Omaro Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 4, D:1) a rat corpse (skeletalised by now) (6, 6, D:1) a frilled lizard corpse (skeletalised by now) (7, 6, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (17, -5, D:1) a jackal skeleton (19, -3, D:1) a ball python skeleton (20, -10, D:1) a +0 sling (25, 1, D:1) a hobgoblin skeleton (25, 2, D:1) a +0 dagger (32, 21, D:1) a frilled lizard skeleton (34, 15, D:1) a +0 robe (43, 13, D:1) a +0 dagger (57, 12, D:1) a rat corpse (skeletalised by now) (60, -1, D:1) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (61, 17, D:1) a ball python corpse (skeletalised by now) (66, 25, D:1) a hobgoblin corpse (skeletalised by now) (68, 25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour a +0 ring mail (3, -3, D:2) a +0 dagger (9, 7, D:2) an adder corpse (9, 9, D:2) a frilled lizard corpse (9, 12, D:2) a rat corpse (skeletalised by now) (11, 13, D:2) a +0 war axe (14, -16, D:2) a +0 robe (15, -15, D:2) a frilled lizard corpse (35, 4, D:2) a +0 spear