Omaro Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 19, D:1) a bat skeleton (7, -3, D:1) a +0 whip (12, -21, D:1) a +0 ring mail (15, 11, D:1) a bat corpse (skeletalised by now) (15, 15, D:1) a +0 club (24, 25, D:1) a bat skeleton (26, -1, D:1) a +0 club (26, 29, D:1) a bat corpse (skeletalised by now) (30, 28, D:1) a +0 robe (35, 11, D:1) 5 stones a kobold skeleton (43, -3, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 flux baubles (11, -8, D:2) a +0 scale mail (13, -2, D:2) a +0 short sword (16, -13, D:2) a +0 dagger a kobold corpse (17, -7, D:2) a scroll of teleportation (24, -9, D:2) a +0 leather armour