Dungeon Crawl Stone Soup version 0.34-a0-406-gbd44c153c2 (webtiles) character file. Game seed: 5612461142661760611 35 Omaro the Conjurer (level 3, -2/26 HPs) Began as a Human Conjurer on July 19, 2025. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:34 (1859 turns). Omaro the Conjurer (Human Conjurer) Turns: 1859, Time: 00:06:35 Health: -2/26 AC: 3 Str: 7 XL: 3 Next: 35% Magic: 1/6 EV: 11 Int: 20 God: Gold: 97 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -5) A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) d - a +0 dagger of venom Armour a - a +0 robe (worn) c - a +0 cloak (worn) Scrolls c - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - 2 potions of brilliance {unknown} j - a potion of enlightenment {unknown} k - a potion of heal wounds {unknown} l - a potion of lignification {unknown} Skills: * Level 1.0 Fighting + Level 2.1 Dodging + Level 2.0 Stealth + Level 0.3 Shields * Level 2.3 Spellcasting + Level 4.2 Conjurations * Level 0.7 Alchemy * Level 0.4 Invocations * Level 0.4 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 9% 2 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Awaken Armour Erth/Frge 4% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder bites you but does no damage. The adder bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder but does no damage. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The adder bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 1! * * * LOW HITPOINT WARNING * * * You feel sick. Something hits you. You die... .........# ####.#..#.# .....#.#.### ####.#..#.# ....#.#... ......[.... .......# ####.##.#<# #.....# #.##.#.# ############.....########.##.#.# #.........##.#†...........##.#.. #.........##........).....##.### #.......<.#####@..........##.### #.........# #...........#..... #.......†.# #........##.####.. #.........# #....[...##....... ##.........# #........#######.. ...........# #.........# ### ....#####.## #####.###.##### .†..# #.# ### #.# #.....## ....# #.# #.# #.# #####..# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An endoplasm (D:2) A hobgoblin (D:2) A quokka (D:2) 4 ball pythons (D:1) 2 frilled lizards 2 giant cockroaches 7 goblins 4 kobolds 9 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Omaro the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 502 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 511 | D:1 | Learned a level 2 spell: Searing Ray 1720 | D:2 | Reached XP level 3. HP: 20/24 MP: 3/6 1845 | D:2 | Noticed Sigmund 1859 | D:2 | Reached skill level 1 in Fighting 1859 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, st_stairs_11 D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 2.0 Shields | | 0.3 Spellcasting | | 2.3 Conjurations | | 4.2 Alchemy | | 0.7 Invocations | | 0.4 Evocations | | 0.4 Action || total ---------------------------++------- Melee: Club || 23 Cast: Magic Dart || 56 Armour: Robe || 25 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1864 | 1844 | 20 | 53 | 1505 | 2 | 932.0 | Dungeon | 1864 | 1844 | 20 | 53 | 1505 | 2 | 932.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1271 daAuts D:2: 592 daAuts