Dungeon Crawl Stone Soup version 0.34-a0-864-g4977470e7c (webtiles) character file. Game seed: 12538350038763570912 3 Omaro the Caller (level 1, -1/13 HPs) Began as a Merfolk Summoner on Sept 29, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (53 turns). Omaro the Caller (Merfolk Summoner) Turns: 53, Time: 00:01:26 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: * Level 0.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth * Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 13% 3 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Your bat closely misses the jackal. Okay, then. You barely miss the jackal. The jackal is heavily wounded. Your bat closely misses the jackal. The jackal pauses to sniff the ground. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. Your bat barely misses the jackal. The jackal bites the bush but does no damage. The jackal barely misses you. The jackal bites the bush but does no damage. Your bat closely misses the jackal. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a jackal (heavily wounded) Attack! Your bat closely misses the jackal. The jackal bites you. The jackal bites the bush but does no damage. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. Your bat completely misses the jackal. The jackal bites the bush but does no damage. The jackal barely misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The jackal bites the bush. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat hits the jackal. The jackal bites the bush but does no damage. The jackal bites you. You die... ###♣### .....# .... # ♣.P### #.##.##.# #..b....# #.##@##<# #♣hP### #♣.hb.# #.####.....# #........### ##.####..####.# ##...h..# #.##§..# #.# )..# You could see 2 jackals and 2 friendly bats. Vanquished Creatures (collateral kills) 2 jackals (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Omaro the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 53 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, hangedman_decor_growths Action || total ---------------------------++------- Attack: Normal || 17 Melee: Unarmed || 17 Cast: Summon Small Mamm || 6 Armour: Robe || 13 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 53 | 0 | 0 | 14 | 1 | 53.0 | Dungeon | 53 | 53 | 0 | 0 | 14 | 1 | 53.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 53 daAuts