Omaro Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, -2, D:1) a ball python skeleton (21, 4, D:1) a +0 short sword (22, 3, D:1) a rat skeleton (35, -13, D:1) a +0 robe (36, 29, D:1) a +0 whip (37, -18, D:1) a +0 ring mail (38, 10, D:1) a +0 sling (41, 5, D:1) a quokka corpse (skeletalised by now) (42, -6, D:1) a rat skeleton (44, 20, D:1) a +0 dagger a goblin skeleton (46, -6, D:1) a +1 heavy arbalest a ball python skeleton (55, 32, D:1) a +0 short sword (56, 25, D:1) a parchment of Sublimation of Blood Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (2, -1, D:2) a quokka corpse (skeletalised by now) (15, -5, D:2) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (18, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (29, 16, D:2) a ball python skeleton (31, -2, D:2) a +0 scale mail (35, -7, D:2) a +0 short sword (38, 15, D:2) a +0 leather armour Level 3 of the Dungeon (2, -1, D:3) a +0 dagger a kobold corpse (12, -17, D:3) a scroll of identify