Omaro Level 1 of the Dungeon (0, 2, D:1) a +0 leather armour (1, 2, D:1) a +2 short sword of venom (19, 38, D:1) a rat corpse (skeletalised by now) (30, 19, D:1) a +0 club (32, 22, D:1) a rat corpse (skeletalised by now) (33, 5, D:1) a +0 dagger a goblin skeleton (42, 35, D:1) a +0 trident (45, 28, D:1) a quokka corpse (skeletalised by now) (48, 54, D:1) a +0 robe (54, 37, D:1) a +0 club a kobold skeleton Level 2 of the Dungeon (3, -15, D:2) a rat corpse (skeletalised by now) (4, 2, D:2) a hobgoblin corpse (skeletalised by now) (7, -13, D:2) a bat corpse (skeletalised by now) (14, -13, D:2) a +0 short sword of holy wrath (30, 1, D:2) an adder corpse (34, -3, D:2) a +0 lajatang (41, 14, D:2) a jackal corpse (44, -5, D:2) a +0 robe (50, -11, D:2) a +0 dagger (55, -8, D:2) a +0 whip a gnoll corpse (55, -7, D:2) a +0 halberd a gnoll corpse (58, 1, D:2) a ball python corpse