Omaro Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -2, D:1) a quokka corpse (skeletalised by now) (7, -14, D:1) a bat corpse (10, 13, D:1) a +0 spear (14, 2, D:1) a quokka corpse (skeletalised by now) (15, -10, D:1) a rat corpse (16, 3, D:1) a +0 dagger (18, -1, D:1) 5 curare-tipped darts (22, 7, D:1) a ball python skeleton (22, 8, D:1) a hobgoblin skeleton (25, 11, D:1) 4 poisoned darts (33, 19, D:1) a +0 dagger a goblin skeleton (36, 5, D:1) a +0 dagger (36, 12, D:1) a maw talisman (39, 21, D:1) a +0 short sword