Omaro Level 1 of the Dungeon (12, 6, D:1) a ball python skeleton (14, 31, D:1) a rat corpse (skeletalised by now) (15, 29, D:1) a +0 dagger (15, 40, D:1) a +0 whip (16, 26, D:1) a +0 war axe (20, 15, D:1) a quokka skeleton (21, 15, D:1) a bat skeleton (22, 16, D:1) a +0 club a goblin skeleton (22, 18, D:1) a ball python skeleton (24, 3, D:1) a +0 dagger (30, 24, D:1) a frilled lizard skeleton (30, 32, D:1) a +0 dagger a kobold skeleton (33, 2, D:1) a rat corpse (skeletalised by now) (34, 10, D:1) a +0 dagger a kobold skeleton (34, 21, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, -15, D:2) a frilled lizard corpse (skeletalised by now) (3, -15, D:2) a ball python corpse (skeletalised by now) (4, -11, D:2) a +0 war axe (10, -2, D:2) a parchment of Tukima's Dance (11, -17, D:2) a +0 hand axe (12, -13, D:2) an adder skeleton (12, -12, D:2) a quokka skeleton (13, 5, D:2) a +0 leather armour (16, 11, D:2) a quokka skeleton (24, -20, D:2) a hobgoblin corpse (skeletalised by now) (28, 15, D:2) a +0 scale mail (35, -12, D:2) an adder corpse (skeletalised by now) (36, -3, D:2) a +0 hand axe (39, 10, D:2) a rat skeleton (47, 3, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (16, -15, D:3) a +0 ring mail (17, -15, D:3) a +0 leather armour (18, -5, D:3) a ribbon worm corpse (19, -12, D:3) a +0 dagger (24, -6, D:3) a +0 spear (27, -18, D:3) a +0 dagger a goblin corpse (27, -17, D:3) a scroll of teleportation (33, -13, D:3) 7 gold pieces