Omaro Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (9, -2, D:1) a hobgoblin corpse (skeletalised by now) (13, -21, D:1) a +0 whip a +0 dagger a kobold skeleton (13, 9, D:1) a goblin skeleton (14, 10, D:1) a rat skeleton (19, -30, D:1) a hobgoblin corpse (skeletalised by now) (19, -23, D:1) a +0 leather armour (19, -22, D:1) a +0 dagger (30, 18, D:1) a rat corpse (skeletalised by now) (31, 9, D:1) a hobgoblin corpse (skeletalised by now) (33, -11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, -32, D:1) a +0 club a goblin corpse (skeletalised by now) (37, -20, D:1) a +0 dagger (44, -12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 12, D:2) a +0 club (14, 0, D:2) an adder skeleton (22, -12, D:2) a scroll of enchant armour (23, 1, D:2) a rat corpse (28, -11, D:2) 9 stones (30, 18, D:2) a +0 robe (35, 13, D:2) a +0 dagger (38, -13, D:2) a +0 spear (44, 15, D:2) a rat corpse (46, 16, D:2) a +0 ring mail