Omaro Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, 20, D:1) a +0 spear (11, 15, D:1) a +0 chain mail (11, 30, D:1) a +0 dagger (13, -5, D:1) a +0 leather armour (16, -5, D:1) a +0 short sword (17, 19, D:1) a +0 ring mail (26, 3, D:1) a bat skeleton (26, 14, D:1) a +0 club (30, 15, D:1) a +2 sling of draining a +0 dagger a goblin corpse (33, 32, D:1) a rat corpse (skeletalised by now) (36, 8, D:1) a hobgoblin corpse (skeletalised by now) (37, 15, D:1) a +2 heavy sling (46, 26, D:1) a ball python corpse (skeletalised by now) (56, 36, D:1) a quokka corpse Level 2 of the Dungeon (1, -4, D:2) a potion of berserk rage (still there?) a staff of conjuration (still there?) (2, -3, D:2) a ball python corpse (3, -1, D:2) a +0 leather armour a +0 club (3, 2, D:2) a +0 robe (4, 1, D:2) a gold piece (7, 2, D:2) a +0 club (9, 1, D:2) a potion of berserk rage