Omaro Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (13, -11, D:1) a rat corpse (skeletalised by now) (15, -25, D:1) a +0 dagger (16, -24, D:1) a quokka skeleton (18, -3, D:1) a +0 whip (20, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -15, D:1) a +0 sling (31, -14, D:1) a +0 leather armour (36, -12, D:1) 7 stones (37, -17, D:1) a +0 hand axe (38, -21, D:1) 5 poisoned darts (40, -12, D:1) a +0 dagger (41, 3, D:1) a +0 dagger (41, 6, D:1) a +0 sling (44, -2, D:1) a +0 leather armour (45, -5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, -10, D:2) a +0 dagger a kobold skeleton (15, -6, D:2) a hobgoblin skeleton (15, 15, D:2) a frilled lizard skeleton (30, 15, D:2) a bat corpse (skeletalised by now) (34, 12, D:2) a rat skeleton (44, -1, D:2) a +0 short sword (51, -24, D:2) 6 javelins (51, -13, D:2) a +0 leather armour (52, 29, D:2) a +0 club (56, 5, D:2) a parchment of Hailstorm Level 3 of the Dungeon (5, -6, D:3) a +0 club (13, 0, D:3) a +0 dagger a goblin corpse (18, -12, D:3) a +0 dagger a kobold corpse