Omaro Level 1 of the Dungeon (9, -16, D:1) a +0 short sword (11, -33, D:1) a quokka skeleton (11, -31, D:1) a hobgoblin corpse (skeletalised by now) (20, -34, D:1) a +0 dagger (22, -43, D:1) a ball python corpse (skeletalised by now) (29, -14, D:1) a +0 spear (38, -33, D:1) a frilled lizard skeleton (39, -30, D:1) a +0 dagger a goblin skeleton (44, -11, D:1) a hobgoblin corpse (skeletalised by now) (50, -14, D:1) a ball python corpse (skeletalised by now) (51, -28, D:1) a hobgoblin corpse (skeletalised by now) (55, -34, D:1) a +0 club (58, -32, D:1) a +0 ring mail Level 2 of the Dungeon (7, 5, D:2) a quokka corpse (skeletalised by now) (10, -3, D:2) a +0 scale mail (22, 3, D:2) a +0 chain mail (24, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, 40, D:2) a bat corpse (skeletalised by now) (31, 9, D:2) 2 poisoned darts (38, -8, D:2) a +0 whip (38, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 45, D:2) a +0 scale mail (43, 39, D:2) a frilled lizard corpse (skeletalised by now) (44, 41, D:2) a +0 leather armour (49, 5, D:2) an inkwell talisman (52, 10, D:2) a +0 short sword 4 stones an adder skeleton a kobold skeleton Level 3 of the Dungeon (5, -4, D:3) a +0 ring mail (13, 7, D:3) a quokka corpse (skeletalised by now) (24, -13, D:3) a +0 long sword (38, -6, D:3) a rat corpse (40, -30, D:3) a +0 club (42, -19, D:3) a rat corpse (49, -27, D:3) the +2 quarterstaff of Instinct {flame, rPois rF+ Dex+3} rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). a +0 robe a goblin corpse (49, -26, D:3) a frilled lizard corpse