Omaro Level 1 of the Dungeon (18, 25, D:1) a frilled lizard corpse (skeletalised by now) (23, -19, D:1) a bat skeleton (28, -2, D:1) a jackal skeleton a jackal skeleton (29, -1, D:1) a bat skeleton a jackal skeleton (31, -12, D:1) a ball python corpse (skeletalised by now) (33, 17, D:1) a +0 club a goblin skeleton (33, 18, D:1) a +0 dagger (35, 12, D:1) a bat skeleton (36, -2, D:1) a +0 chain mail (37, 14, D:1) a jackal skeleton (44, 23, D:1) a +0 dagger (49, -23, D:1) a +0 dagger a jackal skeleton (50, 6, D:1) a rat corpse (skeletalised by now) (51, 6, D:1) a ball python corpse (skeletalised by now) (53, -23, D:1) a +0 club (61, -24, D:1) a +0 short sword (61, -5, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones (5, -2, D:2) a +0 leather armour (10, 22, D:2) a +0 hand axe (11, 2, D:2) an adder skeleton (20, 15, D:2) a +0 spear (36, 22, D:2) a +0 hand axe (42, 30, D:2) an adder skeleton (48, 11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 1, D:3) a bat corpse (7, 2, D:3) 6 boomerangs (18, -6, D:3) a +0 club (19, -6, D:3) a rat corpse