Omaro Level 1 of the Dungeon (13, 33, D:1) a +0 dagger (20, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -3, D:1) a +0 club (29, 33, D:1) a ball python corpse (skeletalised by now) (30, 20, D:1) a ball python skeleton (31, -3, D:1) a +0 club a stone a kobold skeleton (33, 20, D:1) a rat skeleton (36, 4, D:1) a +0 club (36, 31, D:1) a +0 chain mail (40, 40, D:1) a +0 ring mail (41, -6, D:1) a +0 dagger (41, 11, D:1) a +0 club (45, -7, D:1) a +0 short sword (45, 14, D:1) a rat skeleton (50, -2, D:1) a +0 sling (59, -8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (8, -5, D:2) a giant cockroach corpse (10, 10, D:2) a ribbon worm corpse (12, 6, D:2) a quokka skeleton (14, -9, D:2) an adder corpse (18, 3, D:2) 3 boomerangs (19, -4, D:2) a +0 robe (20, -8, D:2) a +0 dagger a goblin skeleton (25, -16, D:2) a +0 spear (27, -13, D:2) a +0 ring mail (43, -11, D:2) a frilled lizard corpse (skeletalised by now) (44, 12, D:2) 4 stones (51, 7, D:2) a rat corpse (skeletalised by now)