Ohni Level 1 of the Dungeon (0, 4, D:1) a +0 mace (8, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 10, D:1) a +0 leather armour (25, 3, D:1) a +0 mace (28, -11, D:1) a ball python corpse (skeletalised by now) (37, -7, D:1) a +0 club a kobold skeleton (40, -22, D:1) a +0 club (43, -4, D:1) a rat skeleton (46, -24, D:1) a +0 mace (46, -2, D:1) a +0 dagger (49, -12, D:1) a +0 ring mail (53, 0, D:1) a +0 robe Level 2 of the Dungeon (14, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 17, D:2) a ball python skeleton (16, 26, D:2) a frilled lizard skeleton (19, -11, D:2) a rat skeleton (24, 9, D:2) a +0 ring mail (39, -13, D:2) a +0 whip (41, 19, D:2) a +0 dagger a kobold corpse (skeletalised by now) (48, 5, D:2) a +0 hand axe (49, 18, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Hanes Gezo's Antique Weapon Shop a +2 rapier of speed (684 gold) a +0 war axe (84 gold) a +0 trident (84 gold) a +0 long sword (84 gold) a +9 shortbow (1200 gold) the +6 battleaxe of Exquisite Death {drain, Fly rElec rF+ Stlth-} (1672 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +2 heavy falchion (417 gold) a +1 antimagic short sword (384 gold) a +0 short sword (72 gold) a +0 short sword of flaming (177 gold) the +6 flail of Feral Punishment {antimagic, Dex+6} (1442 gold) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (0, 0, D:3) a +0 dagger (11, -24, D:3) a +0 rapier (13, -15, D:3) a +0 club (13, -14, D:3) a +0 club a +0 flail a goblin skeleton (14, -15, D:3) a +0 whip a +0 robe an orc skeleton (14, -14, D:3) a +0 hand axe a +0 mace a +0 dagger an orc skeleton an orc skeleton (15, -8, D:3) the eel talisman of Dramatic Exits {Int+3} [eel talisman] Int+3: It affects your intelligence (+3). (unseen) (16, 2, D:3) a wand of flame (31) (17, -8, D:3) 2 potions of invisibility (21, -12, D:3) a +0 dagger a goblin skeleton (40, -15, D:3) a +0 short sword a kobold corpse (skeletalised by now) (40, 8, D:3) a hobgoblin skeleton (40, 9, D:3) a bat skeleton (42, -21, D:3) a +0 robe (44, 9, D:3) a +0 robe (48, -11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (7, 5, D:4) a staff of conjuration a hobgoblin corpse (skeletalised by now) (22, 5, D:4) a ball python corpse (skeletalised by now) (23, 34, D:4) the +7 quarterstaff of the Valley {drain, Will+} Will+: It increases your willpower. It cannot be enchanted further. a goblin corpse (skeletalised by now) (42, 39, D:4) a +0 club (44, 33, D:4) a jackal skeleton (44, 39, D:4) a hobgoblin skeleton (45, 17, D:4) an adder skeleton (49, 3, D:4) a +0 leather armour a +0 club a gnoll skeleton (54, 8, D:4) an orb of attunement Level 5 of the Dungeon (0, 0, D:5) a potion of lignification (7, 2, D:5) a +0 hand axe a +0 chain mail an orc corpse (21, 4, D:5) a +0 flail (22, 3, D:5) a +0 spear a gnoll skeleton (22, 5, D:5) a +0 spear a gnoll skeleton (22, 6, D:5) a +0 halberd a gnoll skeleton (25, 4, D:5) a +0 robe (38, 11, D:5) a parchment of Eringya's Surprising Crocodile (39, -7, D:5) a water moccasin corpse (skeletalised by now) the Ecumenical Temple