Omaro Level 1 of the Dungeon (0, 3, D:1) a +0 club (0, 4, D:1) a +0 falchion a +0 animal skin a +0 helmet (17, -13, D:1) a +0 hand axe (17, 8, D:1) a +0 dagger a goblin skeleton (20, -31, D:1) a +0 mace (24, -9, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (25, -22, D:1) a +0 dagger (27, 6, D:1) a +0 whip (60, -23, D:1) a jackal corpse (skeletalised by now) (61, -10, D:1) a +0 spear (63, -27, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (64, -23, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (3, 9, D:2) a +0 club (7, -2, D:2) a +0 dagger a +0 sling (24, 13, D:2) a +0 chain mail a +0 dagger (25, 11, D:2) a +0 club (29, -5, D:2) a +0 short sword (29, 12, D:2) a +0 dagger (33, 11, D:2) a +0 dagger (34, 11, D:2) a +0 club (36, 15, D:2) a +0 leather armour Level 3 of the Dungeon Level 4 of the Dungeon (14, 13, D:4) a +0 club (19, 10, D:4) a +0 hand axe (36, -5, D:4) a +0 short sword a stone (39, 9, D:4) 5 silver javelins (42, -11, D:4) a +0 dagger Level 5 of the Dungeon (3, -1, D:5) a +0 trident