Omaro Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (0, 8, D:1) a +0 leather armour (2, -12, D:1) a +0 dagger a goblin skeleton (11, -4, D:1) a jackal skeleton a hobgoblin skeleton (16, 25, D:1) a +0 club a goblin skeleton (28, -1, D:1) a ball python skeleton (30, -4, D:1) a quill talisman (34, 6, D:1) a +0 club (35, -7, D:1) a +0 animal skin a +0 ring mail (36, 3, D:1) a ball python corpse (skeletalised by now) (43, -11, D:1) a +0 dagger (48, -15, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (5, -29, D:2) a hobgoblin skeleton (7, 3, D:2) a +0 leather armour (8, -6, D:2) a +0 robe (9, -14, D:2) a +0 quarterstaff 4 stones (9, -6, D:2) a +0 robe (18, -9, D:2) a +0 dagger (27, -23, D:2) a rat skeleton (27, -13, D:2) a bat corpse (skeletalised by now) (35, -30, D:2) a +0 ring mail (37, -17, D:2) a +0 short sword a kobold skeleton (39, -9, D:2) a +0 scale mail (42, -25, D:2) an adder corpse (skeletalised by now) (47, -24, D:2) a +0 short sword a kobold corpse (skeletalised by now) (50, 5, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a parchment of Mercury Arrow (4, -22, D:3) 14 gold pieces (8, 8, D:3) 14 gold pieces