring, minmay_misc_feat_encased, minivault_4 D:2: layout_basic, skrybe_limestone_x D:4: minmay_roachtagon, layout_basic, mainiacjoe_overflow_boulevard, nicolae_overflow_two_pavilions, nicolae_ossuary_entry_ruins, minmay_misc_feat_nine_boxes, uniq_natasha, uniq_duvessa Ossuary: ossuary_due_small_catacomb Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 1 2 | 2.1 Fighting | 1 | 1.4 Dodging | 3 | 3.2 Invocations | 1 | 1.0 Stealth | | 2.8 Spellcasting | | 2.3 Ice Magic | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 32 | 16 || 48 Melee: Unarmed | 20 | || 20 Short sword | 12 | 16 || 28 Cast: Freeze | 87 | 8 || 95 Frozen Ramparts | 3 | 3 || 6 Drink: Magic | | 1 || 1 Read: Identify | | 2 || 2 Teleportation | | 1 || 1 Immolation | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 49 | 24 || 73 Dodge: Dodged | 83 | 26 || 109 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1779 | 1770 | 9 | 323 | 1116 | 4 | 444.8 | Dungeon | 1322 | 1313 | 9 | 0 | 1116 | 3 | 440.7 | Ossuary | 456 | 456 | 0 | 323 | 0 | 1 | 456.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 989 daAuts Ossuary: 456 daAuts D:2: 298 daAuts D:4: 34 daAuts